Difference between revisions of "PlayStation"

From The VG Resource Wiki
Jump to: navigation, search
(Ripping Tools)
Line 7: Line 7:
  
 
The PlayStation uses CD-based technology, meaning that all of the data found within a game can be read using a standard ISO viewer, or by inserting the disk into your computer and browsing it. As such, the console has a vast number of different formats that are used that require their own dedicated tools to view. Some common formats can be seen below.
 
The PlayStation uses CD-based technology, meaning that all of the data found within a game can be read using a standard ISO viewer, or by inserting the disk into your computer and browsing it. As such, the console has a vast number of different formats that are used that require their own dedicated tools to view. Some common formats can be seen below.
 +
 +
===vram===
  
 
==Common File Formats==
 
==Common File Formats==

Revision as of 10:40, 4 August 2014

PlayStation.jpg

The PlayStation is a console created by Sony.

The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.

Ripping Tools

The PlayStation uses CD-based technology, meaning that all of the data found within a game can be read using a standard ISO viewer, or by inserting the disk into your computer and browsing it. As such, the console has a vast number of different formats that are used that require their own dedicated tools to view. Some common formats can be seen below.

vram

Common File Formats

TIM

For more details on this file format, please visit the TIM page.

The .TIM file format is a common format for both sprites and textures.

STR

A common video format. Generally used for cutscenes, introductions and credit sequences.

XA

A common audio format, mostly used for music, but can also be used for sound effects.

Suggested Emulators

ePSXe