Recent changes
Track the most recent changes to the wiki on this page.
30 October 2026
29 October 2026
| 19:56 | Nintendo Game Engines (4 changes | history) . . (+3,018) . . [Epicmemer9000; DogToon64 (3×)] | ||
| 19:56 (cur | prev) . . (0) . . DogToon64 (talk | contribs) | |||
| m | 06:57 (cur | prev) . . (-9) . . DogToon64 (talk | contribs) | ||
| 06:44 (cur | prev) . . (+2,612) . . DogToon64 (talk | contribs) (*fainting pikachu meme* also, if anyone from the site staff is readin' this, PLEASE add a visual editor, this crap's a pain in the ass to edit by hand) | |||
| 02:17 (cur | prev) . . (+415) . . Epicmemer9000 (talk | contribs) |
| N 19:54 | Club Penguin: Elite Penguin Force (2 changes | history) . . (+1,206) . . [Ya Block; DogToon64] | ||
| 19:54 (cur | prev) . . (+481) . . DogToon64 (talk | contribs) | |||
| N | 11:31 (cur | prev) . . (+725) . . Ya Block (talk | contribs) (Created page with "{{Gameinfo | altimage= CPEPFBoxArt.png |developer= 1st Playable Productions |publisher= Disney Interactive Studios |system= Nintendo DS }}{{stub}} ==Tools== * [https://github....") |
| m 11:52 | Template:Developer (2 changes | history) . . (0) . . [Ya Block (2×)] | ||
| m | 11:52 (cur | prev) . . (+21) . . Ya Block (talk | contribs) (Undo revision 4360 by Ya Block (talk) nvm) (Tag: Undo) | ||
| m | 11:51 (cur | prev) . . (-21) . . Ya Block (talk | contribs) (test) |
| 11:31 | (Upload log) . . Ya Block (talk | contribs) uploaded File:CPEPFBoxArt.png |
| m 07:03 | Template:Ripping Applications (diff | hist) . . (+12) . . DogToon64 (talk | contribs) |
| m 07:03 | Template:Editing Software (diff | hist) . . (+8) . . DogToon64 (talk | contribs) |
| m 07:02 | Template:Consoles (diff | hist) . . (+40) . . DogToon64 (talk | contribs) |
| m 07:00 | Bezel Engine (2 changes | history) . . (+66) . . [DogToon64 (2×)] | ||
| m | 07:00 (cur | prev) . . (+50) . . DogToon64 (talk | contribs) | ||
| m | 06:59 (cur | prev) . . (+16) . . DogToon64 (talk | contribs) (Changed redirect target from BFRES to Nintendo Game Engines) (Tag: Redirect target changed) |
| 06:56 | Template:Game Engines (2 changes | history) . . (-106) . . [DogToon64 (2×)] | ||
| 06:56 (cur | prev) . . (+142) . . DogToon64 (talk | contribs) | |||
| 06:49 (cur | prev) . . (-248) . . DogToon64 (talk | contribs) (Split middleware to its own template) |
| N 06:51 | Middleware (5 changes | history) . . (+874) . . [Epicmemer9000 (2×); DogToon64 (3×)] | ||
| 06:51 (cur | prev) . . (+59) . . DogToon64 (talk | contribs) | |||
| 05:52 (cur | prev) . . (+49) . . DogToon64 (talk | contribs) | |||
| m | 05:42 (cur | prev) . . (+42) . . DogToon64 (talk | contribs) | ||
| 02:28 (cur | prev) . . (+137) . . Epicmemer9000 (talk | contribs) | |||
| N | 02:22 (cur | prev) . . (+587) . . Epicmemer9000 (talk | contribs) (Created page with "{| class="wikitable sortable" !Name !Developer(s) !Notes |- |Acroarts |Sega / CRI Middleware | |- |Bink Video |RAD Game Tools | |- |CRIWARE |CRI Middleware | |- |[...") |
| N 06:50 | Template:Middleware (diff | hist) . . (+484) . . DogToon64 (talk | contribs) (Created page with "{{navbox |<span style = "color: white">Middleware</span>| {{navboxrow |title= Middleware |list = Acroarts - Bezel Engine - Bink Video - Box2D...") |
| 05:58 | (Move log) . . DogToon64 (talk | contribs) moved page DAT (Hal Laboratory) to DAT (HAL Laboratory) |
| 05:42 | Unity (2 changes | history) . . (+215) . . [DogToon64 (2×)] | ||
| m | 05:42 (cur | prev) . . (+90) . . DogToon64 (talk | contribs) (→PC) | ||
| 02:14 (cur | prev) . . (+125) . . DogToon64 (talk | contribs) |
| 02:22 | Game engines (3 changes | history) . . (+908) . . [Epicmemer9000 (3×)] | ||
| 02:22 (cur | prev) . . (-124) . . Epicmemer9000 (talk | contribs) (Middleware deserves its own page.) | |||
| 01:56 (cur | prev) . . (+53) . . Epicmemer9000 (talk | contribs) | |||
| 01:39 (cur | prev) . . (+979) . . Epicmemer9000 (talk | contribs) |
27 October 2026
| 23:39 | Unreal Engine (diff | hist) . . (+293) . . DogToon64 (talk | contribs) |
| 23:37 | Unity (diff | hist) . . (+146) . . DogToon64 (talk | contribs) |
26 October 2026
| m 22:41 | GraphicsGale (diff | hist) . . (-1) . . DogToon64 (talk | contribs) |
| m 17:21 | BFRES (2 changes | history) . . (+148) . . [DogToon64 (2×)] | ||
| m | 17:21 (cur | prev) . . (+5) . . DogToon64 (talk | contribs) (→Nintendo Switch 2) | ||
| m | 00:18 (cur | prev) . . (+143) . . DogToon64 (talk | contribs) |
| 05:15 | Unity (3 changes | history) . . (+374) . . [DogToon64 (3×)] | ||
| m | 05:15 (cur | prev) . . (+117) . . DogToon64 (talk | contribs) (→Multiplatform) | ||
| m | 04:41 (cur | prev) . . (+23) . . DogToon64 (talk | contribs) (→PC) | ||
| 03:18 (cur | prev) . . (+234) . . DogToon64 (talk | contribs) |
| 01:36 | Game engines (3 changes | history) . . (+526) . . [Epicmemer9000 (3×)] | ||
| 01:36 (cur | prev) . . (+499) . . Epicmemer9000 (talk | contribs) | |||
| m | 01:23 (cur | prev) . . (0) . . Epicmemer9000 (talk | contribs) (Add Visual Editor!) | ||
| 01:17 (cur | prev) . . (+27) . . Epicmemer9000 (talk | contribs) |
25 October 2026
| 22:00 | BFRES (diff | hist) . . (+172) . . SomeoneHere (talk | contribs) (So an exploit for Switch 2 dropped (with the discord talking about it), and MKW's models are apparently .bfres, I wish i had the files though sadly.) |
| N 13:09 | User:Ya Block/Sandbox (diff | hist) . . (+5,487) . . Ya Block (talk | contribs) (Created page with "{| |- |<!-- spriters--> {| style="background-color:#E8E8E8; border-spacing: 3px; border-style:solid; border-width:3px; border-color:#6D6D6D; border-bottom-left-radius: 10px; b...") |
| m 13:09 | User:Ya Block (2 changes | history) . . (-5,154) . . [Ya Block (2×)] | ||
| m | 13:09 (cur | prev) . . (-5,346) . . Ya Block (talk | contribs) | ||
| m | 13:03 (cur | prev) . . (+192) . . Ya Block (talk | contribs) |
| N 12:59 | User:Ya Block/BMS (2 changes | history) . . (+2,142) . . [Ya Block (2×)] | ||
| m | 12:59 (cur | prev) . . (-263) . . Ya Block (talk | contribs) | ||
| N | 12:58 (cur | prev) . . (+2,405) . . Ya Block (talk | contribs) (Created page with "{| class="wikitable" |- | [[User:{{PAGENAME}}#cathat|Cat in the Hat (PSX)]] |- | [[User:{{PAGENAME}}#teletub|Play with the Teletubbies (PSX)]] |- | User:{{PAGENAME}}#vflash|...") |
24 October 2026
| m 11:59 | Adobe Director (diff | hist) . . (+40) . . Ya Block (talk | contribs) (→List of Games using Adobe Director) |
| 05:09 | DirectDraw Surface (diff | hist) . . (+286) . . DogToon64 (talk | contribs) |
23 October 2026
| N 18:16 | DDS (diff | hist) . . (+32) . . SomeoneHere (talk | contribs) (Redirected page to DirectDraw Surface) (Tag: New redirect) |
| N 18:12 | DirectDraw Surface (diff | hist) . . (+773) . . SomeoneHere (talk | contribs) (Created page with "{{WIP}} {{Stub}} '''DirectDraw Surface''' (or its file format, '''DDS''') is a texture format made by ''Microsoft'' for their ''DirectX'' renderer, it can use ''S3TC'' compre...") |