Difference between revisions of "Nintendo DS"

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[[File:NintendoDS.png|right|link=]]
 
[[File:NintendoDS.png|right|link=]]
The Nintendo DS is a portable handheld created by Nintendo.
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The Nintendo DS is a portable handheld created by Nintendo in 2004. The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.
 
 
The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.
 
  
 
==Ripping Tools==
 
==Ripping Tools==
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===DSLazy===
 
===DSLazy===
 
===Oil of Vitriol===
 
===Oil of Vitriol===
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===[http://www.romhacking.net/forum/index.php/topic,8407.0.html Console Tool]===
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'''Console Tool''' is a program that allows you to view the files in an NDS ROM, and export them.
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===[https://www.dropbox.com/s/yae7ys42x9ndmw5/beta11.zip MKDS Course Modifier]===
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'''MKDS Course Modifier''' views the common NDS model format (read below) and allows the models to be exported in .OBJ format.
  
 
==Common File Formats==
 
==Common File Formats==
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NANR → Animation Information (Nitro ANimation Resource)
 
NANR → Animation Information (Nitro ANimation Resource)
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NSBMD → 3D Model Data
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NSBTX → Model Texture Data
  
 
===.NARC or .ARC===
 
===.NARC or .ARC===

Revision as of 14:32, 4 August 2014

NintendoDS.png

The Nintendo DS is a portable handheld created by Nintendo in 2004. The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.

Ripping Tools

Tinke

DSLazy

Oil of Vitriol

Console Tool

Console Tool is a program that allows you to view the files in an NDS ROM, and export them.

MKDS Course Modifier

MKDS Course Modifier views the common NDS model format (read below) and allows the models to be exported in .OBJ format.

Common File Formats

NITRO File Formats

For more details on this file format, please visit the Nitro Files page.

The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they're created, it is the easiest common format on the DS to rip.

Formats include, but are not limited to, the following:

NCLR → Palette (Nitro CoLoR)

NCGR → Graphical Tiles (Nitro Character Graphic Resource)

NBGR → Graphical Tiles (Nitro Basic Graphic Resource)

NSCR → Maps/Images (Nitro SCreen Resource)

NCER → Tile Arrangement Information (Nitro CEll Resource)

NANR → Animation Information (Nitro ANimation Resource)

NSBMD → 3D Model Data

NSBTX → Model Texture Data

.NARC or .ARC

.SDat

.LZ

Suggested Emulators

DeSmuMe