Difference between revisions of "GameCube"
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[[File:GameCube.png|right|300px|link=]] | [[File:GameCube.png|right|300px|link=]] | ||
− | The GameCube is a console created by Nintendo in 2001. It is noted and praised for its quirky and innovative game library, and for its unique controller. | + | The '''GameCube''' is a console created by Nintendo in 2001. It is noted and praised for its quirky and innovative game library, and for its unique controller. |
==Ripping Tools== | ==Ripping Tools== | ||
− | |||
The GameCube uses DVD-based technology, which generally would mean that files are visible from a disk through any standard ISO viewer or by inserting the DVD into your computer's disk drive. However, Nintendo specifically designed their disk drives to read files in a unique manner, making the reading on GameCube game's disks require a special piece of software. There are a number of tools available. | The GameCube uses DVD-based technology, which generally would mean that files are visible from a disk through any standard ISO viewer or by inserting the DVD into your computer's disk drive. However, Nintendo specifically designed their disk drives to read files in a unique manner, making the reading on GameCube game's disks require a special piece of software. There are a number of tools available. | ||
Line 9: | Line 8: | ||
==Common File Formats== | ==Common File Formats== | ||
− | + | * '''.arc''' (Model/Texture/Animation package) | |
− | * '''.arc''' (Model | ||
− | |||
* '''.bnr''' (Boot data) | * '''.bnr''' (Boot data) | ||
* '''.dsp''' (Sound file) | * '''.dsp''' (Sound file) | ||
* '''.h4m''' (Movie file) | * '''.h4m''' (Movie file) | ||
− | * '''. | + | * '''.thp''' (Movie file) |
− | * '''. | + | * '''.bmd''' (Model and Texture Package) |
==Suggested Emulators== | ==Suggested Emulators== | ||
− | ===Dolphin=== | + | ===[[Dolphin]]=== |
====Sprite/Texture Dumping==== | ====Sprite/Texture Dumping==== | ||
− | Sprite/texture dumping in Dolphin is a very simple process. Here is how it's done: | + | Sprite/texture dumping in [[Dolphin]] is a very simple process. Here is how it's done: |
− | # Launch Dolphin. | + | # Launch [[Dolphin]]. |
− | # Click on "Options", and then "Graphics Settings" from the drop-down menu. | + | # Click on "Options", and then "Graphics Settings" from the drop-down menu. Make sure you have the right graphics card in order to view the game. |
# In the Graphics Configuration window, click on the "Advanced" tab, then check the "Dump Textures" box. | # In the Graphics Configuration window, click on the "Advanced" tab, then check the "Dump Textures" box. | ||
# Close the window, then select and launch the game you want to rip from. | # Close the window, then select and launch the game you want to rip from. | ||
# Play up to the point that has the sprites or textures you want to rip. Once you get everything you need, close or pause the game. | # Play up to the point that has the sprites or textures you want to rip. Once you get everything you need, close or pause the game. | ||
# Now go to '''Documents\Dolphin Emulator\Dump\Textures\[game ID]'''. View files by Large Icons or Extra Large Icons, and sort by Date Modified. This will help you find what you need easier. | # Now go to '''Documents\Dolphin Emulator\Dump\Textures\[game ID]'''. View files by Large Icons or Extra Large Icons, and sort by Date Modified. This will help you find what you need easier. | ||
+ | |||
+ | ==Specific Game Pages== | ||
+ | <DynamicPageList> | ||
+ | category = GameCube Games | ||
+ | ordermethod = sortkey | ||
+ | order = ascending | ||
+ | </DynamicPageList> | ||
{{Consoles}} | {{Consoles}} | ||
[[Category:Consoles]] | [[Category:Consoles]] |
Latest revision as of 03:30, 7 April 2023
The GameCube is a console created by Nintendo in 2001. It is noted and praised for its quirky and innovative game library, and for its unique controller.
Contents
Ripping Tools
The GameCube uses DVD-based technology, which generally would mean that files are visible from a disk through any standard ISO viewer or by inserting the DVD into your computer's disk drive. However, Nintendo specifically designed their disk drives to read files in a unique manner, making the reading on GameCube game's disks require a special piece of software. There are a number of tools available.
Dolphin
It's possible to read the files from a GameCube ISO through the Wii/GameCube emulator, Dolphin.
Common File Formats
- .arc (Model/Texture/Animation package)
- .bnr (Boot data)
- .dsp (Sound file)
- .h4m (Movie file)
- .thp (Movie file)
- .bmd (Model and Texture Package)
Suggested Emulators
Dolphin
Sprite/Texture Dumping
Sprite/texture dumping in Dolphin is a very simple process. Here is how it's done:
- Launch Dolphin.
- Click on "Options", and then "Graphics Settings" from the drop-down menu. Make sure you have the right graphics card in order to view the game.
- In the Graphics Configuration window, click on the "Advanced" tab, then check the "Dump Textures" box.
- Close the window, then select and launch the game you want to rip from.
- Play up to the point that has the sprites or textures you want to rip. Once you get everything you need, close or pause the game.
- Now go to Documents\Dolphin Emulator\Dump\Textures\[game ID]. View files by Large Icons or Extra Large Icons, and sort by Date Modified. This will help you find what you need easier.