Difference between revisions of "Nintendo Game Engines"
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| − | Nintendo has also created middleware, such as '''NintendoWare''' (with assistance from HAL Laboratory). | + | Nintendo has created multiple [[game engines]] that have been used for various games on the [[GameCube]], [[Wii]], [[Wii U]], [[Nintendo 3DS]], [[Nintendo Switch]], and [[Nintendo Switch 2]]. Most of which are unnamed and have been given names based on their internal names. These officially-unnamed engines include '''Jsystem''' (also known as '''JSys'''), '''LunchPack''', '''LunchPack 2''', '''ActionLibrary''', and '''ModuleSystem'''. The only Nintendo-developed game engine whose name is currently known is the '''NintendoWare Bezel Engine''', a proprietary game engine and middleware that has been used in many first and third party [[Nintendo Switch]] and [[Nintendo Switch 2]] games. Nintendo has also created middleware, such as '''NintendoWare''' (with assistance from HAL Laboratory). |
These game engines and middleware share a lot of the same file formats with each other, such as [[BFLIM]], [[BCLIM]], [[BRRES]], [[BFRES]], [[CGFX]], [[BRSTM]], [[BCSTM]], [[BFSTM]], [[BRSAR]], [[BCSAR]], and [[BFSAR]] files. | These game engines and middleware share a lot of the same file formats with each other, such as [[BFLIM]], [[BCLIM]], [[BRRES]], [[BFRES]], [[CGFX]], [[BRSTM]], [[BCSTM]], [[BFSTM]], [[BRSAR]], [[BCSAR]], and [[BFSAR]] files. | ||
| + | |||
| + | ==File Formats== | ||
| + | '''''These lists are not complete, feel free to add any missing file formats''''' | ||
| + | ===Common=== | ||
| + | ====BFRES==== | ||
| + | '''[[BFRES]]''' is a common model and texture container file used in many different [[Wii U]], [[Nintendo Switch]], and [[Nintendo Switch 2]] games. These files can be opened with [[Switch Toolbox]]. | ||
| + | |||
| + | ====BFSAR==== | ||
| + | '''[[BFSAR]]''' is a sound archive used in many Wii U and Nintendo Switch games. | ||
| + | |||
| + | ====BFSTM==== | ||
| + | '''[[BFSTM]]''' is a sound stream file found in many different Wii U and Nintendo Switch games. | ||
| + | |||
| + | ===GameCube=== | ||
| + | ====BMD==== | ||
| + | '''[[BMD]]''' is a model and texture container file used in various [[GameCube]] and [[Wii]] games, such as ''[[Super Mario Sunshine]]'' and ''[[Super Mario Galaxy 1|Super Mario Galaxy]]'' and ''[[Super Mario Galaxy 2|2]]''. | ||
| + | |||
| + | ====THP==== | ||
| + | '''[[THP]]''' files are movie files used in various GameCube and Wii games. These can be played with [[BrawlBox]] and [[BrawlCrate]]. | ||
| + | |||
| + | ===Wii=== | ||
| + | ====BRRES==== | ||
| + | '''[[BRRES]]''' is a common model and texture container file that is used in many different Wii games. BrawlBox and BrawlCrate can open these. | ||
| + | |||
| + | ====TLP==== | ||
| + | '''[[TPL]]''' is a texture container file used in many different Wii games. These can be opened with BrawlBox, BrawlCrate, or Switch Toolbox. | ||
| + | |||
| + | ====BRSAR==== | ||
| + | '''[[BRSAR]]''' is a sound archive that is used in various Wii games. | ||
| + | |||
| + | ====BRSTM==== | ||
| + | '''[[BRSTM]]''' is a sound stream file that is used in various Wii games. | ||
| + | |||
| + | ====THP==== | ||
| + | '''THP''' files are movie files used in various GameCube and Wii games. These can be played with BrawlBox and BrawlCrate. | ||
| + | |||
| + | ===Wii U=== | ||
| + | ====BFLIM==== | ||
| + | '''[[BFLIM]]''' is a texture file used in many different Wii U games. | ||
| + | |||
| + | ===Nintendo 3DS=== | ||
| + | ====CGFX==== | ||
| + | '''[[CGFX]]''' (also known as '''BCMDL''' and '''BCRES''') is a model and texture container file used in various Nintendo 3DS games. These files can be opened with [[SPICA]], [[Ohana3DS]], and [[Ohana3DS-Rebirth]] (Switch Toolbox can open CGFX files, but model rigs are broken). | ||
| + | |||
| + | ====BCSAR==== | ||
| + | '''[[BCSAR]]''' is a sound archive used in Nintendo 3DS games. | ||
| + | |||
| + | ====BCSTM==== | ||
| + | '''[[BCSTM]]''' is a sound stream file used in Nintendo 3DS games. | ||
| + | |||
| + | ===Nintendo Switch=== | ||
| + | ====BNTX==== | ||
| + | '''[[BNTX]]''' is a texture container file used in various Nintendo Switch games. These files can be opened with Switch Toolbox. | ||
==Lists of games using Nintendo's game engines== | ==Lists of games using Nintendo's game engines== | ||
'''''Most of these lists are not complete and future Nintendo Switch and Nintendo Switch 2 games may use any of the following game engines; feel free to add any game that use any the engines below.''''' | '''''Most of these lists are not complete and future Nintendo Switch and Nintendo Switch 2 games may use any of the following game engines; feel free to add any game that use any the engines below.''''' | ||
| + | |||
===JSystem=== | ===JSystem=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| + | !Name | ||
| + | !Developer | ||
| + | !Platform(s) | ||
| + | !Notes | ||
|- | |- | ||
| − | + | |[[Animal Crossing]] | |
| + | |Nintendo EAD | ||
| + | |[[GameCube]] | ||
| + | | | ||
|- | |- | ||
| − | | [[ | + | |[[Donkey Kong Jungle Beat]] |
| + | |Nintendo EAD Tokyo | ||
| + | |GameCube | ||
| + | | | ||
|- | |- | ||
| − | | [[ | + | |[[Link's Crossbow Training]] |
| + | |Nintendo EAD Software Development Group No. 3 | ||
| + | |[[Wii]] | ||
| + | | | ||
|- | |- | ||
| − | | [[ | + | |[[Luigi's Mansion]] |
| + | |Nintendo EAD | ||
| + | |GameCube | ||
| + | |The Nintendo Switch 2 version was released via ''Nintendo Switch Online - Nintendo Classics'' via emulation. | ||
|- | |- | ||
| − | | [[ | + | |[[Mario Kart: Double Dash!!]] |
| + | |Nintendo EAD | ||
| + | |GameCube | ||
| + | | | ||
|- | |- | ||
| − | | [[Mario Kart | + | |[[Mario Kart Wii]] |
| + | |Nintendo EAD Software Development Group No. 1 | ||
| + | |Wii | ||
| + | | | ||
|- | |- | ||
| − | | [[ | + | |[[Nintendo GameCube System BIOS]] |
| + | |Nintendo EAD | ||
| + | |GameCube | ||
| + | | | ||
|- | |- | ||
| − | | [[Pikmin 2]] || GameCube, Wii | + | |[[Pikmin 2]] |
| + | |Nintendo EAD | ||
| + | |GameCube, Wii | ||
| + | | | ||
|- | |- | ||
| − | | [[Pokémon Box: Ruby and Sapphire]] || GameCube | + | |[[Pokémon Box: Ruby and Sapphire]] |
| + | |Nintendo EAD | ||
| + | |GameCube | ||
| + | | | ||
|- | |- | ||
| − | | [[Super Mario Galaxy]] || Wii | + | |[[Super Mario Galaxy]] |
| + | |Nintendo EAD Tokyo | ||
| + | |Wii | ||
| + | |The Nintendo Switch version was released as a standalone game and through ''[[Super Mario 3D All-Stars]]'' partially via emulation. | ||
|- | |- | ||
| − | | [[Super Mario Galaxy 2]] || Wii | + | |[[Super Mario Galaxy 2]] |
| + | |Nintendo EAD Tokyo | ||
| + | |Wii | ||
| + | | | ||
|- | |- | ||
| − | | [[Super Mario Sunshine]] || GameCube | + | |[[Super Mario Sunshine]] |
| + | |Nintendo EAD | ||
| + | |GameCube | ||
| + | |The Nintendo Switch version was released via ''Super Mario 3D All-Stars'' while the Nintendo Switch 2 version was released via ''Nintendo Switch Online - Nintendo Classics'' via emulation. | ||
|- | |- | ||
| − | | [[The Legend of Zelda: Skyward Sword ]] || Wii | + | |[[The Legend of Zelda: Skyward Sword]] |
| + | |Nintendo EAD Software Development Group No. 3 | ||
| + | |Wii | ||
| + | | | ||
|- | |- | ||
| − | | [[The Legend of Zelda: The Wind Waker]] || GameCube | + | |[[The Legend of Zelda: The Wind Waker]] |
| + | |Nintendo EAD | ||
| + | |GameCube | ||
| + | |The Nintendo Switch 2 version was released via ''Nintendo Switch Online - Nintendo Classics'' via emulation. | ||
|- | |- | ||
| − | | [[The Legend of Zelda: Twilight Princess]] || GameCube, Wii | + | |[[The Legend of Zelda: Twilight Princess]] |
| + | |Nintendo EAD Software Development Group No. 3 | ||
| + | |GameCube, Wii | ||
| + | | | ||
|} | |} | ||
===LunchPack=== | ===LunchPack=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| + | !Name | ||
| + | !Developer | ||
| + | !Platform | ||
|- | |- | ||
| − | + | |[[Nintendo Land]] | |
| + | |Nintendo EAD | ||
| + | |[[Wii U]] | ||
|- | |- | ||
| − | | [[ | + | |[[Splatoon]] |
| + | |Nintendo EAD | ||
| + | |Wii U | ||
|- | |- | ||
| − | + | |[[Super Mario Maker]] | |
| − | + | |Nintendo EAD | |
| − | | [[Super Mario Maker]] || Wii U | + | |Wii U |
|} | |} | ||
===LunchPack 2=== | ===LunchPack 2=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| + | !Name | ||
| + | !Developer(s) | ||
| + | !Platform | ||
|- | |- | ||
| − | + | |[[Animal Crossing: New Horizons]] | |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[ARMS]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Game Builder Garage]] |
| + | |Nintendo EPD | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Nintendo Labo 01: Variety Kit]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Nintendo Labo | + | |[[Nintendo Labo 02: Robot Kit]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Nintendo Labo | + | |[[Nintendo Labo 03: Vehicle Kit]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Nintendo Labo | + | |[[Nintendo Labo 04: VR Kit]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Ring Fit Adventure]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Splatoon 2]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Super Mario 3D All-Stars]] |
| + | |Nintendo EPD, Nintendo European Research & Development, 1-Up Studio | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Super Mario | + | |[[Super Mario Maker 2]] |
| − | | | + | | |
| − | + | |Nintendo Switch | |
|} | |} | ||
===ActionLibrary=== | ===ActionLibrary=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| + | !Name | ||
| + | !Developer(s) | ||
| + | !Platform(s) | ||
|- | |- | ||
| − | + | |[[Captain Toad: Treasure Tracker]] | |
| + | | | ||
| + | |Wii U, Nintendo Switch (does the 3DS version also use ActionLibrary?) | ||
|- | |- | ||
| − | | [[ | + | |[[F-Zero 99]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Mario vs. Donkey Kong]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Mario | + | |[[Super Mario 3D Land]] |
| + | | | ||
| + | |[[Nintendo 3DS]] | ||
|- | |- | ||
| − | | [[Super Mario 3D | + | |[[Super Mario 3D World]] |
| + | |Nintendo EAD Tokyo, 1-Up Studio | ||
| + | |Wii U | ||
|- | |- | ||
| − | | [[Super Mario 3D World]] || | + | |[[Super Mario 3D World + Bowser's Fury]] |
| + | |Nintendo EPD Tokyo, Nintendo Software Technology Corporation, 1-UP Studio, Panic Button | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Super Mario | + | |[[Super Mario Odyssey]] |
| − | | | + | | |
| − | + | |Nintendo Switch | |
|} | |} | ||
===ModuleSystem=== | ===ModuleSystem=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| + | !Name | ||
| + | !Developer | ||
| + | !Platform | ||
| + | !Notes | ||
|- | |- | ||
| − | + | |Nintendo Switch Online: Playtest Program | |
| + | |Nintendo EPD | ||
| + | |Nintendo Switch | ||
| + | |Please do not submit anything from this game to the main sites | ||
|- | |- | ||
| − | | Nintendo Switch | + | |[[Nintendo Switch Sports]] |
| + | | | ||
| + | |Nintendo Switch | ||
| + | | | ||
|- | |- | ||
| − | | [[ | + | |[[Splatoon 3]] |
| + | | | ||
| + | |Nintendo Switch | ||
| + | | | ||
|- | |- | ||
| − | | [[ | + | |[[Super Mario Bros. Wonder]] |
| + | | | ||
| + | |Nintendo Switch | ||
| + | | | ||
|- | |- | ||
| − | + | |[[The Legend of Zelda: Tears of the Kingdom]] | |
| − | + | | | |
| − | | [[The Legend of Zelda: Tears of the Kingdom]] || Nintendo Switch | + | |Nintendo Switch |
| + | | | ||
|} | |} | ||
===Bezel Engine=== | ===Bezel Engine=== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| + | !Name | ||
| + | !Developer(s) | ||
| + | !Platform | ||
|- | |- | ||
| − | + | |[[10 Second Run Returns]] | |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Big Brain Academy: Brain vs. Brain]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Clubhouse Games: 51 Worldwide Classics]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Cresteaju]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Dr Kawashima's Brain Training for Nintendo Switch]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Endless Ocean: Luminous]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Everybody 1-2-Switch!]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Mario Party Superstars]] |
| + | |NDcube | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Nintendo Switch 2 Welcome Tour]] |
| + | |Nintendo EPD, Nintendo Cube, CAProduction | ||
| + | |Nintendo Switch 2 | ||
|- | |- | ||
| − | | [[Nintendo | + | |[[Nintendo World Championships: NES Edition]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Oshiri Tantei: Pupu Mirai no Meitantei Toujou!]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Pac-Man 99]] |
| + | |Arika | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Sumikko Gurashi: Atsumare! Sumikko Town]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Sumikko Gurashi: | + | |[[Sumikko Gurashi: Gakkou Seikatsu Hajimeru Desu]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Sumikko Gurashi: | + | |[[Sumikko Gurashi: Sumikko Park e Youkoso]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Super Mario Bros. 35]] |
| + | |Arika | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Super Mario | + | |[[Super Mario Party]] |
| + | |NDcube | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Super Mario Party]] || Nintendo Switch | + | |[[Super Mario Party Jamboree]] |
| + | |Nintendo Cube, CAProduction | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[Super Mario Party Jamboree]] || Nintendo Switch | + | |[[Super Mario Party Jamboree – Nintendo Switch 2 Edition + Jamboree TV]] |
| + | |Nintendo Cube | ||
| + | |Nintendo Switch 2 | ||
|- | |- | ||
| − | | [[ | + | |[[Tetris 99]] |
| + | |Arika | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[Vroom in the Night Sky]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[ | + | |[[WarioWare: Get It Together!]] |
| + | | | ||
| + | |Nintendo Switch | ||
|- | |- | ||
| − | | [[WarioWare: | + | |[[WarioWare: Move It!]] |
| − | | | + | | |
| − | + | |Nintendo Switch | |
|} | |} | ||
| + | |||
{{Game Engines}} | {{Game Engines}} | ||
| − | + | {{Middleware}} | |
| − | |||
Latest revision as of 19:56, 29 October 2026
Nintendo has created multiple game engines that have been used for various games on the GameCube, Wii, Wii U, Nintendo 3DS, Nintendo Switch, and Nintendo Switch 2. Most of which are unnamed and have been given names based on their internal names. These officially-unnamed engines include Jsystem (also known as JSys), LunchPack, LunchPack 2, ActionLibrary, and ModuleSystem. The only Nintendo-developed game engine whose name is currently known is the NintendoWare Bezel Engine, a proprietary game engine and middleware that has been used in many first and third party Nintendo Switch and Nintendo Switch 2 games. Nintendo has also created middleware, such as NintendoWare (with assistance from HAL Laboratory).
These game engines and middleware share a lot of the same file formats with each other, such as BFLIM, BCLIM, BRRES, BFRES, CGFX, BRSTM, BCSTM, BFSTM, BRSAR, BCSAR, and BFSAR files.
File Formats
These lists are not complete, feel free to add any missing file formats
Common
BFRES
BFRES is a common model and texture container file used in many different Wii U, Nintendo Switch, and Nintendo Switch 2 games. These files can be opened with Switch Toolbox.
BFSAR
BFSAR is a sound archive used in many Wii U and Nintendo Switch games.
BFSTM
BFSTM is a sound stream file found in many different Wii U and Nintendo Switch games.
GameCube
BMD
BMD is a model and texture container file used in various GameCube and Wii games, such as Super Mario Sunshine and Super Mario Galaxy and 2.
THP
THP files are movie files used in various GameCube and Wii games. These can be played with BrawlBox and BrawlCrate.
Wii
BRRES
BRRES is a common model and texture container file that is used in many different Wii games. BrawlBox and BrawlCrate can open these.
TLP
TPL is a texture container file used in many different Wii games. These can be opened with BrawlBox, BrawlCrate, or Switch Toolbox.
BRSAR
BRSAR is a sound archive that is used in various Wii games.
BRSTM
BRSTM is a sound stream file that is used in various Wii games.
THP
THP files are movie files used in various GameCube and Wii games. These can be played with BrawlBox and BrawlCrate.
Wii U
BFLIM
BFLIM is a texture file used in many different Wii U games.
Nintendo 3DS
CGFX
CGFX (also known as BCMDL and BCRES) is a model and texture container file used in various Nintendo 3DS games. These files can be opened with SPICA, Ohana3DS, and Ohana3DS-Rebirth (Switch Toolbox can open CGFX files, but model rigs are broken).
BCSAR
BCSAR is a sound archive used in Nintendo 3DS games.
BCSTM
BCSTM is a sound stream file used in Nintendo 3DS games.
Nintendo Switch
BNTX
BNTX is a texture container file used in various Nintendo Switch games. These files can be opened with Switch Toolbox.
Lists of games using Nintendo's game engines
Most of these lists are not complete and future Nintendo Switch and Nintendo Switch 2 games may use any of the following game engines; feel free to add any game that use any the engines below.
JSystem
| Name | Developer | Platform(s) | Notes |
|---|---|---|---|
| Animal Crossing | Nintendo EAD | GameCube | |
| Donkey Kong Jungle Beat | Nintendo EAD Tokyo | GameCube | |
| Link's Crossbow Training | Nintendo EAD Software Development Group No. 3 | Wii | |
| Luigi's Mansion | Nintendo EAD | GameCube | The Nintendo Switch 2 version was released via Nintendo Switch Online - Nintendo Classics via emulation. |
| Mario Kart: Double Dash!! | Nintendo EAD | GameCube | |
| Mario Kart Wii | Nintendo EAD Software Development Group No. 1 | Wii | |
| Nintendo GameCube System BIOS | Nintendo EAD | GameCube | |
| Pikmin 2 | Nintendo EAD | GameCube, Wii | |
| Pokémon Box: Ruby and Sapphire | Nintendo EAD | GameCube | |
| Super Mario Galaxy | Nintendo EAD Tokyo | Wii | The Nintendo Switch version was released as a standalone game and through Super Mario 3D All-Stars partially via emulation. |
| Super Mario Galaxy 2 | Nintendo EAD Tokyo | Wii | |
| Super Mario Sunshine | Nintendo EAD | GameCube | The Nintendo Switch version was released via Super Mario 3D All-Stars while the Nintendo Switch 2 version was released via Nintendo Switch Online - Nintendo Classics via emulation. |
| The Legend of Zelda: Skyward Sword | Nintendo EAD Software Development Group No. 3 | Wii | |
| The Legend of Zelda: The Wind Waker | Nintendo EAD | GameCube | The Nintendo Switch 2 version was released via Nintendo Switch Online - Nintendo Classics via emulation. |
| The Legend of Zelda: Twilight Princess | Nintendo EAD Software Development Group No. 3 | GameCube, Wii |
LunchPack
| Name | Developer | Platform |
|---|---|---|
| Nintendo Land | Nintendo EAD | Wii U |
| Splatoon | Nintendo EAD | Wii U |
| Super Mario Maker | Nintendo EAD | Wii U |
LunchPack 2
| Name | Developer(s) | Platform |
|---|---|---|
| Animal Crossing: New Horizons | Nintendo Switch | |
| ARMS | Nintendo Switch | |
| Game Builder Garage | Nintendo EPD | Nintendo Switch |
| Nintendo Labo 01: Variety Kit | Nintendo Switch | |
| Nintendo Labo 02: Robot Kit | Nintendo Switch | |
| Nintendo Labo 03: Vehicle Kit | Nintendo Switch | |
| Nintendo Labo 04: VR Kit | Nintendo Switch | |
| Ring Fit Adventure | Nintendo Switch | |
| Splatoon 2 | Nintendo Switch | |
| Super Mario 3D All-Stars | Nintendo EPD, Nintendo European Research & Development, 1-Up Studio | Nintendo Switch |
| Super Mario Maker 2 | Nintendo Switch |
ActionLibrary
| Name | Developer(s) | Platform(s) |
|---|---|---|
| Captain Toad: Treasure Tracker | Wii U, Nintendo Switch (does the 3DS version also use ActionLibrary?) | |
| F-Zero 99 | Nintendo Switch | |
| Mario vs. Donkey Kong | Nintendo Switch | |
| Super Mario 3D Land | Nintendo 3DS | |
| Super Mario 3D World | Nintendo EAD Tokyo, 1-Up Studio | Wii U |
| Super Mario 3D World + Bowser's Fury | Nintendo EPD Tokyo, Nintendo Software Technology Corporation, 1-UP Studio, Panic Button | Nintendo Switch |
| Super Mario Odyssey | Nintendo Switch |
ModuleSystem
| Name | Developer | Platform | Notes |
|---|---|---|---|
| Nintendo Switch Online: Playtest Program | Nintendo EPD | Nintendo Switch | Please do not submit anything from this game to the main sites |
| Nintendo Switch Sports | Nintendo Switch | ||
| Splatoon 3 | Nintendo Switch | ||
| Super Mario Bros. Wonder | Nintendo Switch | ||
| The Legend of Zelda: Tears of the Kingdom | Nintendo Switch |
Bezel Engine
| Middleware | |
|---|---|
| Middleware | Acroarts - Bezel Engine - Bink Video - Box2D - Bullet Physics - Coherent Gameface - Criware - FMOD - Granny 3D - Havok - Miles Sound System - NintendoWare - PhysX - Scaleform GFx - Simplygon - Smacker Video Technology - Sysdolphin - Wwise |