User contributions
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- 05:52, 29 March 2020 (diff | hist) . . (+3,173) . . N Revision System (Created page with "=Purpose of Utilizing The Revision System= The revision system is an important part of the site's submission system. To clarify firstly: '''Regular site users are not able to...")
- 05:48, 29 March 2020 (diff | hist) . . (0) . . N File:Untitled.png (current)
- 05:47, 29 March 2020 (diff | hist) . . (+53) . . N File:Revision main.png (Revision screen main for demonstration.) (current)
- 02:05, 8 March 2020 (diff | hist) . . (+84) . . What Makes A Good Submission/The Sounds Resource (→File Formats)
- 00:05, 29 October 2019 (diff | hist) . . (-10) . . m QuickBMS/Scripts (Updated Gizmondo script for uncompressed files support.) (current)
- 00:04, 29 October 2019 (diff | hist) . . (0) . . File:Motorcross2005 CFL.bms (Pingu! uploaded a new version of File:Motorcross2005 CFL.bms) (current)
- 02:11, 20 October 2019 (diff | hist) . . (+128) . . QuickBMS/Scripts (Added Motorcross 2005)
- 02:09, 20 October 2019 (diff | hist) . . (+20) . . File:Motorcross2005 CFL.bms (→Summary)
- 02:08, 20 October 2019 (diff | hist) . . (+37) . . N File:Motorcross2005 CFL.bms (CFL format on Gizmondo.)
- 01:15, 7 September 2019 (diff | hist) . . (+162) . . Kamen Rider: Super Climax Heroes (→Sounds) (current)
- 01:14, 7 September 2019 (diff | hist) . . (+148) . . QuickBMS/Scripts
- 01:11, 7 September 2019 (diff | hist) . . (+58) . . N File:KamenRiderSPC ACX.bms (ACX script written by Pingu! For Kamen Rider) (current)
- 01:09, 7 September 2019 (diff | hist) . . (+889) . . N Kamen Rider: Super Climax Heroes (Created page with "Kamen Rider: Super Climax Heroes (Kamen Raidā Sūpā Kuraimakkusu Hīrōzu) is a Fighting game developed by Eighting and published by Bandai Namco Games for the PlayStation P...")
- 13:18, 4 September 2019 (diff | hist) . . (+244) . . HyperScan
- 12:34, 4 September 2019 (diff | hist) . . (+347) . . Ripping Sounds (→PS1, PS2)
- 12:30, 4 September 2019 (diff | hist) . . (-63) . . Ripping Sounds (→Raw/Headerless Audio)
- 12:30, 4 September 2019 (diff | hist) . . (-3) . . Ripping Sounds (→PS1 and PS2)
- 12:30, 4 September 2019 (diff | hist) . . (-5) . . Ripping Sounds (→Some PC games)
- 12:18, 4 September 2019 (diff | hist) . . (+235) . . Ripping Sounds
- 02:45, 3 September 2019 (diff | hist) . . (+2) . . Ripping Sounds (→Common Sound Formats for Consoles)
- 02:32, 3 September 2019 (diff | hist) . . (+996) . . Ripping Sounds (Added in console list.)
- 02:03, 3 September 2019 (diff | hist) . . (+425) . . Ripping Sounds
- 04:21, 29 May 2019 (diff | hist) . . (+39) . . HyperScan
- 04:21, 29 May 2019 (diff | hist) . . (+18) . . N File:Hyperscan.jpg (current)
- 04:18, 29 May 2019 (diff | hist) . . (+238) . . N HyperScan (Created page with "The '''HyperScan''' is a console created by Mattel. The console utilized a RFID scanner to load characters from special "cards" that were sold as separate booster packs and r...")
- 04:10, 29 May 2019 (diff | hist) . . (+25) . . m What Makes A Good Submission/The Sounds Resource (→Common Rejection Reasons (And How to Avoid Them))
- 04:10, 31 August 2018 (diff | hist) . . (+247) . . What Makes A Good Submission/The Models Resource (→Connecting the MTL & OBJ File)
- 03:49, 31 August 2018 (diff | hist) . . (+398) . . What Makes A Good Submission/The Models Resource (→OBJ Specifics)
- 03:28, 31 August 2018 (diff | hist) . . (+2) . . What Makes A Good Submission/The Textures Resource (→The (Big) Model Icon)
- 03:28, 31 August 2018 (diff | hist) . . (+22) . . What Makes A Good Submission/The Textures Resource (→The (Small) Model Icon)
- 03:27, 31 August 2018 (diff | hist) . . (+62) . . N File:Icon Example - Textures.png (Shows example of how to make a proper texture submission icon.)
- 03:26, 31 August 2018 (diff | hist) . . (+536) . . What Makes A Good Submission/The Textures Resource (→Rendering Submission Icons)
- 03:26, 31 August 2018 (diff | hist) . . (+10) . . What Makes A Good Submission/The Textures Resource (→The Texture Icon)
- 03:14, 31 August 2018 (diff | hist) . . (-90) . . The Textures Resource (→Special Pages)
- 03:04, 31 August 2018 (diff | hist) . . (+206) . . What Makes A Good Submission/The Models Resource (→Modified Texures)
- 05:05, 16 July 2018 (diff | hist) . . (+27) . . m What Makes A Good Submission/The Models Resource (→Rigging)
- 05:04, 16 July 2018 (diff | hist) . . (+40) . . m What Makes A Good Submission/The Models Resource (→Textures)
- 05:02, 16 July 2018 (diff | hist) . . (+116) . . m PlayStation 4 (→Ripping Tools)
- 04:44, 14 July 2018 (diff | hist) . . (+60) . . m What Makes A Good Submission/The Models Resource (→The Mesh)
- 04:43, 14 July 2018 (diff | hist) . . (+26) . . m What Makes A Good Submission/The Models Resource (→Rigging)
- 04:06, 14 July 2018 (diff | hist) . . (+184) . . What Makes A Good Submission/The Models Resource (→The Model)
- 03:40, 14 July 2018 (diff | hist) . . (+66) . . What Makes A Good Submission/The Models Resource (→The (Big) Model Icon)
- 22:46, 12 July 2018 (diff | hist) . . (+300) . . What Makes A Good Submission/The Textures Resource (→Texture Transparencies)
- 16:22, 12 July 2018 (diff | hist) . . (-1) . . QuickBMS/Scripts
- 04:27, 12 July 2018 (diff | hist) . . (-70) . . What Makes A Good Submission/The Textures Resource (→The Texture Format)
- 04:12, 12 July 2018 (diff | hist) . . (+459) . . What Makes A Good Submission/The Textures Resource (→The Texture Format)
- 23:57, 10 July 2018 (diff | hist) . . (+524) . . m What Makes A Good Submission/The Sounds Resource (→Organization)
- 23:37, 10 July 2018 (diff | hist) . . (-164) . . m What Makes A Good Submission/The Sounds Resource (→Get The Most Amount of Sounds Possible)
- 23:26, 10 July 2018 (diff | hist) . . (+51) . . m What Makes A Good Submission/The Models Resource (Moved small + big icon entries to main category of "Submission Icons", changed words)
- 23:19, 10 July 2018 (diff | hist) . . (+13) . . What Makes A Good Submission/The Models Resource (→The (Big) Model Icon)
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