Difference between revisions of "CGFX"
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− | CGFX (also known as BCMDL and BCRES) is a container format for the [[Nintendo 3DS]] that is used to store data for models, textures, animations and camera data. | + | '''CGFX''' (also known as '''BCMDL''' and '''BCRES''') is a container format for the [[Nintendo 3DS]] that is used to store data for models, textures, animations, and camera data. |
==Ripping Tools== | ==Ripping Tools== | ||
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===[https://github.com/gdkchan/Ohana3DS-Rebirth Ohana3DS Rebirth]=== | ===[https://github.com/gdkchan/Ohana3DS-Rebirth Ohana3DS Rebirth]=== | ||
− | Ohana3DS can view model, animation and texture data from CGFX files | + | Ohana3DS can view model, animation, and texture data from CGFX files which can be exported into a more common format like '''OBJ''', '''DAE''', or '''SMD''' (Models) and '''PNG''' (Textures). |
===[https://github.com/gdkchan/SPICA SPICA]=== | ===[https://github.com/gdkchan/SPICA SPICA]=== | ||
− | SPICA can view model, animation, texture and camera data from CGFX files and export them into a more common format like '''DAE''' (Models) and '''PNG''' (Textures). | + | SPICA can view model, animation, texture, and camera data from CGFX files and export them into a more common format like '''DAE''' (Models) and '''PNG''' (Textures). |
===[https://github.com/Gericom/EveryFileExplorer EveryFileExplorer]=== | ===[https://github.com/Gericom/EveryFileExplorer EveryFileExplorer]=== | ||
− | EveryFileExplorer can view and convert CGFX data into more common formats like '''OBJ''' (Models) and '''PNG''' (Textures). | + | EveryFileExplorer can view and convert CGFX data into more common formats like '''OBJ''', '''DAE''' (Models), and '''PNG''' (Textures). |
==List of games using the format== | ==List of games using the format== | ||
'''''The list is not complete! Feel free to add other games that are known to use aforementioned format.''''' | '''''The list is not complete! Feel free to add other games that are known to use aforementioned format.''''' | ||
− | ''All of the following games are for [[Nintendo 3DS]]'' | + | ''All of the following games are for the [[Nintendo 3DS]]'' |
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
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|- | |- | ||
| [[Aero Porter]] || ? || No | | [[Aero Porter]] || ? || No | ||
+ | |- | ||
+ | | [[Animal Crossing: New Leaf]] || ? || No | ||
|- | |- | ||
| [[Coaster Creator 3D]] || ? || No | | [[Coaster Creator 3D]] || ? || No | ||
|- | |- | ||
− | | [[Face Raiders]] || ? || | + | | [[Face Raiders]] || ? || No |
|- | |- | ||
| [[Hatsune Miku: Project Mirai DX]] || ? || No | | [[Hatsune Miku: Project Mirai DX]] || ? || No | ||
Line 39: | Line 41: | ||
|- | |- | ||
| [[New Super Mario Bros. 2]] || ? || No | | [[New Super Mario Bros. 2]] || ? || No | ||
+ | |- | ||
+ | | [[Paper Mario: Sticker Star]] || ? || Yes ([[BCREZ]]) | ||
+ | |- | ||
+ | | [[Photos with Mario]] || ? || Yes ([[SZS]]) | ||
|- | |- | ||
| [[Race to the Line]] || ? || No | | [[Race to the Line]] || ? || No | ||
+ | |- | ||
+ | | [[Rusty's Real Deal Baseball]] || ? || Yes ([[LZ]]) | ||
|- | |- | ||
| [[Soccer Up Online]] || ? || No | | [[Soccer Up Online]] || ? || No | ||
|- | |- | ||
− | | [[Sonic Generations]] || ? || Yes ([[CPK]]) | + | | [[Sonic Generations]] || ? || Yes ([[CPK]] & [[AMB]]) |
+ | |- | ||
+ | | [[Sonic Lost World]] || ? || Yes ([[CPK]] & [[AMB]]) | ||
|- | |- | ||
| [[SoniPro]] || ? || No | | [[SoniPro]] || ? || No | ||
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|- | |- | ||
| [[Touch Battle Tank 3D]] || ? || No | | [[Touch Battle Tank 3D]] || ? || No | ||
− | |-} | + | |- |
+ | |} | ||
+ | |||
+ | Every banner displayed on the HOME menu is stored uncompressed in the aforementioned format. | ||
+ | |||
+ | [[Category:Archive Formats]] | ||
+ | [[Category:File Formats]] |
Latest revision as of 02:19, 15 February 2024
CGFX (also known as BCMDL and BCRES) is a container format for the Nintendo 3DS that is used to store data for models, textures, animations, and camera data.
Contents
Ripping Tools
There are multiple tools available for the CGFX format that are able to view and export them into a more common file format.
Ohana3DS Rebirth
Ohana3DS can view model, animation, and texture data from CGFX files which can be exported into a more common format like OBJ, DAE, or SMD (Models) and PNG (Textures).
SPICA
SPICA can view model, animation, texture, and camera data from CGFX files and export them into a more common format like DAE (Models) and PNG (Textures).
EveryFileExplorer
EveryFileExplorer can view and convert CGFX data into more common formats like OBJ, DAE (Models), and PNG (Textures).
List of games using the format
The list is not complete! Feel free to add other games that are known to use aforementioned format.
All of the following games are for the Nintendo 3DS
Name | Version | Encrypted / Compressed? |
---|---|---|
Aero Porter | ? | No |
Animal Crossing: New Leaf | ? | No |
Coaster Creator 3D | ? | No |
Face Raiders | ? | No |
Hatsune Miku: Project Mirai DX | ? | No |
Mario & Luigi: Dream Team | ? | Yes |
Mario Kart 7 | ? | No |
Mario Sports Superstars | ? | Yes |
Mario Tennis Open | ? | Yes |
New Super Mario Bros. 2 | ? | No |
Paper Mario: Sticker Star | ? | Yes (BCREZ) |
Photos with Mario | ? | Yes (SZS) |
Race to the Line | ? | No |
Rusty's Real Deal Baseball | ? | Yes (LZ) |
Soccer Up Online | ? | No |
Sonic Generations | ? | Yes (CPK & AMB) |
Sonic Lost World | ? | Yes (CPK & AMB) |
SoniPro | ? | No |
Sparkle Snapshots 3D | ? | No |
Super Mario 3D Land | ? | No |
Touch Battle Tank 3D | ? | No |
Every banner displayed on the HOME menu is stored uncompressed in the aforementioned format.