Difference between revisions of "What Makes A Good Submission"

From The VG Resource Wiki
Jump to: navigation, search
(The Spriters Resource)
m (Changed protection level for "What Makes A Good Submission" ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite)))
 
(51 intermediate revisions by 8 users not shown)
Line 1: Line 1:
 
Submitting to the Resource sites can be tricky for some, but by following some basic steps, you can easily ensure that your submission will be approved.
 
Submitting to the Resource sites can be tricky for some, but by following some basic steps, you can easily ensure that your submission will be approved.
  
 +
==What Is Not Acceptable==
 +
===Your Own Character===
 +
Make sure that your submission is not a made up character. This only really applies to custom submissions, but it can also be if you've made a game and feel your content should be on the sites. It isn't your place to make that judgement, and in cases you like this, you'd be best off asking us first. We only accept content for media ripped from commercially released, or notably reputable released games. In terms of custom submissions, we only accept content surrounding things that appear within a game, or gaming related media (Such as Sonic the Hedgehog cartoons).
 +
 +
===Stolen Content===
 +
We don't like thieves in real life, and we do not like them here. Please make sure that you actually ripped or made the content you're submitting, and didn't just simply find it on some other website and felt like you could just submit it and claim credit. We have a community in the hundreds of thousands, many of whom actively seek out stolen content. You will be caught, and you will be banned.
  
 
==Game Icons==
 
==Game Icons==
 +
Game Icons use the same style across all sites. They are created by a 240px x 125px cropped screenshot from a game ('''not''' its cover art). The website itself inserts code surrounding the image to represent it in the form of a Game Icon.
  
==The Spriters Resource==
+
[[File:Icon Example - Game.png|center]]
===The Sheet===
 
 
 
'''Background Color'''
 
 
 
Information on background color here.
 
 
 
'''Organization / Alignment'''
 
  
Information on Organization and Alignment here.
+
'''There are a few basic guidelines for creating a new Section Icon.'''
  
'''File Format'''
+
* When creating a new section, double check across the other Resource sites. It's possible that the other sites have the game already, and thus a usable icon.  
[[File:Png-and-gif-colors.png|right|250px]]
+
**Simply copy the image URL or save the image, and use it with your submission. This helps make it easier to find the same game across the Resource sites.
The Spriters Resource accepts 2 files types: .PNG, and .GIF. While we accept .GIF, we advise that you simply use .PNG because of a colour limitation to the .gif format.
 
  
To put it basically, the GIF file format can only contain 256 colors, whereas a PNG can have any number. PNG files also support "Alpha Transparency", which means that they can include [[Dictionary#anti-aliasing|anti-aliasing]] on the outside edge of a sprite, whereas GIF does not.
+
* Game icons must be in either .[[PNG]] or .[[GIF]] file format, and of high quality. They should represent the game that it is being submitted for. Don't resize a screenshot if you can help it - we love those crisp pixels.
  
For a good comparison, click the image on the right. On the left of the image is a PNG, on the right is a GIF.
+
* Avoid using [[Dictionary#JPEG|JPEG]] screenshots like you'd find on the web on a search engine. The JPEG format is a lower image quality as image artifacting can occur.
  
Notice the colors used in the eye. The GIF has had to give certain colors slightly alternative shades to try and compensate for its restricted [[Dictionary#palette|palette]], whereas the PNG is able to display all of these colors.
+
* Don't use the game's title screen as the icon. The title will be automatically included in the final icon - and thus it would be redundant to do so. (See above)
  
Another thing to note is the outline of the sprites. On the left, you can see that the PNG easily blends into a color, and looks smooth caused from its use of [[Dictionary#anti-aliasing|anti-aliasing]]. The GIF on the other hand has a very sharp and crisp outline, compensating the lighter shades for black, or removing them all together.
+
* Get creative! The Resource sites showcase gaming's best, almost like an art gallery. Frame your screenshot nicely.
  
'''Get Everything'''
+
* If you can help it, we highly encourage using a 1 x 1 pixel ratio.
  
Information on getting everything here.
+
* Similarly, if space allows, try to avoid the HUD or menu images in your screenshot.
  
'''Credit Tags'''
+
* Avoid game spoilers, such as a final boss or plot twist.
  
Credit tags are the box you see on most sheets that tell people who ripped the sheet, and any other information they wish to give. You can include one if you want. A few things to consider with tags are:
+
* Give us some action - try to showcase gameplay or otherwise something that shows the game's genre in action. For example, a screenshot of 'Super Mario Bros. 3' should use Mario running through a stage, rather than standing on the map screen.
Credit: Some people want to be credited when somebody uses the sheet
 
  
===The Sheet Icon===
+
* What makes this game unique - what sets it apart from other games? For example, Tails debuted in Sonic the Hedgehog 2. A good Sonic 2 icon should include him.
  
==The Models Resource==
+
* Vary screenshots within a series. Just because Mega Man shoots doesn't mean he has to be in the same shooting position in every icon.
===The Model===
 
===The (Small) Model Icon===
 
===The (Big) Model Icon===
 
  
==The Textures Resource==
+
''To see our old game icons, check out our [[History]] page.''
  
===The Texture===
+
==Site Specifics==
  
===The Texture Icon===
+
{{subpage|The Spriters Resource|image=TSR-Logo.png|text=See what is required to make an acceptable submission on The Spriters Resource.|width=200px}}
 +
{{subpage|The Models Resource|image=TMR-Logo.png|text=See what is required to make an acceptable submission on The Models Resource.|width=200px}}
 +
{{subpage|The Textures Resource|image=TTR-Logo.png|text=See what is required to make an acceptable submission on The Textures Resource.|width=200px}}
 +
{{subpage|The Sounds Resource|image=TSOR-Logo.png|text=See what is required to make an acceptable submission on The Sounds Resource.|width=200px}}
  
==The Sounds Resource==
+
[[Category:Submission Guidelines]]
===The Sound===
 
===The Sound Pack===
 

Latest revision as of 07:38, 8 January 2020

Submitting to the Resource sites can be tricky for some, but by following some basic steps, you can easily ensure that your submission will be approved.

What Is Not Acceptable

Your Own Character

Make sure that your submission is not a made up character. This only really applies to custom submissions, but it can also be if you've made a game and feel your content should be on the sites. It isn't your place to make that judgement, and in cases you like this, you'd be best off asking us first. We only accept content for media ripped from commercially released, or notably reputable released games. In terms of custom submissions, we only accept content surrounding things that appear within a game, or gaming related media (Such as Sonic the Hedgehog cartoons).

Stolen Content

We don't like thieves in real life, and we do not like them here. Please make sure that you actually ripped or made the content you're submitting, and didn't just simply find it on some other website and felt like you could just submit it and claim credit. We have a community in the hundreds of thousands, many of whom actively seek out stolen content. You will be caught, and you will be banned.

Game Icons

Game Icons use the same style across all sites. They are created by a 240px x 125px cropped screenshot from a game (not its cover art). The website itself inserts code surrounding the image to represent it in the form of a Game Icon.

Icon Example - Game.png

There are a few basic guidelines for creating a new Section Icon.

  • When creating a new section, double check across the other Resource sites. It's possible that the other sites have the game already, and thus a usable icon.
    • Simply copy the image URL or save the image, and use it with your submission. This helps make it easier to find the same game across the Resource sites.
  • Game icons must be in either .PNG or .GIF file format, and of high quality. They should represent the game that it is being submitted for. Don't resize a screenshot if you can help it - we love those crisp pixels.
  • Avoid using JPEG screenshots like you'd find on the web on a search engine. The JPEG format is a lower image quality as image artifacting can occur.
  • Don't use the game's title screen as the icon. The title will be automatically included in the final icon - and thus it would be redundant to do so. (See above)
  • Get creative! The Resource sites showcase gaming's best, almost like an art gallery. Frame your screenshot nicely.
  • If you can help it, we highly encourage using a 1 x 1 pixel ratio.
  • Similarly, if space allows, try to avoid the HUD or menu images in your screenshot.
  • Avoid game spoilers, such as a final boss or plot twist.
  • Give us some action - try to showcase gameplay or otherwise something that shows the game's genre in action. For example, a screenshot of 'Super Mario Bros. 3' should use Mario running through a stage, rather than standing on the map screen.
  • What makes this game unique - what sets it apart from other games? For example, Tails debuted in Sonic the Hedgehog 2. A good Sonic 2 icon should include him.
  • Vary screenshots within a series. Just because Mega Man shoots doesn't mean he has to be in the same shooting position in every icon.

To see our old game icons, check out our History page.

Site Specifics

TSR-Logo.png
The Spriters Resource
See what is required to make an acceptable submission on The Spriters Resource.


TMR-Logo.png
The Models Resource
See what is required to make an acceptable submission on The Models Resource.


TTR-Logo.png
The Textures Resource
See what is required to make an acceptable submission on The Textures Resource.


TSOR-Logo.png
The Sounds Resource
See what is required to make an acceptable submission on The Sounds Resource.