User contributions
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)
- 00:53, 6 September 2022 (diff | hist) . . (+181) . . User:DogToon64
- 00:48, 6 September 2022 (diff | hist) . . (+2,214) . . Unity
- 00:43, 6 September 2022 (diff | hist) . . (+118) . . m Pokémon HOME
- 00:04, 6 September 2022 (diff | hist) . . (-1) . . m Unreal Engine
- 03:56, 1 September 2022 (diff | hist) . . (+52) . . m Unreal Engine (→List of games using Unreal Engine)
- 03:48, 1 September 2022 (diff | hist) . . (+32) . . m Game Engines
- 13:44, 30 August 2022 (diff | hist) . . (+117) . . Game Engines
- 16:28, 6 August 2022 (diff | hist) . . (+22) . . m Wii U
- 15:30, 6 August 2022 (diff | hist) . . (-13) . . Audacity (Updating info about Audacity and providing a link to their official download page since it's no longer on SourceForge.) (current)
- 15:15, 6 August 2022 (diff | hist) . . (-2) . . m User:DogToon64
- 02:57, 6 August 2022 (diff | hist) . . (+101) . . User:DogToon64
- 18:30, 29 July 2022 (diff | hist) . . (+1,052) . . BFRES (→Compressions)
- 18:12, 29 July 2022 (diff | hist) . . (+5) . . m BFRES (→List of Wii U games that use the format)
- 17:13, 24 July 2022 (diff | hist) . . (+9) . . m CGFX (→List of games using the format)
- 21:45, 23 July 2022 (diff | hist) . . (+78) . . m BFRES (→List of Wii U games that use the format)
- 21:29, 21 July 2022 (diff | hist) . . (+92) . . Template:Consoles
- 15:31, 21 July 2022 (diff | hist) . . (+33) . . m BRRES (→List of games using the format)
- 14:58, 21 July 2022 (diff | hist) . . (+15) . . m Template:Editing Software (Added Aseprite to the list and reorganized everything in alphabetical order.)
- 14:53, 21 July 2022 (diff | hist) . . (+53) . . m AssetStudio (current)
- 14:45, 21 July 2022 (diff | hist) . . (+18) . . m Template:Ripping Applications
(newest | oldest) View (newer 20 | older 20) (20 | 50 | 100 | 250 | 500)