Difference between revisions of "Ninja Ripper"

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'''Ninja Ripper''' is a scam software that does jack-shit despite everyone else saying "it just kind of works" and refusing to help anyone with their nonfunctional software. Trying to use it on Dolphin only prints a log, and while using it on other games ''does'' rip the models/textures, they will be completely unreadable, and since Blender refuses to install most plugins and Noesis is completely unable to read or export them even with the proper plugins, you might as well have ripped nothing at all. Anyone who claims to use Ninja Ripper is either a filthy liar or an elitist jerk who refuses to disclose how they actually get this hack software to work, and clearly whoever made Ninja Ripper can't be arsed to keep their program updated to work with later versions of Dolphin, Blender, or Noesis. Fuck Ninja Ripper and the entire elitist, unhelpful 3D community.
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{{Stub}}
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'''Ninja Ripper''' is a free model and texture ripping tool developed by blackninja.
  
[[Category:Things that don't work]]
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It captures 3D geometry, textures and shaders from software utilizing DirectX. It also logs captured info in a readable format.
[[Category:Scam software]]
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Textures/sprites are exported to the DirectX image format, DDS. Meshes are exported to RIP files, which can then be imported into the 3DS Max or Blender editors using the accompanying tools. There is also a tool for [[Noesis]].
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The software currently has support for DirectX 11/9/8/7/6 and works for *most* games.
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Please note that Ninja Ripper only activates when a certain key is pressed. This can be customized in the settings.
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{{Ripping Applications}}
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[[Category:Ripping Tools]]

Latest revision as of 04:13, 3 March 2021

This article is a stub. You can help the VG Resource Wiki by expanding it.

Ninja Ripper is a free model and texture ripping tool developed by blackninja.

It captures 3D geometry, textures and shaders from software utilizing DirectX. It also logs captured info in a readable format. Textures/sprites are exported to the DirectX image format, DDS. Meshes are exported to RIP files, which can then be imported into the 3DS Max or Blender editors using the accompanying tools. There is also a tool for Noesis.

The software currently has support for DirectX 11/9/8/7/6 and works for *most* games.

Please note that Ninja Ripper only activates when a certain key is pressed. This can be customized in the settings.