Difference between revisions of "Danganronpa V3: Killing Harmony"

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| title=        Danganronpa V3: Killing Harmony
 
| title=        Danganronpa V3: Killing Harmony
 
| developer=    Spike Chunsoft
 
| developer=    Spike Chunsoft
| publishers=    [[:Category:Games published by Spike Chunsoft|Spike Chunsoft]], [[Caregory:Games Published by NIS America|NIS America]]
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| publishers=    [[:Category:Games published by Spike Chunsoft|Spike Chunsoft]], [[:Category:Games Published by NIS America|NIS America]]
 
| systems=      [[:Category:PlayStation Vita Games|PlayStation Vita]], [[:Category:PlayStation 4 Games|PlayStation 4]], [[:Category:Windows Games|Windows]]
 
| systems=      [[:Category:PlayStation Vita Games|PlayStation Vita]], [[:Category:PlayStation 4 Games|PlayStation 4]], [[:Category:Windows Games|Windows]]
 
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[[Category:PlayStation 4 Games]]
 
[[Category:PlayStation 4 Games]]
 
[[Category:Windows Games]]
 
[[Category:Windows Games]]
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[[Category:Games Published by NIS America]]
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[[Category:Games Published by Spike Chunsoft]]

Revision as of 09:44, 16 February 2018

Box Art

Danganronpa V3: Killing Harmony

Developer: Spike Chunsoft
Publishers: Spike Chunsoft, NIS America
Platforms:PlayStation Vita, PlayStation 4, Windows


Danganronpa V3: Killing Harmony is the third main Danganronpa game, developed by Spike Chunsoft, and released for the PlayStation Vita, PlayStation 4 and on Steam in 2017.

File Formats

  • .spc - Archive
  • .srdi - Model Data
  • .srd + .srdv - Texture data
  • .acb + .awb - CriWare Audio Archive
  • .hca - CriWare Audio

Ripping Tools

Spiral

A tool created in Java that is designed to tackle multiple Danganronpa formats. It's GitHub can be found here.

BlackDragonHunt's Danganronpa Tools

This is a set of Danganronpa tools written in python for Danganronpa 1, 2 and v3 and can be found on GitHub

VGMToolBox

This tool will let you extract the .acb and .awb files. You can find it here.

vgmstream foobar2000 Plugin

This foobar2000 plugin will allow you to play and convert the .hca files you get from the .acb and .awb files. You can find it here.

VG Resource Pages