Difference between revisions of "DAT (Platinum Games)"
(I just had a look at Infinite Space, and it does not use the .dat format.) |
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− | '''DAT''' is a package common in all games developed by Platinum Games, containing models, textures, and sometimes animations. The encryption method seems to differ throughout each game. | + | '''DAT''' is a package common in all games developed by Platinum Games (excluding ''[[Infinite Space]]''), containing models, textures, and sometimes animations. The encryption method seems to differ throughout each game. |
==Conversion Tools== | ==Conversion Tools== | ||
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* ''[[Anarchy Reigns]]'' | * ''[[Anarchy Reigns]]'' | ||
* ''[[Bayonetta]]'' | * ''[[Bayonetta]]'' | ||
− | * ''[[ | + | * ''[[Bayonetta 2]]'' |
* ''[[Madworld]]'' | * ''[[Madworld]]'' | ||
* ''[[Metal Gear Rising: Revengeance]]'' | * ''[[Metal Gear Rising: Revengeance]]'' | ||
* ''[[Vanquish]]'' | * ''[[Vanquish]]'' | ||
− | * ''[[The Wonderful 101]]'' | + | * ''[[The Wonderful 101]]'' |
[[Category:File Formats]] | [[Category:File Formats]] | ||
[[Category:Model Formats]] | [[Category:Model Formats]] |
Revision as of 20:43, 27 September 2014
DAT is a package common in all games developed by Platinum Games (excluding Infinite Space), containing models, textures, and sometimes animations. The encryption method seems to differ throughout each game.
Conversion Tools
Noesis
Noesis can extract/convert models and textures from Bayonetta and Vanquish, as both of these games use similar encryption methods. Support for other Platinum games are either very buggy, or completely incompatible.
MGRRTools
MGRRTools contains a set of tools used to convert models and textures from Metal Gear Rising: Revengeance.