Difference between revisions of "User:DogToon64/sandbox1"
(Created page with "A page for testing stuff to make sure they work. Anything that's shown here that might appear in future pages is subject to change. ==Sonic the Hedgehog 4: Episode I== ===R...") |
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A page for testing stuff to make sure they work. | A page for testing stuff to make sure they work. | ||
− | Anything | + | Anything shown here that might appear in future pages is subject to change. |
==Sonic the Hedgehog 4: Episode I== | ==Sonic the Hedgehog 4: Episode I== | ||
− | === | + | ===Fixing Sprites/Textures from the Mobile Port=== |
Ripping sprites and textures from the mobile version of Sonic the Hedgehog 4: Episode I is quite easy. However, you'll need to fix them before extracting them: | Ripping sprites and textures from the mobile version of Sonic the Hedgehog 4: Episode I is quite easy. However, you'll need to fix them before extracting them: | ||
− | |||
1. Fixing the colors | 1. Fixing the colors | ||
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Right-click the box circled in the image below: | Right-click the box circled in the image below: | ||
− | [ | + | [[File:STH4E1 - PVR Image Fix - Step 1.png|top|250px]] |
Then select "sRGB". | Then select "sRGB". | ||
− | [ | + | [[File:STH4E1 - PVR Image Fix - Step 2.png|top|250px]] |
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Not every sprite/texture has an alpha channel, but some do. To fix them, you'll need to click on the "A" button near the bottom-right corner of the window: | Not every sprite/texture has an alpha channel, but some do. To fix them, you'll need to click on the "A" button near the bottom-right corner of the window: | ||
− | [ | + | [[File:STH4E1 - PVR Image Fix - Step 3.png|top|250px]] |
+ | |||
+ | The end result should look something like this: | ||
+ | |||
+ | [[File:STH4E1 - PVR Image Fix - Step 4.png|top|250px]] | ||
+ | |||
+ | |||
+ | 3. Exporting a sprite/texture | ||
+ | |||
+ | To export a sprite/texture, go to "File > Save Image...", and save it wherever you want. |
Revision as of 01:22, 10 April 2024
A page for testing stuff to make sure they work.
Anything shown here that might appear in future pages is subject to change.
Sonic the Hedgehog 4: Episode I
Fixing Sprites/Textures from the Mobile Port
Ripping sprites and textures from the mobile version of Sonic the Hedgehog 4: Episode I is quite easy. However, you'll need to fix them before extracting them:
1. Fixing the colors
Right-click the box circled in the image below:
Then select "sRGB".
2. Fixing the alpha channel (transparency)
Not every sprite/texture has an alpha channel, but some do. To fix them, you'll need to click on the "A" button near the bottom-right corner of the window:
The end result should look something like this:
3. Exporting a sprite/texture
To export a sprite/texture, go to "File > Save Image...", and save it wherever you want.