User:DogToon64/sandbox1

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A page for testing stuff to make sure they work.

Anything shown here that might appear in upcoming pages is subject to change.


Sonic the Hedgehog 4: Episode I

Fixing Sprites/Textures from the Mobile Port

Ripping sprites and textures from the mobile version of Sonic the Hedgehog 4: Episode I is quite easy. However, you'll need to fix them before extracting them:

1. Fixing the colors

Right-click the box circled in the image below:

STH4E1 - PVR Image Fix - Step 1.png

Then select "sRGB".

STH4E1 - PVR Image Fix - Step 2.png


2. Fixing the alpha channel (transparency)

Not every sprite/texture has an alpha channel, but some do. To fix them, you'll need to click on the "A" button near the bottom-right corner of the window:

STH4E1 - PVR Image Fix - Step 3.png

The end result should look something like this:

STH4E1 - PVR Image Fix - Step 4.png


3. Exporting a sprite/texture

To export a sprite or texture, go to "File > Save Image..." and save it wherever you want.

Kirby and the Rainbow Curse

Kirby and the Rainbow Paintbrush

* /param
	* /AccelRingParam.dat
	* /ActorParam.dat
	* /AirStreamParam.dat
	* /Area1Param.dat
	* /Area2Param.dat
	* /Area3Param.dat
	* /Area4Param.dat
	* /Area5Param.dat
	* /Area6Param.dat
	* /Area7Param.dat
	* /AreaStageSelectParam.dat
	* /AttackPowerParam.dat
	* /AttributeSoilParam.dat
	* /BalloonParam.dat
	* /BaranpaParam.dat
	* /BastronManagerParam.dat
	* /BladoParam.dat
	* /BlastBlockParam.dat
	* /BlueSwitchParam.dat
	* /
	* /
	* /
	* /
	* /
	* /
	* /
	* /
	* /
	* /
* /particle
* /shader