Difference between revisions of "Alien Hominid"

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default=(Alien Hominid)
 
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</inputbox> Alien Hominid is an independently developed run and gun video game developed by The Behemoth. The game was developed from an Adobe Flash game originally released on Newgrounds in August 2002. O3 Entertainment released the game for PlayStation 2 and GameCube in North America in 2004, whilst ZOO Digital Publishing released the game in Europe for PlayStation 2, Xbox, mobile phones and Gizmondo in 2005. A port for the Game Boy Advance, co-developed by Tuna Technologies, was also released in Europe in 2006.
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</inputbox> Alien Hominid is an independently developed run and gun video game developed by The Behemoth. The game was developed from an Adobe Flash game originally released on Newgrounds in August 2002. O3 Entertainment released the game for PlayStation 2 and GameCube in North America in 2004, whilst ZOO Digital Publishing released the game in Europe for PlayStation 2, Xbox, mobile phones and Gizmondo in 2005. A port for the Game Boy Advance, co-developed by Tuna Technologies, was also released in Europe in 2006. This article documents the European Game Boy Advance release.
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==Info (GBA)==
 
==Info (GBA)==
  
Release: 2005,       
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Release: 2006,       
 
Console: Game Boy Advance,
 
Console: Game Boy Advance,
 
Developer(s): The Behemoth, Tuna Technologies,
 
Developer(s): The Behemoth, Tuna Technologies,

Revision as of 14:26, 7 October 2023

Alien Hominid is an independently developed run and gun video game developed by The Behemoth. The game was developed from an Adobe Flash game originally released on Newgrounds in August 2002. O3 Entertainment released the game for PlayStation 2 and GameCube in North America in 2004, whilst ZOO Digital Publishing released the game in Europe for PlayStation 2, Xbox, mobile phones and Gizmondo in 2005. A port for the Game Boy Advance, co-developed by Tuna Technologies, was also released in Europe in 2006. This article documents the European Game Boy Advance release.

Info (GBA)

Release: 2006, Console: Game Boy Advance, Developer(s): The Behemoth, Tuna Technologies, Publisher(s): Nintendo.

How to rip with Bizhawk (GBA)

You can use the layer removal feature, by loading the ROM, then in Bizhawk's menu, going to GBA - Settings, and turning on and off the layers.

You can also use the GBA GPU Viewer.