Difference between revisions of "The Spriters Resource/Content Needing Replacement"
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==3DS > Dragon Ball Z: Extreme Butouden== | ==3DS > Dragon Ball Z: Extreme Butouden== | ||
− | '''Support Characters (DLC)''' - Sheet is missing the "Time Machine" and "See-Through the Invisible Man". | + | '''[https://www.spriters-resource.com/3ds/dragonballzextremebutoden/sheet/106180/ Support Characters (DLC)]''' - Sheet is missing the "Time Machine" and "See-Through the Invisible Man". |
==Arcade > Bionic Commando== | ==Arcade > Bionic Commando== | ||
− | '''Super Joe''' - Missing sprites from the Japanese version. | + | '''[https://www.spriters-resource.com/arcade/bioniccommando/sheet/24615/ Super Joe]''' - Missing sprites from the Japanese version. |
==Arcade > Haunted Castle== | ==Arcade > Haunted Castle== | ||
Line 13: | Line 13: | ||
===Bosses=== | ===Bosses=== | ||
− | '''Frankenstein's Monster''' - The sheet even states that the death animation is not present. | + | '''[https://www.spriters-resource.com/arcade/hauntcast/sheet/20688/ Frankenstein's Monster]''' - The sheet even states that the death animation is not present. |
==Arcade > Point Blank== | ==Arcade > Point Blank== | ||
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===Miscellaneous=== | ===Miscellaneous=== | ||
− | '''Dr Don and Dr Dan''' - There are a few broken sprites to fix and missing sprites that are mentioned on the sheet to rip. Preferably the sheet should be completely re-ripped. | + | '''[https://www.spriters-resource.com/arcade/pointblank/sheet/12144/ Dr Don and Dr Dan]''' - There are a few broken sprites to fix and missing sprites that are mentioned on the sheet to rip. Preferably the sheet should be completely re-ripped. |
==Arcade > The Simpsons== | ==Arcade > The Simpsons== | ||
− | '''Homer Simpson''' - The sheet has an inconsistent palette. This was due to that some sprites were captured while others were tile ripped so it might have to be checked. | + | '''[https://www.spriters-resource.com/arcade/simpsons/sheet/3/ Homer Simpson]''' - The sheet has an inconsistent palette. This was due to that some sprites were captured while others were tile ripped so it might have to be checked. |
==Arcade > Super Puzzle Fighter 2 Turbo== | ==Arcade > Super Puzzle Fighter 2 Turbo== | ||
− | '''Gems''' - The sheet only has the gems in the red palette, there are green, blue, and yellow gems also present in the game. It doesn't necessarily require a rerip but rather an addition of these colors in some way. | + | '''[https://www.spriters-resource.com/arcade/superpuzfightiiturb/sheet/27964/ Gems]''' - The sheet only has the gems in the red palette, there are green, blue, and yellow gems also present in the game. It doesn't necessarily require a rerip but rather an addition of these colors in some way. |
− | '''Felicia''' - Felicia's sprite sheet has nowhere near as many sprites as the other characters, which is lead to believe that it is vastly incomplete. | + | '''[https://www.spriters-resource.com/arcade/superpuzfightiiturb/sheet/6571/ Felicia]''' - Felicia's sprite sheet has nowhere near as many sprites as the other characters, which is lead to believe that it is vastly incomplete. |
==Arcade > Marvel Vs. Capcom== | ==Arcade > Marvel Vs. Capcom== | ||
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===Miscellaneous=== | ===Miscellaneous=== | ||
− | '''Character Select Portraits''' - Ryu is missing his "Akuma" and "Ken" mode palettes. | + | '''[https://www.spriters-resource.com/arcade/marvelvscapcom/sheet/103253/ Character Select Portraits]''' - Ryu is missing his "Akuma" and "Ken" mode palettes. |
==CDI > Link: The Faces of Evil== | ==CDI > Link: The Faces of Evil== | ||
− | '''Link''' - Many of Link's frames are missing, mainly the mid air ones. | + | '''[https://www.spriters-resource.com/cd_i/linkthefacesofevil/sheet/33520/ Link]''' - Many of Link's frames are missing, mainly the mid air ones. |
==DS > Sonic Rush== | ==DS > Sonic Rush== | ||
− | '''Introduction''' - The Sega and Sonic Team logos were badly edited and not represent how they appear in the ROM. Only contains Japanese text. The sheet was an early emulator rip and needs to be redone using modern tools. | + | '''[https://www.spriters-resource.com/ds_dsi/sonicrush/sheet/10016/ Introduction]''' - The Sega and Sonic Team logos were badly edited and not represent how they appear in the ROM. Only contains Japanese text. The sheet was an early emulator rip and needs to be redone using modern tools. |
==Game Boy Advance > Kingdom Hearts: Chain of Memories== | ==Game Boy Advance > Kingdom Hearts: Chain of Memories== | ||
Line 53: | Line 53: | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
− | '''Battle Extras''' - Sheet is completely unorganized, the background is the same color white used in game, and the face portrait for Riku is not present in sheet. Sheet needs to be completely re-ripped. | + | '''[https://www.spriters-resource.com/game_boy_advance/khcom/sheet/1047/ Battle Extras]''' - Sheet is completely unorganized, the background is the same color white used in game, and the face portrait for Riku is not present in sheet. Sheet needs to be completely re-ripped. |
==Game Boy Advance > The Incredibles: Rise of the Underminer== | ==Game Boy Advance > The Incredibles: Rise of the Underminer== | ||
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===Playable Characters=== | ===Playable Characters=== | ||
− | '''Frozone''' - Sheet needs to be reripped entirely, parts of his face on some frames were cut off. | + | '''[https://www.spriters-resource.com/game_boy_advance/incrediblesriseoftheunderminer/sheet/73623/ Frozone]''' - Sheet needs to be reripped entirely, parts of his face on some frames were cut off. |
==Game Boy Advance > Street Fighter Alpha 3== | ==Game Boy Advance > Street Fighter Alpha 3== | ||
Line 65: | Line 65: | ||
===Miscellaneous=== | ===Miscellaneous=== | ||
− | '''Character Menu''' - Missing the portraits for Maki, Eagle, Ingrid, and Yun, who are unlockable characters. | + | '''[https://www.spriters-resource.com/game_boy_advance/sfalpha3/sheet/5525/ Character Menu]''' - Missing the portraits for Maki, Eagle, Ingrid, and Yun, who are unlockable characters. |
==Game Boy Advance > Super Bubble Pop== | ==Game Boy Advance > Super Bubble Pop== | ||
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===Playable Characters=== | ===Playable Characters=== | ||
− | '''C29''' - Sheet uses a white background, may or may not need to be reripped entirely. Sheet looks to be about 10-12 years old. | + | '''[https://www.spriters-resource.com/game_boy_advance/superbubblepop/sheet/30306/ C29]''' - Sheet uses a white background, may or may not need to be reripped entirely. Sheet looks to be about 10-12 years old. |
==Genesis > Awesome Possum Kicks Dr. Machino's Butt== | ==Genesis > Awesome Possum Kicks Dr. Machino's Butt== | ||
− | '''Awesome Possum''' - The mouth sprites are on a different layer, the mouth should be separated. | + | '''[https://www.spriters-resource.com/genesis_32x_scd/apkdmb/sheet/24007/ Awesome Possum]''' - The mouth sprites are on a different layer, the mouth should be separated. |
==Genesis > Rocket Knight Adventures== | ==Genesis > Rocket Knight Adventures== | ||
− | '''Stage Titles''' - Missing star animations, orb animations/palettes, the text and Sparkster pose from Stage 7 and the band from the Japanese version of the game. The Sparkster sprites are also on a different layer compared to the background and the sheet has these mixed in. These would have to be re-ripped since these were captured. | + | '''[https://www.spriters-resource.com/genesis_32x_scd/rocketkadventures/sheet/20823/ Stage Titles]''' - Missing star animations, orb animations/palettes, the text and Sparkster pose from Stage 7 and the band from the Japanese version of the game. The Sparkster sprites are also on a different layer compared to the background and the sheet has these mixed in. These would have to be re-ripped since these were captured. |
==Genesis > Taz-Mania== | ==Genesis > Taz-Mania== | ||
− | '''Taz''' - The eating and holding sprites are on a different layer, the head and the arms should be separated. | + | '''[https://www.spriters-resource.com/genesis_32x_scd/tazmania/ Taz]''' - The eating and holding sprites are on a different layer, the head and the arms should be separated. |
==Genesis > Taz in Escape from Mars== | ==Genesis > Taz in Escape from Mars== | ||
− | '''Taz''' - The eating sprites are on a different layer, the head and the arms should be separated. | + | '''[https://www.spriters-resource.com/genesis_32x_scd/escapefrommars/sheet/18640/ Taz]''' - The eating sprites are on a different layer, the head and the arms should be separated. |
==NES > Tiny Toon Adventures== | ==NES > Tiny Toon Adventures== | ||
− | '''Enemies''' - Sheet looks like it was thrown together without thought, and missing a lot more enemies from the game as well. | + | '''[https://www.spriters-resource.com/nes/tinytoonadventures/sheet/32936/ Enemies]''' - Sheet looks like it was thrown together without thought, and missing a lot more enemies from the game as well. |
==Pico > Sonic's Gameworld== | ==Pico > Sonic's Gameworld== | ||
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==Pico > Tails and the Music Maker== | ==Pico > Tails and the Music Maker== | ||
− | '''Tails''' - Which of the two rips are the most complete? | + | '''Tails''' - Which of the [https://www.spriters-resource.com/pico/tailsandthemusicmaker/sheet/6154/ two] [https://www.spriters-resource.com/pico/tailsandthemusicmaker/sheet/21182/ rips] are the most complete? |
− | '''Misc''' - The Music Maker sprites need checking, also it is missing the prototype Sonic sprites. | + | '''[https://www.spriters-resource.com/pico/tailsandthemusicmaker/sheet/6156/ Misc]''' - The Music Maker sprites need checking, also it is missing the prototype Sonic sprites. |
==Sega Master System > Battlemaniacs== | ==Sega Master System > Battlemaniacs== | ||
− | Besides Pimple, all of the current sheets were incorrectly ripped and or not completed. | + | Besides Pimple, all of the [https://www.spriters-resource.com/master_system/battlemaniacsbrz/sheet/33110/ current] [https://www.spriters-resource.com/master_system/battlemaniacsbrz/sheet/32848/ sheets] were incorrectly ripped and or not completed. |
==SNES > Super Street Fighter II== | ==SNES > Super Street Fighter II== | ||
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===Miscellaneous=== | ===Miscellaneous=== | ||
− | '''Portraits''' - The background causes some of the sprites to be affected that use the same color such as E.Honda's eyes and teeth, T. Hawk's eyes, Dee Jay's eyes and teeth as well as one pose of Fei-Long. Needs re-ripping. | + | '''[https://www.spriters-resource.com/snes/supersf2/sheet/5558/ Portraits]''' - The background causes some of the sprites to be affected that use the same color such as E.Honda's eyes and teeth, T. Hawk's eyes, Dee Jay's eyes and teeth as well as one pose of Fei-Long. Needs re-ripping. |
==SNES > Super Metroid== | ==SNES > Super Metroid== | ||
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===Enemies and Bosses=== | ===Enemies and Bosses=== | ||
− | '''Crocomire''' - Missing sprites such as the skeleton and the legs may need a re-rip too. | + | '''[https://www.spriters-resource.com/snes/smetroid/sheet/1722/ Crocomire]''' - Missing sprites such as the skeleton and the legs may need a re-rip too. |
− | '''Fake Kraid''' - Contains more edited sprites than sprites that were featured in the game. May have to move to Custom/Edits section. | + | '''[https://www.spriters-resource.com/snes/smetroid/sheet/1711/ Fake Kraid]''' - Contains more edited sprites than sprites that were featured in the game. May have to move to Custom/Edits section. |
− | '''Ridley''' - Contains irrelevant sprites on the sheet. Also check to see if the face and the body are separate sprites, may have to be completely re-ripped if that is the case. | + | '''[https://www.spriters-resource.com/snes/smetroid/sheet/1713/ Ridley]''' - Contains irrelevant sprites on the sheet. Also check to see if the face and the body are separate sprites, may have to be completely re-ripped if that is the case. |
− | '''Metroid''' - Uses a white background and contains sprites that are also used in the Last Metroid and the Metroid Larva rips. Apparently it is also two different kinds of enemies. | + | '''[https://www.spriters-resource.com/snes/smetroid/sheet/1724/ Metroid]''' - Uses a white background and contains sprites that are also used in the Last Metroid and the Metroid Larva rips. Apparently it is also two different kinds of enemies. |
− | '''Torizo''' - Missing sprites. | + | '''[https://www.spriters-resource.com/snes/smetroid/sheet/31616/ Torizo]''' - Missing sprites. |
===Miscellaneous=== | ===Miscellaneous=== | ||
− | '''Misc Sprites''' - This sheet needs to be sorted as it has been ripped from various places in the game such as doors, menus and the HUD without being clear where they go. The ripper even admitted that some of the sprites were guessed. | + | '''[https://www.spriters-resource.com/snes/smetroid/sheet/1735/ Misc Sprites]''' - This sheet needs to be sorted as it has been ripped from various places in the game such as doors, menus and the HUD without being clear where they go. The ripper even admitted that some of the sprites were guessed. |
Revision as of 04:37, 14 May 2019
List content found on the sites below that needs replacement or improving.
Contents
- 1 3DS > Dragon Ball Z: Extreme Butouden
- 2 Arcade > Bionic Commando
- 3 Arcade > Haunted Castle
- 4 Arcade > Point Blank
- 5 Arcade > The Simpsons
- 6 Arcade > Super Puzzle Fighter 2 Turbo
- 7 Arcade > Marvel Vs. Capcom
- 8 CDI > Link: The Faces of Evil
- 9 DS > Sonic Rush
- 10 Game Boy Advance > Kingdom Hearts: Chain of Memories
- 11 Game Boy Advance > The Incredibles: Rise of the Underminer
- 12 Game Boy Advance > Street Fighter Alpha 3
- 13 Game Boy Advance > Super Bubble Pop
- 14 Genesis > Awesome Possum Kicks Dr. Machino's Butt
- 15 Genesis > Rocket Knight Adventures
- 16 Genesis > Taz-Mania
- 17 Genesis > Taz in Escape from Mars
- 18 NES > Tiny Toon Adventures
- 19 Pico > Sonic's Gameworld
- 20 Pico > Tails and the Music Maker
- 21 Sega Master System > Battlemaniacs
- 22 SNES > Super Street Fighter II
- 23 SNES > Super Metroid
3DS > Dragon Ball Z: Extreme Butouden
Support Characters (DLC) - Sheet is missing the "Time Machine" and "See-Through the Invisible Man".
Arcade > Bionic Commando
Super Joe - Missing sprites from the Japanese version.
Arcade > Haunted Castle
Bosses
Frankenstein's Monster - The sheet even states that the death animation is not present.
Arcade > Point Blank
Miscellaneous
Dr Don and Dr Dan - There are a few broken sprites to fix and missing sprites that are mentioned on the sheet to rip. Preferably the sheet should be completely re-ripped.
Arcade > The Simpsons
Homer Simpson - The sheet has an inconsistent palette. This was due to that some sprites were captured while others were tile ripped so it might have to be checked.
Arcade > Super Puzzle Fighter 2 Turbo
Gems - The sheet only has the gems in the red palette, there are green, blue, and yellow gems also present in the game. It doesn't necessarily require a rerip but rather an addition of these colors in some way.
Felicia - Felicia's sprite sheet has nowhere near as many sprites as the other characters, which is lead to believe that it is vastly incomplete.
Arcade > Marvel Vs. Capcom
Fighters
Every fighter excluding Spider-Man is missing a lot of frames. They are small enough to just be reripped entirely.
Miscellaneous
Character Select Portraits - Ryu is missing his "Akuma" and "Ken" mode palettes.
CDI > Link: The Faces of Evil
Link - Many of Link's frames are missing, mainly the mid air ones.
DS > Sonic Rush
Introduction - The Sega and Sonic Team logos were badly edited and not represent how they appear in the ROM. Only contains Japanese text. The sheet was an early emulator rip and needs to be redone using modern tools.
Game Boy Advance > Kingdom Hearts: Chain of Memories
Miscellaneous
Battle Extras - Sheet is completely unorganized, the background is the same color white used in game, and the face portrait for Riku is not present in sheet. Sheet needs to be completely re-ripped.
Game Boy Advance > The Incredibles: Rise of the Underminer
Playable Characters
Frozone - Sheet needs to be reripped entirely, parts of his face on some frames were cut off.
Game Boy Advance > Street Fighter Alpha 3
Miscellaneous
Character Menu - Missing the portraits for Maki, Eagle, Ingrid, and Yun, who are unlockable characters.
Game Boy Advance > Super Bubble Pop
Playable Characters
C29 - Sheet uses a white background, may or may not need to be reripped entirely. Sheet looks to be about 10-12 years old.
Genesis > Awesome Possum Kicks Dr. Machino's Butt
Awesome Possum - The mouth sprites are on a different layer, the mouth should be separated.
Genesis > Rocket Knight Adventures
Stage Titles - Missing star animations, orb animations/palettes, the text and Sparkster pose from Stage 7 and the band from the Japanese version of the game. The Sparkster sprites are also on a different layer compared to the background and the sheet has these mixed in. These would have to be re-ripped since these were captured.
Genesis > Taz-Mania
Taz - The eating and holding sprites are on a different layer, the head and the arms should be separated.
Genesis > Taz in Escape from Mars
Taz - The eating sprites are on a different layer, the head and the arms should be separated.
NES > Tiny Toon Adventures
Enemies - Sheet looks like it was thrown together without thought, and missing a lot more enemies from the game as well.
Pico > Sonic's Gameworld
Characters and Minigames - Many sprites from the Japanese version are missing, this includes Sonic vs. Robotnik/Eggman. This was due to that the Japanese version was undumped at the time of ripping and there were leftovers in the US version.
Pico > Tails and the Music Maker
Tails - Which of the two rips are the most complete?
Misc - The Music Maker sprites need checking, also it is missing the prototype Sonic sprites.
Sega Master System > Battlemaniacs
Besides Pimple, all of the current sheets were incorrectly ripped and or not completed.
SNES > Super Street Fighter II
Miscellaneous
Portraits - The background causes some of the sprites to be affected that use the same color such as E.Honda's eyes and teeth, T. Hawk's eyes, Dee Jay's eyes and teeth as well as one pose of Fei-Long. Needs re-ripping.
SNES > Super Metroid
Most of the entire game needs re-ripping or sorting out however these are the sheets that are known to have problems.
Enemies and Bosses
Crocomire - Missing sprites such as the skeleton and the legs may need a re-rip too.
Fake Kraid - Contains more edited sprites than sprites that were featured in the game. May have to move to Custom/Edits section.
Ridley - Contains irrelevant sprites on the sheet. Also check to see if the face and the body are separate sprites, may have to be completely re-ripped if that is the case.
Metroid - Uses a white background and contains sprites that are also used in the Last Metroid and the Metroid Larva rips. Apparently it is also two different kinds of enemies.
Torizo - Missing sprites.
Miscellaneous
Misc Sprites - This sheet needs to be sorted as it has been ripped from various places in the game such as doors, menus and the HUD without being clear where they go. The ripper even admitted that some of the sprites were guessed.