Difference between revisions of "The Spriters Resource/Content Needing Replacement"
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− | List content found on the sites below that needs replacement. | + | List content found on the sites below that needs replacement or improving. |
+ | |||
+ | ==3DS > Dragon Ball Z: Extreme Butouden== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/3ds/dragonballzextremebutoden/sheet/106180/ Support Characters (DLC)]''' - Sheet is missing the "Time Machine" and "See-Through the Invisible Man". | ||
+ | |||
+ | ==Arcade > Point Blank== | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/arcade/pointblank/sheet/12144/ Dr Don and Dr Dan]''' - There are a few broken sprites to fix and missing sprites that are mentioned on the sheet to rip. Preferably the sheet should be completely re-ripped. | ||
+ | |||
+ | ==Arcade > SegaSonic the Hedgehog== | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | '''[https://www.spriters-resource.com/arcade/segasonic/sheet/5891/ Title Screen]''' - It is an old captured and edited sheet from early 2007 that has accuracy issues. Since MAME does not display sprites on the tile viewer on Sega games, it needs to be completely re-ripped from the ROM. Sega System 16 Sprite Viewer may be able to view the sprites. | ||
+ | |||
+ | ==Arcade > The Simpsons== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/arcade/simpsons/sheet/3/ Homer Simpson]''' - The sheet has an inconsistent palette. This was due to that some sprites were captured while others were tile ripped so it might have to be checked. | ||
+ | |||
+ | ==Arcade > Super Puzzle Fighter 2 Turbo== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/arcade/superpuzfightiiturb/sheet/6571/ Felicia]''' - Felicia's sprite sheet has nowhere near as many sprites as the other characters, which is lead to believe that it is vastly incomplete. | ||
+ | |||
+ | ==Arcade > Marvel Vs. Capcom== | ||
+ | |||
+ | ===Fighters=== | ||
+ | |||
+ | Every fighter excluding Spider-Man is missing a lot of frames. They are small enough to just be reripped entirely. | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/arcade/marvelvscapcom/sheet/103253/ Character Select Portraits]''' - Ryu is missing his "Akuma" and "Ken" mode palettes. | ||
+ | |||
+ | ==CDI > Link: The Faces of Evil== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/cd_i/linkthefacesofevil/sheet/33520/ Link]''' - Many of Link's frames are missing, mainly the mid air ones. | ||
+ | |||
+ | ==DS > Super Mario 64 DS== | ||
+ | Most rips by TJ the Kid need re-ripping:<br> | ||
+ | '''[https://www.spriters-resource.com/ds_dsi/supermario64ds/sheet/6846/ Bob-omb Squad]'''<br> | ||
+ | '''[https://www.spriters-resource.com/ds_dsi/supermario64ds/sheet/6847/ Hide & Boo Seek]'''<br> | ||
+ | '''[https://www.spriters-resource.com/ds_dsi/supermario64ds/sheet/6848/ Lakitu Launch]'''<br> | ||
+ | '''[https://www.spriters-resource.com/ds_dsi/supermario64ds/sheet/6851/ Loves Me]'''<br> | ||
+ | '''[https://www.spriters-resource.com/ds_dsi/supermario64ds/sheet/6845/ Mario's Slides]'''<br> | ||
+ | '''[https://www.spriters-resource.com/ds_dsi/supermario64ds/sheet/6849/ Rec Room]<br> | ||
+ | '''[https://www.spriters-resource.com/ds_dsi/supermario64ds/sheet/6856/ Wanted]'''<br> | ||
+ | All have white background bleeding into white on sprites. | ||
+ | |||
+ | '''[https://www.spriters-resource.com/ds_dsi/supermario64ds/sheet/6853/ Luigi's Card Games]''' - Some playing cards are missing. | ||
+ | |||
+ | ==DS > Sonic Rush== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/ds_dsi/sonicrush/sheet/10016/ Introduction]''' - The Sega and Sonic Team logos were badly edited and not represent how they appear in the ROM. Only contains Japanese text. The sheet was an early emulator rip and needs to be redone using modern tools. | ||
+ | |||
+ | ==Game Boy > Game & Watch Gallery 3== | ||
+ | |||
+ | The entire game needs a re-rip. All of the sheets by Lotos have an incorrect palette caused by the emulator settings. All of the sheets are missing the Game Boy and Super Game Boy variations (all rips are in GBC mode). Mario Gamer's title screen rip is incomplete missing the Japanese and Australian title screens, Mario is edited on the sheet. Only the Super Game Boy Border rip is good. | ||
+ | |||
+ | ==Game Boy Advance > Kingdom Hearts: Chain of Memories== | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/game_boy_advance/khcom/sheet/1047/ Battle Extras]''' - Sheet is completely unorganized, the background is the same color white used in game, and the face portrait for Riku is not present in sheet. Sheet needs to be completely re-ripped. | ||
+ | |||
+ | ==Game Boy Advance > The Incredibles: Rise of the Underminer== | ||
+ | |||
+ | ===Playable Characters=== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/game_boy_advance/incrediblesriseoftheunderminer/sheet/73623/ Frozone]''' - Sheet needs to be reripped entirely, parts of his face on some frames were cut off. | ||
+ | |||
+ | ==Game Boy Advance > Mario Tennis: Power Tour== | ||
+ | |||
+ | ===Playable Characters=== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/game_boy_advance/mariotennis/sheet/12288/ Donkey Kong]''' - Needs a re-rip due to multiple errors. There are some stray green pixels on DK that might not be part of the pre-rendered sprites and need checking. Row 4, sprite 5 the tennis racket is cut off. Row 19, sprite 3 is also cut off and need checking. White background on sheet and the 256 color palette of the sprites use this white. | ||
+ | |||
+ | Since the ROM is compressed and NLZ-GBA Advance crashes when attempt to open the ROM, it would have to be done via an emulator. | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/game_boy_advance/mariotennis/sheet/12286/ Intro]''' - Missing European (Mario Power Tennis) and Japanese (Mario Tennis Advance) title logos. The background is black that affects the sprites. | ||
+ | |||
+ | ==Game Boy Advance > Star Wars Episode III: Revenge of the Sith== | ||
− | |||
===Playable Characters=== | ===Playable Characters=== | ||
− | ''' | + | |
+ | '''[https://www.spriters-resource.com/game_boy_advance/starwarsep3/sheet/8625/ Anakin Skywalker]''' - The sheet has a comical error where three of the sprites are broken because the ripper accidentally pasted a cropped screenshot of Anakin getting knocked onto the ground. Since it is a very old sheet (around 2005-2006), preferably needs to be re-ripped entirely. | ||
+ | |||
+ | ==Game Boy Advance > Street Fighter Alpha 3== | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/game_boy_advance/sfalpha3/sheet/5525/ Character Menu]''' - Missing the portraits for Maki, Eagle, Ingrid, and Yun, who are unlockable characters. | ||
+ | |||
+ | ==Genesis > Awesome Possum Kicks Dr. Machino's Butt== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/genesis_32x_scd/apkdmb/sheet/24007/ Awesome Possum]''' - The mouth sprites are on a different layer, the mouth should be separated. | ||
+ | |||
+ | ==Genesis > Taz-Mania== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/genesis_32x_scd/tazmania/ Taz]''' - The eating and holding sprites are on a different layer, the head and the arms should be separated. | ||
+ | |||
+ | ==Genesis > Taz in Escape from Mars== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/genesis_32x_scd/escapefrommars/sheet/18640/ Taz]''' - The eating sprites are on a different layer, the head and the arms should be separated. | ||
+ | |||
+ | ==Pico > Sonic's Gameworld== | ||
+ | |||
+ | '''Characters and Minigames''' - Many sprites from the Japanese version are missing, this includes Sonic vs. Robotnik/Eggman. This was due to that the Japanese version was undumped at the time of ripping and there were leftovers in the US version. | ||
+ | |||
+ | ==Pico > Tails and the Music Maker== | ||
+ | |||
+ | '''Tails''' - Which of the [https://www.spriters-resource.com/pico/tailsandthemusicmaker/sheet/6154/ two] [https://www.spriters-resource.com/pico/tailsandthemusicmaker/sheet/21182/ rips] are the most complete? | ||
+ | |||
+ | '''[https://www.spriters-resource.com/pico/tailsandthemusicmaker/sheet/6156/ Misc]''' - The Music Maker sprites need checking, also it is missing the prototype Sonic sprites. | ||
+ | |||
+ | ==Playstation > Sonic Wings Special== | ||
+ | The bosses don't need to be reripped, but some of them, like Balbi, has the wrong palettes, same goes for Sturm Waffle G and Manbou. Speaking of palettes, nearly all of them are missing they're alternative stage palettes, the ones that you beat after you completed the game the first time. Le Ostro doesn't have its complete animation for the debris that's destroyed in the first phase, Norvy Novgorod is missing the water effect too. | ||
+ | |||
+ | ==Sega Master System > Battlemaniacs== | ||
+ | |||
+ | Besides Pimple, all of the [https://www.spriters-resource.com/master_system/battlemaniacsbrz/sheet/33110/ current] [https://www.spriters-resource.com/master_system/battlemaniacsbrz/sheet/32848/ sheets] were incorrectly ripped and or not completed. | ||
+ | |||
+ | ==SNES > Darius Force== | ||
+ | '''[https://www.spriters-resource.com/snes/dariusforce/sheet/77058/ Spiral Snail]''' - The shell attack is missing it's openings, also, the blue effect in the middle shouldn't be in there because that belongs to the blue silver hawk's attack effect. | ||
+ | |||
+ | ==SNES > Super Street Fighter II== | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/snes/supersf2/sheet/5558/ Portraits]''' - The background causes some of the sprites to be affected that use the same color such as E.Honda's eyes and teeth, T. Hawk's eyes, Dee Jay's eyes and teeth as well as one pose of Fei-Long. Needs re-ripping. | ||
+ | |||
+ | ==SNES > Super Metroid== | ||
+ | |||
+ | ===Miscellaneous=== | ||
+ | |||
+ | '''[https://www.spriters-resource.com/snes/smetroid/sheet/1735/ Misc Sprites]''' - This sheet needs to be sorted as it has been ripped from various places in the game such as doors, menus and the HUD without being clear where they go. The ripper even admitted that some of the sprites were guessed. |
Latest revision as of 13:23, 20 September 2024
List content found on the sites below that needs replacement or improving.
Contents
- 1 3DS > Dragon Ball Z: Extreme Butouden
- 2 Arcade > Point Blank
- 3 Arcade > SegaSonic the Hedgehog
- 4 Arcade > The Simpsons
- 5 Arcade > Super Puzzle Fighter 2 Turbo
- 6 Arcade > Marvel Vs. Capcom
- 7 CDI > Link: The Faces of Evil
- 8 DS > Super Mario 64 DS
- 9 DS > Sonic Rush
- 10 Game Boy > Game & Watch Gallery 3
- 11 Game Boy Advance > Kingdom Hearts: Chain of Memories
- 12 Game Boy Advance > The Incredibles: Rise of the Underminer
- 13 Game Boy Advance > Mario Tennis: Power Tour
- 14 Game Boy Advance > Star Wars Episode III: Revenge of the Sith
- 15 Game Boy Advance > Street Fighter Alpha 3
- 16 Genesis > Awesome Possum Kicks Dr. Machino's Butt
- 17 Genesis > Taz-Mania
- 18 Genesis > Taz in Escape from Mars
- 19 Pico > Sonic's Gameworld
- 20 Pico > Tails and the Music Maker
- 21 Playstation > Sonic Wings Special
- 22 Sega Master System > Battlemaniacs
- 23 SNES > Darius Force
- 24 SNES > Super Street Fighter II
- 25 SNES > Super Metroid
3DS > Dragon Ball Z: Extreme Butouden
Support Characters (DLC) - Sheet is missing the "Time Machine" and "See-Through the Invisible Man".
Arcade > Point Blank
Miscellaneous
Dr Don and Dr Dan - There are a few broken sprites to fix and missing sprites that are mentioned on the sheet to rip. Preferably the sheet should be completely re-ripped.
Arcade > SegaSonic the Hedgehog
Miscellaneous
Title Screen - It is an old captured and edited sheet from early 2007 that has accuracy issues. Since MAME does not display sprites on the tile viewer on Sega games, it needs to be completely re-ripped from the ROM. Sega System 16 Sprite Viewer may be able to view the sprites.
Arcade > The Simpsons
Homer Simpson - The sheet has an inconsistent palette. This was due to that some sprites were captured while others were tile ripped so it might have to be checked.
Arcade > Super Puzzle Fighter 2 Turbo
Felicia - Felicia's sprite sheet has nowhere near as many sprites as the other characters, which is lead to believe that it is vastly incomplete.
Arcade > Marvel Vs. Capcom
Fighters
Every fighter excluding Spider-Man is missing a lot of frames. They are small enough to just be reripped entirely.
Miscellaneous
Character Select Portraits - Ryu is missing his "Akuma" and "Ken" mode palettes.
CDI > Link: The Faces of Evil
Link - Many of Link's frames are missing, mainly the mid air ones.
DS > Super Mario 64 DS
Most rips by TJ the Kid need re-ripping:
Bob-omb Squad
Hide & Boo Seek
Lakitu Launch
Loves Me
Mario's Slides
Rec Room
Wanted
All have white background bleeding into white on sprites.
Luigi's Card Games - Some playing cards are missing.
DS > Sonic Rush
Introduction - The Sega and Sonic Team logos were badly edited and not represent how they appear in the ROM. Only contains Japanese text. The sheet was an early emulator rip and needs to be redone using modern tools.
Game Boy > Game & Watch Gallery 3
The entire game needs a re-rip. All of the sheets by Lotos have an incorrect palette caused by the emulator settings. All of the sheets are missing the Game Boy and Super Game Boy variations (all rips are in GBC mode). Mario Gamer's title screen rip is incomplete missing the Japanese and Australian title screens, Mario is edited on the sheet. Only the Super Game Boy Border rip is good.
Game Boy Advance > Kingdom Hearts: Chain of Memories
Miscellaneous
Battle Extras - Sheet is completely unorganized, the background is the same color white used in game, and the face portrait for Riku is not present in sheet. Sheet needs to be completely re-ripped.
Game Boy Advance > The Incredibles: Rise of the Underminer
Playable Characters
Frozone - Sheet needs to be reripped entirely, parts of his face on some frames were cut off.
Game Boy Advance > Mario Tennis: Power Tour
Playable Characters
Donkey Kong - Needs a re-rip due to multiple errors. There are some stray green pixels on DK that might not be part of the pre-rendered sprites and need checking. Row 4, sprite 5 the tennis racket is cut off. Row 19, sprite 3 is also cut off and need checking. White background on sheet and the 256 color palette of the sprites use this white.
Since the ROM is compressed and NLZ-GBA Advance crashes when attempt to open the ROM, it would have to be done via an emulator.
Miscellaneous
Intro - Missing European (Mario Power Tennis) and Japanese (Mario Tennis Advance) title logos. The background is black that affects the sprites.
Game Boy Advance > Star Wars Episode III: Revenge of the Sith
Playable Characters
Anakin Skywalker - The sheet has a comical error where three of the sprites are broken because the ripper accidentally pasted a cropped screenshot of Anakin getting knocked onto the ground. Since it is a very old sheet (around 2005-2006), preferably needs to be re-ripped entirely.
Game Boy Advance > Street Fighter Alpha 3
Miscellaneous
Character Menu - Missing the portraits for Maki, Eagle, Ingrid, and Yun, who are unlockable characters.
Genesis > Awesome Possum Kicks Dr. Machino's Butt
Awesome Possum - The mouth sprites are on a different layer, the mouth should be separated.
Genesis > Taz-Mania
Taz - The eating and holding sprites are on a different layer, the head and the arms should be separated.
Genesis > Taz in Escape from Mars
Taz - The eating sprites are on a different layer, the head and the arms should be separated.
Pico > Sonic's Gameworld
Characters and Minigames - Many sprites from the Japanese version are missing, this includes Sonic vs. Robotnik/Eggman. This was due to that the Japanese version was undumped at the time of ripping and there were leftovers in the US version.
Pico > Tails and the Music Maker
Tails - Which of the two rips are the most complete?
Misc - The Music Maker sprites need checking, also it is missing the prototype Sonic sprites.
Playstation > Sonic Wings Special
The bosses don't need to be reripped, but some of them, like Balbi, has the wrong palettes, same goes for Sturm Waffle G and Manbou. Speaking of palettes, nearly all of them are missing they're alternative stage palettes, the ones that you beat after you completed the game the first time. Le Ostro doesn't have its complete animation for the debris that's destroyed in the first phase, Norvy Novgorod is missing the water effect too.
Sega Master System > Battlemaniacs
Besides Pimple, all of the current sheets were incorrectly ripped and or not completed.
SNES > Darius Force
Spiral Snail - The shell attack is missing it's openings, also, the blue effect in the middle shouldn't be in there because that belongs to the blue silver hawk's attack effect.
SNES > Super Street Fighter II
Miscellaneous
Portraits - The background causes some of the sprites to be affected that use the same color such as E.Honda's eyes and teeth, T. Hawk's eyes, Dee Jay's eyes and teeth as well as one pose of Fei-Long. Needs re-ripping.
SNES > Super Metroid
Miscellaneous
Misc Sprites - This sheet needs to be sorted as it has been ripped from various places in the game such as doors, menus and the HUD without being clear where they go. The ripper even admitted that some of the sprites were guessed.