Difference between revisions of "TiledGGD"

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(Created page with "'''TiledGGD''' is a modded and an English translated version of GGD done by Barubary. GGD is a Japanese sprite ripping tool that while has a steeper difficulty curve when comp...")
 
 
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*[[Game Boy Advance]]
 
*[[Game Boy Advance]]
 
*[[Nintendo DS]]
 
*[[Nintendo DS]]
*[[PC]
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*[[PC]]
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*[[PlayStation]]
 
*[[PlayStation 2]]
 
*[[PlayStation 2]]
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*[[PlayStation Portable]]
 
*[[Sega Genesis]] - Can be used to rip games such as Outlander (driving stages)
 
*[[Sega Genesis]] - Can be used to rip games such as Outlander (driving stages)
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*[[Sega Saturn]] - When using savestates from Yabause/Yaba Sanshiro.
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*[[Super Nintendo Entertainment System]] - Palette and Mode-7 effects only
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*[[Virtual Boy]] - Some games such as Golf/T&E Golf
  
 
{{Ripping Applications}}
 
{{Ripping Applications}}
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[[Category:Ripping Tools]]
 
[[Category:Ripping Tools]]

Latest revision as of 17:18, 14 May 2024

TiledGGD is a modded and an English translated version of GGD done by Barubary. GGD is a Japanese sprite ripping tool that while has a steeper difficulty curve when compared to Tile Molester or YY-CHR, it can be used to rip from games that the others could not providing that they are not compressed.

There is a forked version called TiledGGD (PE) done by puggsoy that fixes a few issues that the program has such as endian mixup. You can get it here: https://github.com/puggsoy/tiledggd-pe-/releases

Supported Systems