Difference between revisions of "KCL"
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| Splatoon 2|| Nintendo Switch || | | Splatoon 2|| Nintendo Switch || | ||
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− | | Super Mario 3D Land || Nintendo 3DS|| | + | | Super Mario 3D Land || Nintendo 3DS || |
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− | | Super Mario 3D World || Nintendo Wii U|| | + | | Super Mario 3D World || Nintendo Wii U || |
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− | | Super Mario | + | | Super Mario 64 DS || Nintendo DS || |
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− | | Super Mario Galaxy | + | | Super Mario Galaxy || Nintendo Wii || |
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− | | Super Mario Odyssey || Nintendo Switch|| | + | | Super Mario Galaxy 2 || Nintendo Wii || |
+ | |- | ||
+ | | Super Mario Odyssey || Nintendo Switch || | ||
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Latest revision as of 02:03, 10 February 2020
KCL is a common collision format that has been used by multiple games on different console since Mario Kart DS.
Useful Tools
- Switch Toolbox - A toolbox that can tackle Nintendo Switch and Wii U file formats, especially KCL.
- EveryFileExplorer - A toolbox that can tackle KCL files for the Nintendo 3DS. Some builds have a Nintendo Wii U plugin included.
List of games using the format
Game | Platform | Values |
---|---|---|
ARMS | Nintendo Switch | |
Captain Toad Treasure Tracker | Nintendo Wii U / Switch | |
Mario Kart 7 | Nintendo 3DS | |
Mario Kart 8 / Deluxe | Nintendo Wii U / Switch | Here |
Mario Kart DS | Nintendo DS | |
Mario Kart Wii | Nintendo Wii | |
Splatoon | Nintendo Wii U | |
Splatoon 2 | Nintendo Switch | |
Super Mario 3D Land | Nintendo 3DS | |
Super Mario 3D World | Nintendo Wii U | |
Super Mario 64 DS | Nintendo DS | |
Super Mario Galaxy | Nintendo Wii | |
Super Mario Galaxy 2 | Nintendo Wii | |
Super Mario Odyssey | Nintendo Switch |