Ripping Sprites

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Revision as of 13:15, 14 October 2014 by Youtubeware (talk | contribs)
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Rayman Legends

You have to get all the supplies below there: -Rayman Legends Game (Steam or non-steam or anyway) -Quickbms First go to quickbms and download it (Here is a direct download link http://aluigi.altervista.org/papers/quickbms.zip) extract it anywhere but don't open it! Second open notepad and copy this code:


  1. Rayman Legends (Xbox 360)
  1. script for QuickBMS http://quickbms.aluigi.org


endian big

goto 0xc

get BASE_OFF long

goto 0x2c

get FILES long

for i = 0 < FILES

get DUMMY1 long

get SIZE long

get ZSIZE long

get TSTAMP longlong

get OFFSET longlong

if DUMMY1 == 2

get DUMMY4 long

get DUMMY5 long

endif

get FOLDERSZ long

getdstring FOLDER FOLDERSZ

get NAMESZ long

getdstring NAME NAMESZ

string FOLDER + NAME

string NAME = FOLDER

math OFFSET += BASE_OFF

if ZSIZE == 0

log NAME OFFSET SIZE

else

clog NAME OFFSET ZSIZE SIZE

endif

get DUMMY6 long

get DUMMY7 long

next i


Click File > Save as And save it as .bms file Third open that .bms file with quickbms_4gb_files.exe Fourth open the rayman legends ipk file and save those sprites in any file you want... Fifth wait hours and minutes, be patient! And this is how you ripped the game!

  • But those files are ckd! You have to convert it to dds to be able to open it!*

Copy this code and save it as .bms file

get NAME basename

get SIZE asize

math SIZE -= 0x34

string NAME += ".dds"

log NAME 0x34 SIZE


It converts .tga.ckd files into .dds and you can open it with your photo editing program!