Ripping Sprites

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Revision as of 13:13, 14 October 2014 by Youtubeware (talk | contribs)
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Rayman Legends

You have to get all the supplies below there: -Rayman Legends Game (Steam or non-steam or anyway) -Quickbms First go to quickbms and download it (Here is a direct download link http://aluigi.altervista.org/papers/quickbms.zip) extract it anywhere but don't open it! Second open notepad and copy this code:

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  1. Rayman Legends (Xbox 360)
  2. script for QuickBMS http://quickbms.aluigi.org

endian big goto 0xc get BASE_OFF long goto 0x2c get FILES long for i = 0 < FILES get DUMMY1 long get SIZE long get ZSIZE long get TSTAMP longlong get OFFSET longlong if DUMMY1 == 2 get DUMMY4 long get DUMMY5 long endif get FOLDERSZ long getdstring FOLDER FOLDERSZ get NAMESZ long getdstring NAME NAMESZ string FOLDER + NAME string NAME = FOLDER math OFFSET += BASE_OFF if ZSIZE == 0 log NAME OFFSET SIZE else clog NAME OFFSET ZSIZE SIZE endif get DUMMY6 long get DUMMY7 long next i _____________________________________________

Click File > Save as And save it as .bms file Third open that .bms file with quickbms_4gb_files.exe Fourth open the rayman legends ipk file and save those sprites in any file you want... Fifth wait hours and minutes, be patient! And this is how you ripped the game!

  • But those files are ckd! You have to convert it to dds to be able to open it!*

Copy this code and save it as .bms file


get NAME basename get SIZE asize math SIZE -= 0x34 string NAME += ".dds" log NAME 0x34 SIZE


It converts .tga.ckd files into .dds and you can open it with your photo editing program!