Difference between revisions of "Dictionary"

From The VG Resource Wiki
Jump to: navigation, search
Line 1: Line 1:
 
== Spriting Dictionary ==
 
== Spriting Dictionary ==
 
===Anti-Aliasing===
 
===Anti-Aliasing===
 +
[[File:Dictionary-anti-aliasing.jpg|right|150px|thumb|alt=Anti-Aliasing|A demonstration of lines and shapes with and without anti-aliasing.]]
 
Anti-Aliasing, often refered to as simply "AA", is a technique in which you place mid-tone pixels in strategical places to make lines appear smoother.
 
Anti-Aliasing, often refered to as simply "AA", is a technique in which you place mid-tone pixels in strategical places to make lines appear smoother.
  
Line 7: Line 8:
 
Keep in mind that the image example was generated with Photoshop, thus creating a a lot of mid-tone pixels for aliasing. In spriting you would generally use far less aliasing, and place them in a more organised manner. They should only be placed in jagged places; if the line is already smooth without AA, there's no particular need to do it.
 
Keep in mind that the image example was generated with Photoshop, thus creating a a lot of mid-tone pixels for aliasing. In spriting you would generally use far less aliasing, and place them in a more organised manner. They should only be placed in jagged places; if the line is already smooth without AA, there's no particular need to do it.
  
[[File:Dictionary-anti-aliasing.jpg|right|350px|thumb|alt=Anti-Aliasing|A demonstration of lines and shapes with and without anti-aliasing.]]
 
 
===Entry 2===
 
===Entry 2===
 
===Entry 3===
 
===Entry 3===

Revision as of 12:58, 20 May 2014

Spriting Dictionary

Anti-Aliasing

Anti-Aliasing
A demonstration of lines and shapes with and without anti-aliasing.

Anti-Aliasing, often refered to as simply "AA", is a technique in which you place mid-tone pixels in strategical places to make lines appear smoother.

In the case shown to the right, the black line is anti-aliased by gray pixels placed on the 'corners', because the background is white (white+black=gray). If the line was red, then the gray dots should be changed to light pink to portray correct anti-aliasing.

Keep in mind that the image example was generated with Photoshop, thus creating a a lot of mid-tone pixels for aliasing. In spriting you would generally use far less aliasing, and place them in a more organised manner. They should only be placed in jagged places; if the line is already smooth without AA, there's no particular need to do it.

Entry 2

Entry 3

Models Dictionary

Entry 1

Entry 2

Entry 3

Sounds Dictionary

Entry 1

Entry 2

Entry 3

Textures Dictionary

Entry 1

Entry 2

Entry 3