DAT (Hal Laboratory)
Revision as of 05:11, 10 January 2026 by MegaPokéSonicX (talk | contribs) (Created page with "'''DAT''' is a container format created by HAL Laboratory for the Nintendo GameCube for games using the sysdolphin engine, it was first used in Super Smash Bros. Melee and was...")
DAT is a container format created by HAL Laboratory for the Nintendo GameCube for games using the sysdolphin engine, it was first used in Super Smash Bros. Melee and was subsequently used in many Nintendo-published GameCube games as well as third party games.