Difference between revisions of "Unreal Engine"
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| [[Fortnite]] || ? || Multiplatform | | [[Fortnite]] || ? || Multiplatform | ||
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+ | | [[Jump Force]] || 4.19 || Multiplatform | ||
|- | |- | ||
| [[My Hero: One’s Justice]] || 4.18 || Multiplatform | | [[My Hero: One’s Justice]] || 4.18 || Multiplatform | ||
+ | |- | ||
+ | | [[Travis Strikes Again: No More Heroes]] || ? || Nintendo Switch | ||
+ | |- | ||
+ | | [[Yoshi's Crafted World]] || ? || Nintendo Switch | ||
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Revision as of 11:00, 15 February 2019
Unreal Engine is an engine that was created by Epic Games in May of 1998. Since then, 4 majorly different versions of the engine have been released. It's supported by multiple platforms, and as such, is a commonly used engine.
Tools
There are a couple of tools that exist for ripping assets from Unreal Engine games.
UModel
UModel is a tool for ripping visual assets from just about every iteration of Unreal Engine from 1 to 4. The github repo for it can be found here.
List of games using Unreal Engine
Name | Version | Platform |
---|---|---|
Cyber Danganronpa VR: The Class Trial | ? | Playstation 4 |
Fortnite | ? | Multiplatform |
Jump Force | 4.19 | Multiplatform |
My Hero: One’s Justice | 4.18 | Multiplatform |
Travis Strikes Again: No More Heroes | ? | Nintendo Switch |
Yoshi's Crafted World | ? | Nintendo Switch |