Difference between revisions of "What Makes A Good Submission/The Textures Resource"

From The VG Resource Wiki
Jump to: navigation, search
(The Texture Format)
(The Texture Format)
Line 2: Line 2:
 
==The Texture==
 
==The Texture==
 
===The Texture Format===
 
===The Texture Format===
Textures should be submitted in the PNG format. This is due to the fact that it is a lossless format, so it never decreased the quality of the image. Most of the time, we do not accept any other format other than PNG. As well, GIF is another lossy format that is not accepted, as it loses colors and only supports 256 colors. However, there is only one other time that you may have to submit another format, which is the JPG format. Some older games tend to default their texture format to JPG. As JPG is a lossy format, you are required to leave the images '''in the JPG format''', as converting them to PNG will cause quality reduction.
+
Textures should be submitted in the PNG format. This is due to the fact that it is a lossless format, so it never decreases the quality of the image. As well, GIF is another lossy format that is not accepted, as it loses colors and only supports 256 colors. However, there is only one other time that you may have to submit another format, which is the JPG format. When you have a game that has JPG textures, leave them in the JPG format. As JPG is a lossy format, converting them to PNG unnecessarily increases the image's file size, so it's best to leave it as JPG.
  
 
===Texture Transparencies===
 
===Texture Transparencies===

Revision as of 04:27, 12 July 2018

TTR-Logo.png

The Texture

The Texture Format

Textures should be submitted in the PNG format. This is due to the fact that it is a lossless format, so it never decreases the quality of the image. As well, GIF is another lossy format that is not accepted, as it loses colors and only supports 256 colors. However, there is only one other time that you may have to submit another format, which is the JPG format. When you have a game that has JPG textures, leave them in the JPG format. As JPG is a lossy format, converting them to PNG unnecessarily increases the image's file size, so it's best to leave it as JPG.

Texture Transparencies

If a texture has transparencies, don't remove them. The textures are applied to the model and removing them can make applying them harder.

The Texture Icon