Difference between revisions of "Game engines"
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!Games | !Games | ||
!Notes | !Notes | ||
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| + | |[[4A Engine]] | ||
| + | |4A Games | ||
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|- | |- | ||
|[[A.L.I.V.E.]] | |[[A.L.I.V.E.]] | ||
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|[[Angel Game Engine]] | |[[Angel Game Engine]] | ||
|Angel Studios | |Angel Studios | ||
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| + | | | ||
| + | |- | ||
| + | |[[Angel Real Time Simulation]] | ||
| + | |Angel Studios | ||
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| + | | | ||
| + | |- | ||
| + | |[[Animotion]] | ||
| + | |Shiny Entertainment | ||
| + | | | ||
| + | | | ||
| + | |- | ||
| + | |[[APETEC Engine]] | ||
| + | |Atomic Planet Entertainment | ||
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|[[Behaviour]] | |[[Behaviour]] | ||
|Behaviour Interactive | |Behaviour Interactive | ||
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| + | |- | ||
| + | |[[Bitsquid]] | ||
| + | |Autodesk | ||
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|[[BlitzTech]] | |[[BlitzTech]] | ||
|Blitz Games | |Blitz Games | ||
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| + | |- | ||
| + | |[[Bluepoint Engine]] | ||
| + | |Bluepoint Games | ||
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|[[Carbon Engine]] | |[[Carbon Engine]] | ||
|Limited Run Games | |Limited Run Games | ||
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| + | |- | ||
| + | |[[Cathode]] | ||
| + | |Creative Assembly | ||
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|[[Decima]] | |[[Decima]] | ||
|Guerrilla Games | |Guerrilla Games | ||
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| + | | | ||
| + | |- | ||
| + | |[[Diesel]] | ||
| + | |GRIN | ||
| + | | | ||
| + | | | ||
| + | |- | ||
| + | |[[Diesel Power]] | ||
| + | |Appaloosa Interactive, AndNow | ||
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|[[Frostbite]] | |[[Frostbite]] | ||
|DICE | |DICE | ||
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| + | | | ||
| + | |- | ||
| + | |[[Fusion Engine]] | ||
| + | |Hangar 13 | ||
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|[[Glaiel Game Engine]] | |[[Glaiel Game Engine]] | ||
|Tyler Glaiel | |Tyler Glaiel | ||
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| + | | | ||
| + | |- | ||
| + | |[[GODS]] | ||
| + | |Data Design Interactive | ||
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|[[Hedgehog Engine 2]] | |[[Hedgehog Engine 2]] | ||
|Sonic Team | |Sonic Team | ||
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| + | | | ||
| + | |- | ||
| + | |[[HeroEngine]] | ||
| + | |Simutronics | ||
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|[[id Tech 8]] | |[[id Tech 8]] | ||
|id Software | |id Software | ||
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| + | |- | ||
| + | |[[Illusion Engine]] | ||
| + | |2K Czech | ||
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|[[Jedi]] | |[[Jedi]] | ||
|LucasArts | |LucasArts | ||
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| + | |- | ||
| + | |[[Jet Engine]] | ||
| + | |Gameloft Barcelona | ||
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|[[Nintendo Game Engines#JSystem|Games list]] | |[[Nintendo Game Engines#JSystem|Games list]] | ||
|Unofficial name | |Unofficial name | ||
| + | |- | ||
| + | |[[Kaleido ADV Workshop]] | ||
| + | |M2 | ||
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| + | | | ||
|- | |- | ||
|[[Katana Engine]] | |[[Katana Engine]] | ||
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|[[Kinetica]] | |[[Kinetica]] | ||
|Santa Monica Studio | |Santa Monica Studio | ||
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| + | |- | ||
| + | |[[Kt Engine]] | ||
| + | |Kylotonn | ||
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|[[Phoenix]] | |[[Phoenix]] | ||
|Micro Forté | |Micro Forté | ||
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| + | |[[Phoenix3D]] | ||
| + | |4X Technologies | ||
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|[[Phoenix Engine]] | |[[Phoenix Engine]] | ||
|Relic Entertainment | |Relic Entertainment | ||
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| + | | | ||
| + | |- | ||
| + | |[[Phoenix VR]] | ||
| + | |4X Technologies | ||
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|[[RAGE]] | |[[RAGE]] | ||
|Rockstar San Diego | |Rockstar San Diego | ||
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| + | |[[RapidFire]] | ||
| + | |Empty Clip Studios | ||
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|[[Ronin]] | |[[Ronin]] | ||
|LucasArts | |LucasArts | ||
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| + | | | ||
| + | |- | ||
| + | |[[RuneTek]] | ||
| + | |Jagex | ||
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|[[SPACKLE]] | |[[SPACKLE]] | ||
|Sucker Punch Productions | |Sucker Punch Productions | ||
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| + | | | ||
| + | |- | ||
| + | |[[Speed]] | ||
| + | |EA Canada | ||
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|[[Telltale Tool]] | |[[Telltale Tool]] | ||
|Telltale Games | |Telltale Games | ||
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| + | | | ||
| + | |- | ||
| + | |[[TheEngine]] | ||
| + | |SkyFallen Entertainment | ||
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|[[WF Engine]] | |[[WF Engine]] | ||
|WayForward Technologies | |WayForward Technologies | ||
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| + | | | ||
| + | |- | ||
| + | |[[X3D]] | ||
| + | |4X Technologies | ||
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|} | |} | ||
| + | |||
| + | == External links == | ||
| + | * https://www.pcgamingwiki.com/wiki/Category:Engines | ||
| + | |||
{{Game Engines}} | {{Game Engines}} | ||
[[Category:Middleware]] | [[Category:Middleware]] | ||
Revision as of 01:39, 29 October 2026
A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.
In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or, in the case of an in-house engine, may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games, which can be useful when it comes to ripping and modding.
Public Engines
Public engines are game engines that are availably licensed for third-party developers.
| Name | Developer | Active | Games | Notes |
|---|---|---|---|---|
| The 3D Gamemaker | The Game Creators | No | ||
| Adobe AIR | Adobe | Yes | ||
| Adobe Director | Macromedia, Adobe | No | ||
| Adobe Flash | Macromedia, Adobe | No | ||
| Adventure Game Studio | Chris Jones | Yes | ||
| Amazon Lumberyard | Amazon Game Studios | No | ||
| AppGameKit Classic | The Game Creators | No | ||
| AppGameKit Studio | The Game Creators | Yes | ||
| Blazing Renderer | Argonaut Games | No | Games list | Also known as BRender |
| Box2D | Erin Catto | Yes | ||
| Build | Ken Silverman | No | ||
| Build 2 | Ken Silverman | No | ||
| Cocos2d | Ricardo Quesada and Lucio Torre | ? | ||
| Construct 2 | Scirra | No | ||
| Construct 3 | Scirra | Yes | ||
| Construct Classic | Scirra | No | ||
| CryEngine | Crytek | No | ||
| CryEngine 2 | Crytek | No | ||
| CryEngine 3 | Crytek | No | ||
| CryEngine 4 | Crytek | ? | ||
| CryEngine V | Crytek | Yes | ||
| Doom engine / id Tech 1 | id Software | No | ||
| FNA | Ethan Lee | Yes | ||
| FPS Creator | The Game Creators | No | Also known as FPS Creator Classic | |
| FPS Creator x10 | The Game Creators | No | ||
| Gamebryo | Gamebase | No | Formerly known as NetImmerse | |
| GameGuru | The Game Creators | Yes? | Also known as GameGuru Classic | |
| GameGuru Max | The Game Creators | Yes | ||
| GameMaker | YoYo Games | Yes | Games list | Formerly known as Animo, Game Maker, GameMaker Studio, and GameMaker Studio 2 |
| GB Studio | Chris Maltby | Yes | ||
| Godot | Juan Linietsky & Ariel Manzur | Yes | ||
| GoldSrc | Valve | No | ||
| Havok Vision Game Engine | Trinigy / Havok | No | Known as Vision Engine before acquired by Havok | |
| id Tech 2 | id Software | No | ||
| id Tech 3 | id Software | No | ||
| id Tech 4 | id Software | No | ||
| Irrlicht Engine | Nikolaus Gebhardt et al. | Yes | ||
| LithTech | Monolith Productions | No | ||
| LithTech Jupiter | Monolith Productions | No | ||
| LithTech Jupiter EX | Monolith Productions | No | ||
| MonoGame | MonoGame Foundation | Yes | ||
| Open 3D Engine | Open 3D Foundation | Yes | ||
| Q | Qube Software | No | ||
| Quake engine | id Software | No | ||
| RenderWare | Criterion Software | No | ||
| RPG Maker | Degica | Yes | ||
| Serious Engine | Croteam | No | ||
| Source | Valve | No | Games list | |
| Torque 2D | GarageGames | Yes | ||
| Torque 3D | GarageGames | Yes | ||
| Torque Game Engine | GarageGames | No | ||
| Torque Game Engine Advanced | GarageGames | No | ||
| Torque X | GarageGames | No | ||
| Unity | Unity Technologies | Yes | Games list | |
| Unreal Engine 1 | Epic Games | No | Games list | |
| Unreal Engine 2 | Epic Games | No | Games list | |
| Unreal Engine 2.5 | Epic Games | No | Games list | |
| Unreal Engine 3 | Epic Games | No | Games list | |
| Unreal Engine 4 | Epic Games | No | Games list | |
| Unreal Engine 5 | Epic Games | Yes | Games list | |
| Unreal Engine 6 | Epic Games | Upcoming | ||
| Wolfenstein 3D engine | id Software | No | ||
| XNA | Microsoft | No |
Middleware Engines
| Name | Developer(s) | Notes |
|---|---|---|
| Acroarts | Sega / CRI Middleware | |
| Bink Video | RAD Game Tools | |
| CRIWARE | CRI Middleware | |
| FMOD | Firelight Technologies | |
| Granny 3D | RAD Game Tools | |
| Havok | Havok | |
| NintendoWare | Nintendo, HAL Laboratory | |
| NintendoWare Bezel Engine | Nintendo | |
| Scaleform GFx | Scaleform | |
| Simplygon | Simplygon Studios | |
| Smacker | RAD Game Tools | |
| Sysdolphin | HAL Laboratory | |
| Wwise | Audiokinetic | Acronym for Wave Works Interactive Sound Engine |
In-house Engines
In-house game engines are proprietary game engines, usually made for a developer's own projects. These engines are generally not available for the public to be used. While some of these engines can be, and sometimes have been, licensed to other developers, they usually aren't.
| Name | Developer(s) | Games | Notes |
|---|---|---|---|
| 4A Engine | 4A Games | ||
| A.L.I.V.E. | Oddworld Inhabitants | ||
| A2M | Artificial Mind & Movement | ||
| ActionLibrary | Nintendo | Games list | Unofficial name |
| AEGIS | Gravity | ||
| AGI | Sierra On-Line | ||
| Angel Game Engine | Angel Studios | ||
| Angel Real Time Simulation | Angel Studios | ||
| Animotion | Shiny Entertainment | ||
| APETEC Engine | Atomic Planet Entertainment | ||
| Apocalypse | Neversoft | ||
| Asura | Rebellion Developments | ||
| Atlas | Knowledge Adventure | ||
| Atrophy | Gaijin Games | ||
| Aurora | BioWare | ||
| Autodesk Stingray | Autodesk | ||
| BANG! | Ensemble Studios | ||
| Beelzebub | Stainless Games | ||
| Behaviour | Behaviour Interactive | ||
| Bitsquid | Autodesk | ||
| BlitzTech | Blitz Games | ||
| Bluepoint Engine | Bluepoint Games | ||
| Buddha | Double Fine Productions | ||
| Carbon Engine | Limited Run Games | ||
| Cathode | Creative Assembly | ||
| Cobra | Frontier Developments | ||
| Creation Engine | Bethesda Game Studios | ||
| Creation Engine 2 | Bethesda Game Studios | ||
| Crystal Engine | Crystal Dynamics | Also called Gex 3D and Foundation | |
| Crystal Tools | Square Enix | ||
| CTG | Volition | ||
| Dagor Engine | Gaijin Entertainment | ||
| Dawn Engine | Eidos Interactive | ||
| Decima | Guerrilla Games | ||
| Diesel | GRIN | ||
| Diesel Power | Appaloosa Interactive, AndNow | ||
| Disrupt | Ubisoft Montreal | ||
| Dragon Engine | Ryu Ga Gotoku Studio | ||
| DreamFactory | CyberFlix | ||
| Dunia | Ubisoft Montreal | ||
| EAGL | EA Canada | ||
| Eclipse | Arktos Entertainment | Not to be confused with BioWare's game engine of the same name nor with Digital Eclipse's Eclipse Engine | |
| Eclipse | BioWare | Not to be confused with Arktos Entertainment's game engine of the same name nor with Digital Eclipse's Eclipse Engine | |
| Eclipse Engine | Digital Eclipse | Games list | Not to be confused with Arktos Entertainment's or BioWare's game engines |
| EGO | Codemasters | ||
| EngineBlack | StudioBlack | ||
| EngineX | Eurocom Entertainment Software | ||
| EvilEngine | Heavy Iron Studios | ||
| Falcom Development Kit | Nihon Falcom | ||
| Firebird Engine | Monolith Productions | ||
| ForzaTech | Turn 10 Studios | ||
| Fox Engine | Kojima Productions | ||
| Frostbite | DICE | ||
| Fusion Engine | Hangar 13 | ||
| GbaEngine | Ubi Soft Montreal | ||
| GbcEngine | Ubi Soft | ||
| Genie | Ensemble Studios | ||
| Geo-Mod | Volition | ||
| Geo-Mod 2.0 | Volition | ||
| GFD | Atlus | ||
| GIANTS Engine 1 | GIANTS Software | ||
| GIANTS Engine 3 | GIANTS Software | ||
| GIANTS Engine 4 | GIANTS Software | ||
| GIANTS Engine 5 | GIANTS Software | ||
| GIANTS Engine 6 | GIANTS Software | ||
| GIANTS Engine 7 | GIANTS Software | ||
| GIANTS Engine 8 | GIANTS Software | ||
| GIANTS Engine 9 | GIANTS Software | ||
| GIANTS Engine 10 | GIANTS Software | ||
| Glacier | IO Interactive | ||
| Glaiel Game Engine | Tyler Glaiel | ||
| GODS | Data Design Interactive | ||
| Goliath Engine | Beenox | ||
| GoodEngine | Heavy Iron Studios | ||
| GrimE | LucasArts | ||
| Halo Engine | Bungie | ||
| Hedgehog Engine | Sonic Team | ||
| Hedgehog Engine 2 | Sonic Team | ||
| HeroEngine | Simutronics | ||
| Holistic | Keen Games | ||
| id Tech 5 | id Software | ||
| id Tech 6 | id Software | ||
| id Tech 7 | id Software | ||
| id Tech 8 | id Software | ||
| Illusion Engine | 2K Czech | ||
| Infernal Engine | Terminal Reality | ||
| Infinity | BioWare | ||
| Insomniac Engine | Insomniac Games | ||
| IW Engine | Infinity Ward | ||
| Jade | Ubisoft | ||
| Jedi | LucasArts | ||
| Jet Engine | Gameloft Barcelona | ||
| JSystem | Nintendo | Games list | Unofficial name |
| Kaleido ADV Workshop | M2 | ||
| Katana Engine | Koei Tecmo | ||
| Kex Engine | Nightdive Studios | ||
| Kinetica | Santa Monica Studio | ||
| Kt Engine | Kylotonn | ||
| Luminous Engine | Luminous Productions | ||
| LunchPack | Nintendo | Games list | Unofficial name |
| LunchPack 2 | Nintendo | Games list | Unofficial name |
| Lux Engine | Luxoflux | ||
| LyN | Ubisoft | ||
| Mercury Engine | MercurySteam | ||
| Merkury | Krome Studios | ||
| ModuleSystem | Nintendo | Games list | Unofficial name |
| Mohawk | Brøderbund | ||
| Mortar | Halfbrick Studios | ||
| Motor | MachineGames | Indiana Jones and the Great Circle | Custom fork of id Tech 7 |
| MT Framework | Capcom | ||
| Naughty Dog Game Engine | Naughty Dog | ||
| Neversoft Engine | Neversoft | ||
| Nintendo Web Framework | Nintendo | ||
| NintendoWare Bezel Engine | Nintendo | Games list | |
| Nu2 | Traveller's Tales | ||
| Objectnaut | 5th Cell | ||
| Octane | Firebrand Games | ||
| Octane | Avalanche Software | ||
| Odyssey | BioWare | ||
| Onyx | Obsidian Entertainment | ||
| Onyx | Ubisoft | ||
| OpenSpace | Ubi Pictures | ||
| Panda3D | Disney's Virtual Reality Studio | ||
| Panoramic | Insomniac Games | ||
| Phoenix | Ensemble Studios | ||
| Phoenix | Micro Forté | ||
| Phoenix3D | 4X Technologies | ||
| Phoenix Engine | Relic Entertainment | ||
| Phoenix VR | 4X Technologies | ||
| PhyreEngine | Sony Computer Entertainment | ||
| Platinum Engine | PlatinumGames | ||
| Playground SDK | PlayFirst | ||
| PopCap Games Framework | PopCap Games | ||
| Prism3D | SCS Software | ||
| Pure3D | Radical Entertainment | ||
| Quantum3 | High Voltage Software | ||
| RAGE | Rockstar San Diego | ||
| RapidFire | Empty Clip Studios | ||
| RE Engine | Capcom | ||
| REDengine | CD Projekt Red | ||
| Retro Engine | Christian Whitehead / Evening Star | ||
| Rockstar Leeds 3D Engine | Rockstar Leeds | ||
| Ronin | LucasArts | ||
| RuneTek | Jagex | ||
| Saber3D Engine | Saber Interactive | ||
| SCI | Sierra On-Line | ||
| SCUMM | LucasArts | ||
| Sega NN Graphics Library | Sega | ||
| Sith | LucasArts | ||
| Slayer | The Collective | ||
| Slipspace Engine | 343 Industries | ||
| Snowdrop | Massive Entertainment / Ubisoft | Also known as Ubisoft Snowdrop | |
| SOL-AVES | Bandai Namco Games | ||
| Source 2 | Valve | ||
| SoX | Sega | ||
| SPACKLE | Sucker Punch Productions | ||
| Speed | EA Canada | ||
| Sprint Engine | Presto Studios | ||
| Sumo Engine | Sumo Digital | ||
| Sunshine Engine | Sumo Digital | ||
| Sysdolphin | HAL Laboratory | ||
| Telltale Tool | Telltale Games | ||
| TheEngine | SkyFallen Entertainment | ||
| Tiger Engine | Bungie | ||
| Titanium | Radical Entertainment | ||
| Tommunism Engine | Team Meat | ||
| Treyarch NGL | Treyarch | ||
| TOSHI | Blue Tongue Entertainment | ||
| UbiArt Framework | Ubisoft Montpellier | ||
| Ubisoft Anvil | Ubisoft Montreal | Formerly known as Scimitar, Anvil, AnvilNext, and AnvilNext 2.0 | |
| Untitled Spike Chunsoft game engine | Spike Chunsoft | Unofficial name | |
| Vicarious Visions Alchemy | Intrinsic Graphics / Vicarious Visions | Originally known as Intrinsic Alchemy before Intrinsic Graphics was acquired by Vicarious Visions | |
| Vicious Engine | Vicious Cycle Software | ||
| Viper | Velan Studios | ||
| WF Engine | WayForward Technologies | ||
| X3D | 4X Technologies | ||
| Xerus Engine | |||
| Zouna | Asobo Studio |