Difference between revisions of "Game engines"

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(→‎In-house Engines)
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Public engines are game engines that are availably licensed for third-party developers.
 
Public engines are game engines that are availably licensed for third-party developers.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
!Name
+
! Name !! Developer !! Active !! Games !! Notes
−
!Developer
 
−
!Active
 
−
!Games
 
−
!Notes
 
 
|-
 
|-
−
|[[Adobe AIR]]
+
| [[Adobe AIR]] || Adobe || Yes
−
|Adobe
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Adobe Director]]
+
| [[Adobe Director]] || Macromedia/Adobe || No
−
|Macromedia/Adobe
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Adobe Flash]]
+
| [[Adobe Flash]] || Macromedia/Adobe || No
−
|Marcromedia/Adobe
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Adventure Game Studio]]
+
| [[Adventure Game Studio]] || Chris Jones || Yes
−
|Chris Jones
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Blazing Renderer]]
+
| [[Blazing Renderer]] || Argonaut Games || No || [[Blazing_Renderer#List_of_games_using_Blazing_Renderer|Games list]] || Also known as BRender
−
|Argonaut Games
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Box2D]]
+
| [[Box2D]] || Erin Catto || Yes
−
|Erin Catto
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Build]]
+
| [[Build]] || Ken Silverman || No
−
|Ken Silverman
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Build 2]]
+
| [[Build 2]] || Ken Silverman || No
−
|Ken Silverman
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Cocos2d]]
+
| [[Cocos2d]] || Ricardo Quesada and Lucio Torre || ?
−
|Ricardo Quesada and Lucio Torre
 
−
|?
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Construct 2]]
+
| [[Construct 2]] || Scirra || No
−
|Scirra
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Construct 3]]
+
| [[Construct 3]] || Scirra || Yes
−
|Scirra
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Construct Classic]]
+
| [[Construct Classic]] || Scirra || No
−
|Scirra
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[CryEngine]]
+
| [[CryEngine]] || Crytek || No
−
|Crytek
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[CryEngine 2]]
+
| [[CryEngine 2]] || Crytek || No
−
|Crytek
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[CryEngine 3]]
+
| [[CryEngine 3]] || Crytek || No
−
|Crytek
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[CryEngine 4]]
+
| [[CryEngine 4]] || Crytek || ?
−
|Crytek
 
−
|?
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[CryEngine|CryEngine V]]
+
| [[CryEngine|CryEngine V]] || Crytek || Yes
−
|Crytek
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[id Tech 1|Doom engine / id Tech 1]]
+
| [[id Tech 1|Doom engine / id Tech 1]] || id Software || No
−
|id Software
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[FNA]]
+
| [[FNA]] || Ethan Lee || Yes
−
|Ethan Lee
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Gamebryo]]
+
| [[Gamebryo]] || Gamebase || No || ||Formerly known as NetImmerse
−
|Gamebase
 
−
|No
 
−
|
 
−
|Formerly NetImmerse
 
 
|-
 
|-
−
|[[GameMaker]]
+
| [[GameMaker]] || YoYo Games || Yes || [[GameMaker#Lists_of_games_that_run_on_GameMaker|Games list]] || Formerly known as Animo, Game Maker, GameMaker Studio, and GameMaker Studio 2
−
|YoYo Games
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GB Studio]]
+
| [[GB Studio]] || Chris Maltby || Yes
−
|Chris Maltby
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Godot]]
+
| [[Godot]] || Juan Linietsky & Ariel Manzur || Yes
−
|Juan Linietsky & Ariel Manzur
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GoldSrc]]
+
| [[GoldSrc]] || Valve || No
−
|Valve
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Havok Vision Game Engine]]
+
| [[Havok Vision Game Engine]] || Trinigy / Havok || No || || Known as Vision Engine before acquired by Havok
−
|Trinigy / Havok
 
−
|No
 
−
|
 
−
|Known as Vision Engine before acquired by Havok
 
 
|-
 
|-
−
|[[id Tech 2]]
+
| [[id Tech 2]] || id Software || No
−
|id Software
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[id Tech 3]]
+
| [[id Tech 3]] || id Software || No
−
|id Software
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[id Tech 4]]
+
| [[id Tech 4]] || id Software || No
−
|id Software
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Irrlicht Engine]]
+
| [[Irrlicht Engine]] || Nikolaus Gebhardt et al. || Yes
−
|Nikolaus Gebhardt et al.
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[LithTech]]
+
| [[LithTech]] || Monolith Productions || No
−
|Monolith Productions
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[LithTech Jupiter]]
+
| [[LithTech Jupiter]] || Monolith Productions || No
−
|Monolith Productions
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[LithTech Jupiter EX]]
+
| [[LithTech Jupiter EX]] || Monolith Productions || No
−
|Monolith Productions
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[MonoGame]]
+
| [[MonoGame]] || MonoGame Foundation || Yes
−
|MonoGame Foundation
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Open 3D Engine]]
+
| [[Open 3D Engine]] || Open 3D Foundation || Yes
−
|Open 3D Foundation
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Q]]
+
| [[Q]] || Qube Software || No
−
|Qube Software
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Quake engine]]
+
| [[Quake engine]] || id Software || No
−
|id Software
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[RenderWare]]
+
| [[RenderWare]] || Criterion Software || No
−
|Criterion Software
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[RPG Maker]]
+
| [[RPG Maker]] || Degica || Yes
−
|Degica
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Serious Engine]]
+
| [[Serious Engine]] || Croteam || No
−
|Croteam
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Source]]
+
| [[Source]] || Valve || No || [[Source#List_of_games_that_run_on_Source|Games list]]
−
|Valve
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Torque 2D]]
+
| [[Torque 2D]] || GarageGames || Yes
−
|GarageGames
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Torque 3D]]
+
| [[Torque 3D]] || GarageGames || Yes
−
|GarageGames
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Torque Game Engine]]
+
| [[Torque Game Engine]] || GarageGames || No
−
|GarageGames
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Torque Game Engine Advanced]]
+
| [[Torque Game Engine Advanced]] || GarageGames || No
−
|GarageGames
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Torque X]]
+
| [[Torque X]] || GarageGames || No
−
|GarageGames
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Unity]]
+
| [[Unity]] || Unity Technologies || Yes || [[Unity#Lists_of_games_that_run_on_Unity|Games list]]
−
|Unity Technologies
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Unreal Engine 1]]
+
| [[Unreal Engine 1]] || Epic Games || No || [[Unreal_Engine#List_of_games_using_Unreal_Engine|Games list]]
−
|Epic Games
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Unreal Engine 2]]
+
| [[Unreal Engine 2]] || Epic Games || No || [[Unreal_Engine#List_of_games_using_Unreal_Engine|Games list]]
−
|Epic Games
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Unreal Engine 2.5]]
+
| [[Unreal Engine 2.5]] || Epic Games || No || [[Unreal_Engine#List_of_games_using_Unreal_Engine|Games list]]
−
|Epic Games
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Unreal Engine 3]]
+
| [[Unreal Engine 3]] || Epic Games || No || [[Unreal_Engine#List_of_games_using_Unreal_Engine|Games list]]
−
|Epic Games
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Unreal Engine 4]]
+
| [[Unreal Engine 4]] || Epic Games || No || [[Unreal_Engine#List_of_games_using_Unreal_Engine|Games list]]
−
|Epic Games
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Unreal Engine 5]]
+
| [[Unreal Engine 5]] || Epic Games || Yes || [[Unreal_Engine#List_of_games_using_Unreal_Engine|Games list]]
−
|Epic Games
 
−
|Yes
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Unreal Engine 6]]
+
| [[Unreal Engine 6]] || Epic Games || Upcoming
−
|Epic Games
 
−
|Upcoming
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Wolfenstein 3D engine]]
+
| [[Wolfenstein 3D engine]] || id Software || No
−
|id Software
 
−
|No
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[XNA]]
+
| [[XNA]] || Microsoft || No
−
|Microsoft
 
−
|No
 
−
|
 
−
|
 
 
|}
 
|}
  
 
==Middleware Engines==
 
==Middleware Engines==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
!Name
+
!Name !! Developer !! Notes
−
!Developer
 
 
|-
 
|-
−
|[[Bink Video]]
+
| [[Acroarts]] || Sega / CRI Middleware
−
|RAD Game Tools
 
 
|-
 
|-
−
|[[Granny 3D]]
+
| [[Bink Video]] || RAD Game Tools
−
|RAD Game Tools
 
 
|-
 
|-
−
|[[Havok]]
+
| [[CRIWARE]] || CRI Middleware
−
|Havok
 
 
|-
 
|-
−
|[[Simplygon]]
+
| [[FMOD]] || Firelight Technologies
−
|Simplygon Studios
 
 
|-
 
|-
−
|[[Smacker]]
+
| [[Granny 3D]] || RAD Game Tools
−
|RAD Game Tools
+
|-
 +
| [[Havok]] || Havok
 +
|-
 +
| [[Simplygon]] || Simplygon Studios
 +
|-
 +
| [[Smacker]] || RAD Game Tools
 +
|-
 +
|[[Sysdolphin]] || HAL Laboratory
 +
|-
 +
| [[Wwise]] || Audiokinetic || Acronym for Wave Works Interactive Sound Engine
 
|}
 
|}
  
 
==In-house Engines==
 
==In-house Engines==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
!Name
+
! Name !! Developer !! Games !! Notes
−
!Developer
+
|-
−
!Games
+
| [[A.L.I.V.E.]] || Oddworld Inhabitants
−
!Notes
+
|-
 +
| [[ActionLibrary]] || Nintendo || || Unofficial name
 
|-
 
|-
−
|[[A.L.I.V.E.]]
+
| [[Amazon Lumberyard]] || Amazon Game Studios
−
|Oddworld Inhabitants
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[ActionLibrary]]
+
| [[Anvil]] || Ubisoft Montreal
−
|Nintendo
 
−
|
 
−
|Unofficial name
 
 
|-
 
|-
−
|[[Amazon Lumberyard]]
+
| [[AnvilNext]] || Ubisoft Montreal
−
|Amazon Game Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Anvil]]
+
| [[Apocalypse]] || Neversoft
−
|Ubisoft Montreal
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[AnvilNext]]
+
| [[Asura]] || Rebellion Developments
−
|Ubisoft Montreal
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Apocalypse]]
+
| [[Atlas]] || Knowledge Adventure
−
|Neversoft
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Asura]]
+
| [[Aurora Engine]] || BioWare
−
|Rebellion Developments
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Atlas]]
+
| [[Autodesk Stingray]] || Autodesk
−
|Knowledge Adventure
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Aurora Engine]]
+
| [[BANG!]] || Ensemble Studios
−
|BioWare
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Autodesk Stingray]]
+
| [[Buddha]] || Double Fine Productions
−
|Autodesk
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[BANG!]]
+
| [[Carbon Engine]] || Limited Run Games
−
|Ensemble Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Buddha]]
+
| [[Creation Engine]] || Bethesda Game Studios
−
|Double Fine Productions
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Carbon Engine]]
+
| [[Creation Engine 2]] || Bethesda Game Studios
−
|Limited Run Games
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Creation Engine]]
+
| [[Cobra]] || Frontier Developments
−
|Bethesda Game Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Creation Engine 2]]
+
| [[Crystal Engine]] || Crystal Dynamics || || Also called Gex 3D and Foundation
−
|Bethesda Game Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Cobra]]
+
| [[Crystal Tools]] || Square Enix
−
|Frontier Developments
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Crystal Engine]]
+
| [[CTG]] || Volition
−
|Crystal Dynamics
 
−
|
 
−
|Also called Gex 3D and Foundation
 
 
|-
 
|-
−
|[[Crystal Tools]]
+
| [[Dagor Engine]] || Gaijin Entertainment
−
|Square Enix
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[CTG]]
+
| [[Dawn Engine]] || Eidos Interactive
−
|Volition
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Dagor Engine]]
+
| [[Decima]] || Guerrilla Games
−
|Gaijin Entertainment
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Dawn Engine]]
+
| [[Disrupt]] || Ubisoft Montreal
−
|Eidos Interactive
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Decima]]
+
| [[Dragon Engine]] || Ryu Ga Gotoku Studio
−
|Guerrilla Games
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Disrupt]]
+
| [[DreamFactory]] || CyberFlix
−
|Ubisoft Montreal
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Dragon Engine]]
+
| [[Dunia]] || Ubisoft Montreal
−
|Ryu Ga Gotoku Studio
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[DreamFactory]]
+
| [[EAGL]] || EA Canada
−
|CyberFlix
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Dunia]]
+
| [[Eclipse (Arktos)|Eclipse]] || Arktos Entertainment || || Nott to be confused with BioWare's game engine of the same name nor with Digital Eclipse's Eclipse Engine
−
|Ubisoft Montreal
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[EAGL]]
+
| [[Eclipse (BioWare)|Eclipse]] || BioWare || || Not to be confused with Arktos Entertainment's game engine of the same name nor with Digital Eclipse's Eclipse Engine
−
|EA Canada
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Eclipse (BioWare)|Eclipse]]
+
| [[Eclipse Engine]] || Digital Eclipse || || Not to be confused with Arktos Entertainment's or BioWare's game engines
−
|BioWare
 
−
|
 
−
|Not to be confused with Digital Eclipse's game engine of the same name
 
 
|-
 
|-
−
|[[Eclipse Engine (Digital Eclipse)|Eclipse Engine]]
+
| [[EGO]] || Codemasters
−
|Digital Eclipse
 
−
|
 
−
|Not to be confused with BioWare's game engine of the same name
 
 
|-
 
|-
−
|[[EGO]]
+
| [[EngineBlack]] || StudioBlack
−
|Codemasters
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[EngineBlack]]
+
| [[EngineX]] || Eurocom Entertainment Software
−
|StudioBlack
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[EngineX]]
+
| [[EvilEngine]] || Heavy Iron Studios
−
|Eurocom Entertainment Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[EvilEngine]]
+
| [[Firebird Engine]] || Monolith Productions
−
|Heavy Iron Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Firebird Engine]]
+
| [[Fox Engine]] || Kojima Productions
−
|Monolith Productions
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Fox Engine]]
+
| [[Frostbite]] || DICE
−
|Kojima Productions
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Frostbite]]
+
| [[GbaEngine]] || Ubi Soft Montreal
−
|DICE
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GbaEngine]]
+
| [[Genie]] || Ensemble Studios
−
|Ubi Soft Montreal
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Genie]]
+
| [[Geo-Mod]] || Volition
−
|Ensemble Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Geo-Mod]]
+
| [[Geo-Mod 2.0]] || Volition
−
|Volition
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Geo-Mod 2.0]]
+
| [[GFD]] || Atlus
−
|Volition
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GFD]]
+
| [[GIANTS Engine 1]] || GIANTS Software
−
|Atlus
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GIANTS Engine 1]]
+
| [[GIANTS Engine 3]] || GIANTS Software
−
|GIANTS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GIANTS Engine 3]]
+
| [[GIANTS Engine 4]] || GIANTS Software
−
|GIANTS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GIANTS Engine 4]]
+
| [[GIANTS Engine 5]] || GIANTS Software
−
|GIANTS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GIANTS Engine 5]]
+
| [[GIANTS Engine 6]] || GIANTS Software
−
|GIANTS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GIANTS Engine 6]]
+
| [[GIANTS Engine 7]] || GIANTS Software
−
|GIANTS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GIANTS Engine 7]]
+
| [[GIANTS Engine 8]] || GIANTS Software
−
|GIANTS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GIANTS Engine 8]]
+
| [[GIANTS Engine 9]] || GIANTS Software
−
|GIANTS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GIANTS Engine 9]]
+
| [[GIANTS Engine 10]] || GIANTS Software
−
|GIANTS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GIANTS Engine 10]]
+
| [[Glacier]] || IO Interactive
−
|GIANTS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Glacier]]
+
| [[Goliath Engine]] || Beenox
−
|IO Interactive
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Goliath Engine]]
+
| [[GoodEngine]] || Heavy Iron Studios
−
|Beenox
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GoodEngine]]
+
| [[GrimE]] || LucasArts
−
|Heavy Iron Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[GrimE]]
+
| [[Halo Engine]] || Bungie
−
|LucasArts
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Halo Engine]]
+
| [[Hedgehog Engine]] || Sonic Team
−
|Bungie
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Hedgehog Engine]]
+
| [[Hedgehog Engine 2]] || Sonic Team
−
|Sonic Team
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Hedgehog Engine 2]]
+
| [[Holistic]] || Keen Games
−
|Sonic Team
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Holistic]]
+
| [[id Tech 5]] || id Software
−
|Keen Games
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[id Tech 5]]
+
| [[id Tech 6]] || id Software
−
|id Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[id Tech 6]]
+
| [[id Tech 7]] || id Software
−
|id Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[id Tech 7]]
+
| [[id Tech 8]] || id Software
−
|id Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[id Tech 8]]
+
| [[Infernal Engine]] || Terminal Reality
−
|id Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Infernal Engine]]
+
| [[Infinity]] || BioWare
−
|Terminal Reality
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Infinity]]
+
| [[Insomniac Engine]] || Insomniac Games
−
|BioWare
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Insomniac Engine]]
+
| [[IW Engine]] || Infinity Ward
−
|Insomniac Games
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[IW Engine]]
+
| [[Jade]] || Ubisoft
−
|Infinity Ward
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Jade]]
+
| [[Jedi]] || LucasArts
−
|Ubisoft
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Jedi]]
+
| [[JSystem]] || Nintendo || || Unofficial name
−
|LucasArts
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[JSystem]]
+
| [[Katana Engine]] || Koei Tecmo
−
|Nintendo
 
−
|
 
−
|Unofficial name
 
 
|-
 
|-
−
|[[Katana Engine]]
+
| [[Kex Engine]] || Nightdive Studios
−
|Koei Tecmo
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Kex Engine]]
+
| [[Kinetica]] || Santa Monica Studio
−
|Nightdive Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Kinetica]]
+
| [[Luminous Engine]] || Luminous Productions
−
|Santa Monica Studio
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Luminous Engine]]
+
| [[LunchPack]] || Nintendo || || Unofficial name
−
|Luminous Productions
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[LunchPack]]
+
| [[LunchPack 2]] || Nintendo || || Unofficial name
−
|Nintendo
 
−
|
 
−
|Unofficial name
 
 
|-
 
|-
−
|[[LunchPack 2]]
+
| [[Lux Engine]] || Luxoflux
−
|Nintendo
 
−
|
 
−
|Unofficial name
 
 
|-
 
|-
−
|[[Lux Engine]]
+
| [[LyN]] || Ubisoft
−
|Luxoflux
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[LyN]]
+
| [[Mercury Engine]] || MercurySteam
−
|Ubisoft
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Mercury Engine]]
+
| [[Merkury]] || Krome Studios
−
|MercurySteam
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Merkury]]
+
| [[ModuleSystem]] || Nintendo || || Unofficial name
−
|Krome Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[ModuleSystem]]
+
| [[Mohawk]] || Brøderbund
−
|Nintendo
 
−
|
 
−
|Unofficial name
 
 
|-
 
|-
−
|[[Mohawk]]
+
| [[Mortar]] || Halfbrick Studios
−
|Brøderbund
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Mortar]]
+
| [[Motor]] || MachineGames || [[Indiana Jones and the Great Circle]] || Custom fork of [[id Tech 7]]
−
|Halfbrick Studios
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[MT Framework]]
+
| [[MT Framework]] || Capcom
−
|Capcom
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Naughty Dog Game Engine]]
+
| [[Naughty Dog Game Engine]] || Naughty Dog
−
|Naughty Dog
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Neversoft Engine]]
+
| [[Neversoft Engine]] || Neversoft
−
|Neversoft
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Nintendo Web Framework]]
+
| [[Nintendo Web Framework]] || Nintendo
−
|Nintendo
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[NintendoWare Bezel Engine]]
+
| [[NintendoWare Bezel Engine]] || Nintendo
−
|Nintendo
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Nu2]]
+
| [[Nu2]] || Traveller's Tales
−
|Traveller's Tales
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Objectnaut]]
+
| [[Objectnaut]] || 5th Cell
−
|5th Cell
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Octane]]
+
| [[Octane]] || Firebrand Games
−
|Firebrand Games
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Odyssey]]
+
| [[Odyssey]] || BioWare
−
|BioWare
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Onyx]]
+
| [[Onyx]] || Obsidian Entertainment
−
|Obsidian Entertainment
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[OpenSpace]]
+
| [[OpenSpace]] || Ubi Pictures
−
|Ubi Pictures
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[PhyreEngine]]
+
| [[PhyreEngine]] || Sony Computer Entertainment
−
|Sony Computer Entertainment
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Platinum Engine]]
+
| [[Platinum Engine]] || PlatinumGames
−
|PlatinumGames
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Playground SDK]]
+
| [[Playground SDK]] || PlayFirst
−
|PlayFirst
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[PopCap Games Framework]]
+
| [[PopCap Games Framework]] || PopCap Games
−
|PopCap Games
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Prism3D]]
+
| [[Prism3D]] || SCS Software
−
|SCS Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Pure3D]]
+
| [[Pure3D]] || Radical Entertainment
−
|Radical Entertainment
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Quantum3]]
+
| [[Quantum3]] || High Voltage Software
−
|High Voltage Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[RAGE]]
+
| [[RAGE]] || Rockstar San Diego
−
|Rockstar San Diego
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[RE Engine]]
+
| [[RE Engine]] || Capcom
−
|Capcom
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[REDengine]]
+
| [[REDengine]] || CD Projekt Red
−
|CD Projekt Red
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Retro Engine]]
+
| [[Retro Engine]] || Christian Whitehead / Evening Star
−
|Christian Whitehead / Evening Star
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Ronin]]
+
| [[Ronin]] || LucasArts
−
|LucasArts
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Saber3D Engine]]
+
| [[Saber3D Engine]] || Saber Interactive
−
|Saber Interactive
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Scimitar]]
+
| [[Scimitar]] || Ubisoft Montreal
−
|Ubisoft Montreal
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[SCUMM]]
+
| [[SCUMM]] || LucasArts
−
|LucasArts
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Sega NN Graphics Library]]
+
| [[Sega NN Graphics Library]] || Sega
−
|Sega
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Sith]]
+
| [[Sith]] || LucasArts
−
|LucasArts
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Slayer]]
+
| [[Slayer]] || The Collective
−
|The Collective
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Slipspace Engine]]
+
| [[Slipspace Engine]] || 343 Industries
−
|343 Industries
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Snowdrop]]
+
| [[Snowdrop]] || Massive Entertainment / Ubisoft || || Also known as Ubisoft Snowdrop
−
|Massive Entertainment / Ubisoft
 
−
|
 
−
|Also known as Ubisoft Snowdrop
 
 
|-
 
|-
−
|[[SOL-AVES]]
+
| [[SOL-AVES]] || Bandai-Namco
−
|Bandai-Namco
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Source 2]]
+
| [[Source 2]] || Valve
−
|Valve
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[SoX]]
+
| [[SoX]] || Sega
−
|Sega
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[SPACKLE]]
+
| [[SPACKLE]] || Sucker Punch Productions
−
|Sucker Punch Productions
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Sysdolphin]]
+
| [[Sysdolphin]] || HAL Laboratory
−
|HAL Laboratory
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Telltale Tool]]
+
| [[Telltale Tool]] || Telltale Games
−
|Telltale Games
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Tiger Engine]]
+
| [[Tiger Engine]] || Bungie
−
|Bungie
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Titanium]]
+
| [[Titanium]] || Radical Entertainment
−
|Radical Entertainment
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Tommunism Engine]]
+
| [[Tommunism Engine]] || Team Meat
−
|Team Meat
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Treyarch NGL]]
+
| [[Treyarch NGL]] || Treyarch
−
|Treyarch
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[TOSHI]]
+
| [[TOSHI]] || Blue Tongue Entertainment
−
|Blue Tongue Entertainment
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[UbiArt Framework]]
+
| [[UbiArt Framework]] || Ubisoft Montpellier
−
|Ubisoft Montpellier
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Ubisoft Anvil]]
+
| [[Ubisoft Anvil]] || Ubisoft Montreal
−
|Ubisoft Montreal
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Untitled Spike Chunsoft game engine]]
+
| [[Untitled Spike Chunsoft game engine]] || Spike Chunsoft || || Unofficial name
−
|Spike Chunsoft
 
−
|
 
−
|Unofficial name
 
 
|-
 
|-
−
|[[Vicarious Visions Alchemy]]
+
| [[Vicarious Visions Alchemy]] || Intrinsic Graphics / Vicarious Visions || ||Originally known as Intrinsic Alchemy before Intrinsic Graphics was acquired by Vicarious Visions
−
|Intrinsic Graphics / Vicarious Visions
 
−
|
 
−
|Originally known as Intrinsic Alchemy before Intrinsic Graphics was acquired by Vicarious Visions
 
 
|-
 
|-
−
|[[Vicious Engine]]
+
| [[Vicious Engine]] || Vicious Cycle Software
−
|Vicious Cycle Software
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[WF Engine]]
+
| [[WF Engine]] || WayForward Technologies
−
|WayForward Technologies
 
−
|
 
−
|
 
 
|-
 
|-
−
|[[Zouna]]
+
| [[Zouna]] || Asobo Studio
−
|Asobo Studio
 
−
|
 
−
|
 
 
|}
 
|}
 
{{Game Engines}}
 
{{Game Engines}}

Revision as of 19:29, 28 September 2026

A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.

In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or, in the case of an in-house engine, may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games, which can be useful when it comes to ripping and modding.

Public Engines

Public engines are game engines that are availably licensed for third-party developers.

Name Developer Active Games Notes
Adobe AIR Adobe Yes
Adobe Director Macromedia/Adobe No
Adobe Flash Macromedia/Adobe No
Adventure Game Studio Chris Jones Yes
Blazing Renderer Argonaut Games No Games list Also known as BRender
Box2D Erin Catto Yes
Build Ken Silverman No
Build 2 Ken Silverman No
Cocos2d Ricardo Quesada and Lucio Torre ?
Construct 2 Scirra No
Construct 3 Scirra Yes
Construct Classic Scirra No
CryEngine Crytek No
CryEngine 2 Crytek No
CryEngine 3 Crytek No
CryEngine 4 Crytek ?
CryEngine V Crytek Yes
Doom engine / id Tech 1 id Software No
FNA Ethan Lee Yes
Gamebryo Gamebase No Formerly known as NetImmerse
GameMaker YoYo Games Yes Games list Formerly known as Animo, Game Maker, GameMaker Studio, and GameMaker Studio 2
GB Studio Chris Maltby Yes
Godot Juan Linietsky & Ariel Manzur Yes
GoldSrc Valve No
Havok Vision Game Engine Trinigy / Havok No Known as Vision Engine before acquired by Havok
id Tech 2 id Software No
id Tech 3 id Software No
id Tech 4 id Software No
Irrlicht Engine Nikolaus Gebhardt et al. Yes
LithTech Monolith Productions No
LithTech Jupiter Monolith Productions No
LithTech Jupiter EX Monolith Productions No
MonoGame MonoGame Foundation Yes
Open 3D Engine Open 3D Foundation Yes
Q Qube Software No
Quake engine id Software No
RenderWare Criterion Software No
RPG Maker Degica Yes
Serious Engine Croteam No
Source Valve No Games list
Torque 2D GarageGames Yes
Torque 3D GarageGames Yes
Torque Game Engine GarageGames No
Torque Game Engine Advanced GarageGames No
Torque X GarageGames No
Unity Unity Technologies Yes Games list
Unreal Engine 1 Epic Games No Games list
Unreal Engine 2 Epic Games No Games list
Unreal Engine 2.5 Epic Games No Games list
Unreal Engine 3 Epic Games No Games list
Unreal Engine 4 Epic Games No Games list
Unreal Engine 5 Epic Games Yes Games list
Unreal Engine 6 Epic Games Upcoming
Wolfenstein 3D engine id Software No
XNA Microsoft No

Middleware Engines

Name Developer Notes
Acroarts Sega / CRI Middleware
Bink Video RAD Game Tools
CRIWARE CRI Middleware
FMOD Firelight Technologies
Granny 3D RAD Game Tools
Havok Havok
Simplygon Simplygon Studios
Smacker RAD Game Tools
Sysdolphin HAL Laboratory
Wwise Audiokinetic Acronym for Wave Works Interactive Sound Engine

In-house Engines

Name Developer Games Notes
A.L.I.V.E. Oddworld Inhabitants
ActionLibrary Nintendo Unofficial name
Amazon Lumberyard Amazon Game Studios
Anvil Ubisoft Montreal
AnvilNext Ubisoft Montreal
Apocalypse Neversoft
Asura Rebellion Developments
Atlas Knowledge Adventure
Aurora Engine BioWare
Autodesk Stingray Autodesk
BANG! Ensemble Studios
Buddha Double Fine Productions
Carbon Engine Limited Run Games
Creation Engine Bethesda Game Studios
Creation Engine 2 Bethesda Game Studios
Cobra Frontier Developments
Crystal Engine Crystal Dynamics Also called Gex 3D and Foundation
Crystal Tools Square Enix
CTG Volition
Dagor Engine Gaijin Entertainment
Dawn Engine Eidos Interactive
Decima Guerrilla Games
Disrupt Ubisoft Montreal
Dragon Engine Ryu Ga Gotoku Studio
DreamFactory CyberFlix
Dunia Ubisoft Montreal
EAGL EA Canada
Eclipse Arktos Entertainment Nott to be confused with BioWare's game engine of the same name nor with Digital Eclipse's Eclipse Engine
Eclipse BioWare Not to be confused with Arktos Entertainment's game engine of the same name nor with Digital Eclipse's Eclipse Engine
Eclipse Engine Digital Eclipse Not to be confused with Arktos Entertainment's or BioWare's game engines
EGO Codemasters
EngineBlack StudioBlack
EngineX Eurocom Entertainment Software
EvilEngine Heavy Iron Studios
Firebird Engine Monolith Productions
Fox Engine Kojima Productions
Frostbite DICE
GbaEngine Ubi Soft Montreal
Genie Ensemble Studios
Geo-Mod Volition
Geo-Mod 2.0 Volition
GFD Atlus
GIANTS Engine 1 GIANTS Software
GIANTS Engine 3 GIANTS Software
GIANTS Engine 4 GIANTS Software
GIANTS Engine 5 GIANTS Software
GIANTS Engine 6 GIANTS Software
GIANTS Engine 7 GIANTS Software
GIANTS Engine 8 GIANTS Software
GIANTS Engine 9 GIANTS Software
GIANTS Engine 10 GIANTS Software
Glacier IO Interactive
Goliath Engine Beenox
GoodEngine Heavy Iron Studios
GrimE LucasArts
Halo Engine Bungie
Hedgehog Engine Sonic Team
Hedgehog Engine 2 Sonic Team
Holistic Keen Games
id Tech 5 id Software
id Tech 6 id Software
id Tech 7 id Software
id Tech 8 id Software
Infernal Engine Terminal Reality
Infinity BioWare
Insomniac Engine Insomniac Games
IW Engine Infinity Ward
Jade Ubisoft
Jedi LucasArts
JSystem Nintendo Unofficial name
Katana Engine Koei Tecmo
Kex Engine Nightdive Studios
Kinetica Santa Monica Studio
Luminous Engine Luminous Productions
LunchPack Nintendo Unofficial name
LunchPack 2 Nintendo Unofficial name
Lux Engine Luxoflux
LyN Ubisoft
Mercury Engine MercurySteam
Merkury Krome Studios
ModuleSystem Nintendo Unofficial name
Mohawk Brøderbund
Mortar Halfbrick Studios
Motor MachineGames Indiana Jones and the Great Circle Custom fork of id Tech 7
MT Framework Capcom
Naughty Dog Game Engine Naughty Dog
Neversoft Engine Neversoft
Nintendo Web Framework Nintendo
NintendoWare Bezel Engine Nintendo
Nu2 Traveller's Tales
Objectnaut 5th Cell
Octane Firebrand Games
Odyssey BioWare
Onyx Obsidian Entertainment
OpenSpace Ubi Pictures
PhyreEngine Sony Computer Entertainment
Platinum Engine PlatinumGames
Playground SDK PlayFirst
PopCap Games Framework PopCap Games
Prism3D SCS Software
Pure3D Radical Entertainment
Quantum3 High Voltage Software
RAGE Rockstar San Diego
RE Engine Capcom
REDengine CD Projekt Red
Retro Engine Christian Whitehead / Evening Star
Ronin LucasArts
Saber3D Engine Saber Interactive
Scimitar Ubisoft Montreal
SCUMM LucasArts
Sega NN Graphics Library Sega
Sith LucasArts
Slayer The Collective
Slipspace Engine 343 Industries
Snowdrop Massive Entertainment / Ubisoft Also known as Ubisoft Snowdrop
SOL-AVES Bandai-Namco
Source 2 Valve
SoX Sega
SPACKLE Sucker Punch Productions
Sysdolphin HAL Laboratory
Telltale Tool Telltale Games
Tiger Engine Bungie
Titanium Radical Entertainment
Tommunism Engine Team Meat
Treyarch NGL Treyarch
TOSHI Blue Tongue Entertainment
UbiArt Framework Ubisoft Montpellier
Ubisoft Anvil Ubisoft Montreal
Untitled Spike Chunsoft game engine Spike Chunsoft Unofficial name
Vicarious Visions Alchemy Intrinsic Graphics / Vicarious Visions Originally known as Intrinsic Alchemy before Intrinsic Graphics was acquired by Vicarious Visions
Vicious Engine Vicious Cycle Software
WF Engine WayForward Technologies
Zouna Asobo Studio