Difference between revisions of "Adobe Director"

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[[File:AdobeDirectorIcon.png|right|128px]]
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'''Adobe Director''' (also known as '''Adobe Shockwave''' and formerly known as '''Macromedia Director''', '''MacroMind Director''', and '''MacroMind VideoWorks''') is a [[Game engines|game engine]] originally made by Macromedia that was used in old [[PC]] and browser games.
 
'''Adobe Director''' (also known as '''Adobe Shockwave''' and formerly known as '''Macromedia Director''', '''MacroMind Director''', and '''MacroMind VideoWorks''') is a [[Game engines|game engine]] originally made by Macromedia that was used in old [[PC]] and browser games.
  
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* '''X16''' - 16-bit Xtra.
 
* '''X16''' - 16-bit Xtra.
 
* '''W3D''' - Model.
 
* '''W3D''' - Model.
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* '''SWA''' - Shockwave Audio.
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==Tutorials==
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* '''[https://vinizinho.net/projects/shockwave-rip How to rip assets from Shockwave games]'''
  
 
==Emulators==
 
==Emulators==
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==Ripping Tools==
 
==Ripping Tools==
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* '''[https://github.com/n0samu/DirectorCastRipper DirectorCastRipper]''' - Extracts assets found in side the files to PNG and WAV. Graphics don't have transparency.
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* '''[https://github.com/n0samu/DirectorCastRipper DirectorCastRipper]''' - Extracts assets found in side the files. Graphics don't export with transparency.
 
* '''[https://github.com/tomysshadow/Shockwave-3D-World-Converter Shockwave 3D World Converter]''' - Converts the W3D model files to OBJ. The models may have some of its vertexs out-of-place but that's uncommon.
 
* '''[https://github.com/tomysshadow/Shockwave-3D-World-Converter Shockwave 3D World Converter]''' - Converts the W3D model files to OBJ. The models may have some of its vertexs out-of-place but that's uncommon.
  
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* List of PC games using it by [https://www.mobygames.com/group/14014/game-engine-director/ MobyGames].
 
* List of PC games using it by [https://www.mobygames.com/group/14014/game-engine-director/ MobyGames].
 
* List of PC games using it by [https://wiki.scummvm.org/index.php?title=Director/Games SCUMMVM].
 
* List of PC games using it by [https://wiki.scummvm.org/index.php?title=Director/Games SCUMMVM].
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* List of browser games using it by [https://flashpointproject.github.io/flashpoint-database/search/ Flashpoint Database].
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* List of browser games using it by [https://flashpointarchive.org/search?advanced=true&field=platforms&filter=whitelist&value=Shockwave&sort=title&dir=asc Flashpoint Archive].
  
 
{{Game Engines}}
 
{{Game Engines}}
 
[[Category:Game engines]]
 
[[Category:Game engines]]

Revision as of 02:22, 18 August 2026

AdobeDirectorIcon.png

Adobe Director (also known as Adobe Shockwave and formerly known as Macromedia Director, MacroMind Director, and MacroMind VideoWorks) is a game engine originally made by Macromedia that was used in old PC and browser games.

Adobe Director would later be forgotten with the release of Adobe Flash and it later being discontinued in 2017.

File Formats

  • DIR - Adobe Director Movie.
  • DXR - Adobe Director Protected Movie.
  • DCR - Adobe Director Shockwave Movie.
  • CST - Adobe Director Cast.
  • CXT - Adobe Director Protected Cast.
  • CCT - Adobe Director Shockwave Cast
  • X32 - 32-bit Xtra.
  • X16 - 16-bit Xtra.
  • W3D - Model.
  • SWA - Shockwave Audio.

Tutorials

Emulators

  • Projector Skeletons for Director - A version of the Adobe Director projector made to play any Adobe Director game. As it uses the official projector, it is the most accurate.
  • SCUMMVM - It can't be made to play any game (only plays games released on PC) and only works fine with versions up to 4.1 as of writing.

Ripping Tools

  • DirectorCastRipper - Extracts assets found in side the files. Graphics don't export with transparency.
  • Shockwave 3D World Converter - Converts the W3D model files to OBJ. The models may have some of its vertexs out-of-place but that's uncommon.

List of Games using Adobe Director