Difference between revisions of "Game engines"

From The VG Resource Wiki
Jump to: navigation, search
m (→‎Common engines: Didn't realize it was already listed below, whoops!)
Line 1: Line 1:
−
A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.
+
{{Stub}}
 +
 
 +
A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.  
 +
 
 
In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or in the case of an in-house engine may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games which can be useful when it comes to ripping and modding.  
 
In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or in the case of an in-house engine may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games which can be useful when it comes to ripping and modding.  
  
−
==Common engines==
+
==Public engines==
 +
Public engines are game engines that availably licensed for third-party developers.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
! Engine !! Developer !! Public
+
! Name !! Developer !! Active
 +
|-
 +
|[[Adobe AIR]]
 +
|Adobe
 +
|Yes
 +
|-
 +
|[[Blazing Renderer]]
 +
|Argonaut Games
 +
|No
 +
|-
 +
|[[Build]]
 +
|Ken Silverman
 +
|No
 
|-
 
|-
 
| [[FNA]] || Ethan Lee || Yes
 
| [[FNA]] || Ethan Lee || Yes
Line 15: Line 31:
 
|-
 
|-
 
| [[GoldSrc]] || Valve || No
 
| [[GoldSrc]] || Valve || No
 +
|-
 +
|[[id Tech 1]]
 +
|id Software
 +
|No
 +
|-
 +
|[[id Tech 2]]
 +
|id Software
 +
|No
 +
|-
 +
|[[id Tech 3]]
 +
|id Software
 +
|No
 +
|-
 +
|[[id Tech 4]]
 +
|id Software
 +
|No
 +
|-
 +
|[[LithTech]]
 +
|Monolith Productions
 +
|No
 +
|-
 +
|[[LithTech Jupiter]]
 +
|Monolith Productions
 +
|No
 +
|-
 +
|[[LithTech Jupiter EX]]
 +
|Monolith Productions
 +
|No
 +
|-
 +
|[[Quake engine]]
 +
|id Software
 +
|No
 
|-
 
|-
 
| [[RenderWare]] || Criterion Software || No
 
| [[RenderWare]] || Criterion Software || No
 
|-
 
|-
 
| [[RPG Maker]] || Degica || Yes
 
| [[RPG Maker]] || Degica || Yes
 +
|-
 +
|[[Serious Engine]]
 +
|Croteam
 +
|No
 
|-
 
|-
 
| [[Source]] || Valve || No
 
| [[Source]] || Valve || No
 +
|-
 +
|[[Torque 2D]]
 +
|GarageGames
 +
|Yes
 +
|-
 +
|[[Torque 3D]]
 +
|GarageGames
 +
|Yes
 +
|-
 +
|[[Torque Game Engine]]
 +
|GarageGames
 +
|No
 +
|-
 +
|[[Torque Game Engine Advanced]]
 +
|GarageGames
 +
|No
 
|-
 
|-
 
| [[Unity]] || Unity Technologies || Yes
 
| [[Unity]] || Unity Technologies || Yes
 
|-
 
|-
−
| [[Unreal Engine]] || Epic Games || Yes
+
| [[Unreal Engine 1]] || Epic Games || No
 +
|-
 +
|[[Unreal Engine 2]]
 +
|Epic Games
 +
|No
 +
|-
 +
|[[Unreal Engine 2.5]]
 +
|Epic Games
 +
|No
 
|-
 
|-
−
| [[XNA]] || Microsoft || Yes
+
|[[Unreal Engine 3]]
−
|}
+
|Epic Games
−
 
+
|No
−
==Uncommon engines==
 
−
{| class="wikitable sortable"
 
−
! Engine !! Developer !! Public
 
 
|-
 
|-
−
| [[Torque 2D]] || GarageGames || Yes
+
|[[Unreal Engine 4]]
 +
|Epic Games
 +
|Yes
 
|-
 
|-
−
| [[Torque 3D]] || GarageGames || Yes
+
|[[Unreal Engine 5]]
 +
|Epic Games
 +
|Yes
 
|-
 
|-
−
| [[Torque Game Engine]] || GarageGames || No
+
|[[Wolfenstein 3D engine]]
 +
|id Software
 +
|No
 
|-
 
|-
−
| [[Torque Game Engine Advanced]] || GarageGames || No
+
| [[XNA]] || Microsoft || Yes
 
|}
 
|}
  
 
==In-house engines==
 
==In-house engines==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
! Engine !! Developer
+
! Name !! Developer
 
|-
 
|-
−
| [[Adobe AIR]] || Adobe
+
|[[A.L.I.V.E.]]
 +
|Oddworld Inhabitants
 
|-
 
|-
 
| [[Amazon Lumberyard]] || Amazon Game Studios
 
| [[Amazon Lumberyard]] || Amazon Game Studios
Line 62: Line 142:
 
| [[Bezel Engine]] || Nintendo
 
| [[Bezel Engine]] || Nintendo
 
|-
 
|-
−
| [[Blazing Renderer]] || Argonaut Games
+
| [[Creation Engine]] || Bethesda Game Studios
 
|-
 
|-
−
| [[Build]] || Ken Silverman
+
|[[Creation Engine 2]]
−
|-
+
|Bethesda Game Studios
−
| [[Creation Engine]] || Bethesda Game Studios
 
 
|-
 
|-
 
| [[CryEngine]] || Crytek
 
| [[CryEngine]] || Crytek
Line 94: Line 173:
 
| [[EvilEngine]] || Heavy Iron Studios
 
| [[EvilEngine]] || Heavy Iron Studios
 
|-
 
|-
−
| [[Foundation]] || Crystal Dynamics
+
|[[Firebird Engine]]
 +
|Monolith Productions
 
|-
 
|-
 
| [[Fox Engine]] || Kojima Productions
 
| [[Fox Engine]] || Kojima Productions
 
|-
 
|-
 
| [[Frostbite]] || DICE
 
| [[Frostbite]] || DICE
 +
|-
 +
|[[GbaEngine]]
 +
|Ubi Soft Montreal
 
|-
 
|-
 
| [[Genie]] || Ensemble Studios
 
| [[Genie]] || Ensemble Studios
 +
|-
 +
|[[Geo-Mod]]
 +
|Volition
 +
|-
 +
|[[Geo-Mod 2.0]]
 +
|Volition
 +
|-
 +
| [[Crystal Engine|Gex 3D / Crystal Engine / Foundation]] || Crystal Dynamics
 
|-
 
|-
 
| [[Goliath Engine]] || Beenox
 
| [[Goliath Engine]] || Beenox
Line 113: Line 204:
 
|-
 
|-
 
| [[Hedgehog Engine 2]] || Sonic Team
 
| [[Hedgehog Engine 2]] || Sonic Team
−
|-
 
−
| [[id Tech 1]] || id Software
 
−
|-
 
−
| [[id Tech 2]] || id Software
 
−
|-
 
−
| [[id Tech 3]] || id Software
 
−
|-
 
−
| [[id Tech 4]] || id Software
 
 
|-
 
|-
 
| [[id Tech 5]] || id Software
 
| [[id Tech 5]] || id Software
Line 193: Line 276:
 
|-
 
|-
 
| [[SCUMM]] || LucasArts
 
| [[SCUMM]] || LucasArts
−
|-
 
−
| [[Serious Engine]] || Croteam
 
 
|-
 
|-
 
| [[Sith]] || LucasArts
 
| [[Sith]] || LucasArts
Line 225: Line 306:
 
|-
 
|-
 
| [[WF Engine]] || WayForward Technologies
 
| [[WF Engine]] || WayForward Technologies
−
|-
 
−
| [[Wolfenstein 3D engine]] || id Software
 
 
|-
 
|-
 
| [[Zouna]] || Asobo Studio
 
| [[Zouna]] || Asobo Studio
 
|}
 
|}

Revision as of 20:32, 1 November 2025

This article is a stub. You can help the VG Resource Wiki by expanding it.

A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.

In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or in the case of an in-house engine may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games which can be useful when it comes to ripping and modding.

Public engines

Public engines are game engines that availably licensed for third-party developers.

Name Developer Active
Adobe AIR Adobe Yes
Blazing Renderer Argonaut Games No
Build Ken Silverman No
FNA Ethan Lee Yes
Gamebryo Gamebase No
GameMaker YoYo Games Yes
Godot Juan Linietsky & Ariel Manzur Yes
GoldSrc Valve No
id Tech 1 id Software No
id Tech 2 id Software No
id Tech 3 id Software No
id Tech 4 id Software No
LithTech Monolith Productions No
LithTech Jupiter Monolith Productions No
LithTech Jupiter EX Monolith Productions No
Quake engine id Software No
RenderWare Criterion Software No
RPG Maker Degica Yes
Serious Engine Croteam No
Source Valve No
Torque 2D GarageGames Yes
Torque 3D GarageGames Yes
Torque Game Engine GarageGames No
Torque Game Engine Advanced GarageGames No
Unity Unity Technologies Yes
Unreal Engine 1 Epic Games No
Unreal Engine 2 Epic Games No
Unreal Engine 2.5 Epic Games No
Unreal Engine 3 Epic Games No
Unreal Engine 4 Epic Games Yes
Unreal Engine 5 Epic Games Yes
Wolfenstein 3D engine id Software No
XNA Microsoft Yes

In-house engines

Name Developer
A.L.I.V.E. Oddworld Inhabitants
Amazon Lumberyard Amazon Game Studios
Anvil Ubisoft Montreal
AnvilNext Ubisoft Montreal
Asura Rebellion Developments
Autodesk Stingray Autodesk
BANG! Ensemble Studios
Bezel Engine Nintendo
Creation Engine Bethesda Game Studios
Creation Engine 2 Bethesda Game Studios
CryEngine Crytek
Crystal Tools Square Enix
CTG Volition
Dagor Engine Gaijin Entertainment
Decima Guerrilla Games
Disrupt Ubisoft Montreal
Dragon Engine Ryu Ga Gotoku Studio
Dunia Ubisoft Montreal
EAGL EA Canada
EGO Codemasters
EngineBlack StudioBlack
EngineX Eurocom
EvilEngine Heavy Iron Studios
Firebird Engine Monolith Productions
Fox Engine Kojima Productions
Frostbite DICE
GbaEngine Ubi Soft Montreal
Genie Ensemble Studios
Geo-Mod Volition
Geo-Mod 2.0 Volition
Gex 3D / Crystal Engine / Foundation Crystal Dynamics
Goliath Engine Beenox
GoodEngine Heavy Iron Studios
GrimE LucasArts
Halo Engine Bungie
Hedgehog Engine Sonic Team
Hedgehog Engine 2 Sonic Team
id Tech 5 id Software
id Tech 6 id Software
id Tech 7 id Software
id Tech 8 id Software
Infernal Engine Terminal Reality
Insomniac Engine Insomniac Games
IW Engine Infinity Ward
Jade Ubisoft
Jedi LucasArts
Katana Engine Koei Tecmo
Kinetica Santa Monica Studio
Luminous Engine Luminous Productions
LyN Ubisoft
Mercury Engine MercurySteam
Merkury Krome Studios
MT Framework Capcom
Naughty Dog Game Engine Naughty Dog
Nu2 Traveller's Tales
Objectnaut 5th Cell
Octane Firebrand Games
Onyx Obsidian Entertainment
OpenSpace Ubi Pictures
PhyreEngine Sony Computer Entertainment
Platinum Engine PlatinumGames
PopCap Games Framework PopCap Games
Pure3D Radical Entertainment
Quake engine id Software
Quantum3 High Voltage Software
RAGE Rockstar San Diego
RE Engine Capcom
REDengine CD Projekt Red
Retro Engine Christian Whitehead / Evening Star
Ronin LucasArts
Saber3D Engine Saber Interactive
Scimitar Ubisoft Montreal
SCUMM LucasArts
Sith LucasArts
Slipspace Engine 343 Industries
Snowdrop Massive Entertainment
Source 2 Valve
Telltale Tool Telltale Games
Tiger Engine Bungie
Titanium Radical Entertainment
Tommunism Engine Team Meat
TOSHI Blue Tongue Entertainment
UbiArt Framework Ubisoft Montpellier
Ubisoft Anvil Ubisoft Montreal
Untitled Spike Chunsoft game engine Spike Chunsoft
Vicarious Visions Alchemy Vicarious Visions
Vicious Engine Vicious Cycle Software
WF Engine WayForward Technologies
Zouna Asobo Studio