Difference between revisions of "Game engines"
| Line 4: | Line 4: | ||
==Common engines== | ==Common engines== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| + | ! Engine !! Developer !! Public | ||
|- | |- | ||
| − | + | | [[FNA]] || Ethan Lee || Yes | |
|- | |- | ||
| − | | [[GameMaker]] || Yes | + | | [[GameMaker]] || YoYo Games|| Yes |
|- | |- | ||
| − | | [[Godot]] || Yes | + | | [[Godot]] || Juan Linietsky & Ariel Manzur || Yes |
|- | |- | ||
| − | | [[ | + | | [[RPG Maker]] || Degica || Yes |
|- | |- | ||
| − | | [[Unreal Engine]] || Yes | + | | [[Unity]] || Unity Technologies || Yes |
| + | |- | ||
| + | | [[Unreal Engine]] || Epic Games || Yes | ||
| + | |- | ||
| + | | [[XNA]] || Microsoft || Yes | ||
| + | |} | ||
| + | |||
| + | ==Uncommon engines== | ||
| + | {| class="wikitable sortable" | ||
| + | ! Engine !! Developer !! Public | ||
| + | |- | ||
| + | | [[Torque 2D]] || GarageGames || Yes | ||
| + | |- | ||
| + | | [[Torque 3D]] || GarageGames || Yes | ||
| + | |- | ||
| + | | [[Torque Game Engine]] || GarageGames || No | ||
| + | |- | ||
| + | | [[Torque Game Engine Advanced]] || GarageGames || No | ||
|} | |} | ||
==In-house engines== | ==In-house engines== | ||
{| class="wikitable sortable" | {| class="wikitable sortable" | ||
| − | |||
! Engine !! Developer | ! Engine !! Developer | ||
|- | |- | ||
| Line 26: | Line 43: | ||
|- | |- | ||
| [[Anvil]] || Ubisoft Montreal | | [[Anvil]] || Ubisoft Montreal | ||
| + | |- | ||
| + | | [[AnvilNext]] || Ubisoft Montreal | ||
|- | |- | ||
| [[Asura]] || Rebellion Developments | | [[Asura]] || Rebellion Developments | ||
| Line 56: | Line 75: | ||
|- | |- | ||
| [[Dunia]] || Ubisoft Montreal | | [[Dunia]] || Ubisoft Montreal | ||
| + | |- | ||
| + | | [[EAGL]] || EA Canada | ||
|- | |- | ||
| [[EGO]] || Codemasters | | [[EGO]] || Codemasters | ||
| + | |- | ||
| + | | [[EngineBlack]] || StudioBlack | ||
|- | |- | ||
| [[EvilEngine]] || Heavy Iron Studios | | [[EvilEngine]] || Heavy Iron Studios | ||
| Line 98: | Line 121: | ||
|- | |- | ||
| [[id Tech 7]] || id Software | | [[id Tech 7]] || id Software | ||
| + | |- | ||
| + | | [[id Tech 8]] || id Software | ||
|- | |- | ||
| [[Infernal Engine]] || Terminal Reality | | [[Infernal Engine]] || Terminal Reality | ||
| + | |- | ||
| + | | [[Insomniac Engine]] || Insomniac Games | ||
|- | |- | ||
| [[IW Engine]] || Infinity Ward | | [[IW Engine]] || Infinity Ward | ||
| Line 120: | Line 147: | ||
|- | |- | ||
| [[MT Framework]] || Capcom | | [[MT Framework]] || Capcom | ||
| + | |- | ||
| + | | [[Naughty Dog Game Engine]] || Naughty Dog | ||
|- | |- | ||
| [[Nu2]] || Traveller's Tales | | [[Nu2]] || Traveller's Tales | ||
| Line 146: | Line 175: | ||
|- | |- | ||
| [[RE Engine]] || Capcom | | [[RE Engine]] || Capcom | ||
| + | |- | ||
| + | | [[REDengine]] || CD Projekt Red | ||
|- | |- | ||
| [[RenderWare]] || Criterion Software | | [[RenderWare]] || Criterion Software | ||
| Line 152: | Line 183: | ||
|- | |- | ||
| [[Ronin]] || LucasArts | | [[Ronin]] || LucasArts | ||
| + | |- | ||
| + | | [[Saber3D Engine]] || Saber Interactive | ||
|- | |- | ||
| [[Scimitar]] || Ubisoft Montreal | | [[Scimitar]] || Ubisoft Montreal | ||
| Line 180: | Line 213: | ||
|- | |- | ||
| [[UbiArt Framework]] || Ubisoft Montpellier | | [[UbiArt Framework]] || Ubisoft Montpellier | ||
| + | |- | ||
| + | | [[Ubisoft Anvil]] || Ubisoft Montreal | ||
|- | |- | ||
| [[Untitled Spike Chunsoft game engine]] || Spike Chunsoft | | [[Untitled Spike Chunsoft game engine]] || Spike Chunsoft | ||
|- | |- | ||
| [[Vicarious Visions Alchemy]] || Vicarious Visions | | [[Vicarious Visions Alchemy]] || Vicarious Visions | ||
| + | |- | ||
| + | | [[WF Engine]] || WayForward Technologies | ||
|- | |- | ||
| [[Wolfenstein 3D engine]] || id Software | | [[Wolfenstein 3D engine]] || id Software | ||
Revision as of 22:00, 23 May 2025
A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc. In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or in the case of an in-house engine may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games which can be useful when it comes to ripping and modding.
Common engines
| Engine | Developer | Public |
|---|---|---|
| FNA | Ethan Lee | Yes |
| GameMaker | YoYo Games | Yes |
| Godot | Juan Linietsky & Ariel Manzur | Yes |
| RPG Maker | Degica | Yes |
| Unity | Unity Technologies | Yes |
| Unreal Engine | Epic Games | Yes |
| XNA | Microsoft | Yes |
Uncommon engines
| Engine | Developer | Public |
|---|---|---|
| Torque 2D | GarageGames | Yes |
| Torque 3D | GarageGames | Yes |
| Torque Game Engine | GarageGames | No |
| Torque Game Engine Advanced | GarageGames | No |
In-house engines
| Engine | Developer |
|---|---|
| Adobe AIR | Adobe |
| Amazon Lumberyard | Amazon Game Studios |
| Anvil | Ubisoft Montreal |
| AnvilNext | Ubisoft Montreal |
| Asura | Rebellion Developments |
| Autodesk Stingray | Autodesk |
| BANG! | Ensemble Studios |
| Bezel Engine | Nintendo |
| Blazing Renderer | Argonaut Games |
| Build | Ken Silverman |
| Creation Engine | Bethesda Game Studios |
| CryEngine | Crytek |
| Crystal Tools | Square Enix |
| CTG | Volition |
| Dagor Engine | Gaijin Entertainment |
| Decima | Guerrilla Games |
| Disrupt | Ubisoft Montreal |
| Dragon Engine | Ryu Ga Gotoku Studio |
| Dunia | Ubisoft Montreal |
| EAGL | EA Canada |
| EGO | Codemasters |
| EngineBlack | StudioBlack |
| EvilEngine | Heavy Iron Studios |
| Foundation | Crystal Dynamics |
| Fox Engine | Kojima Productions |
| Frostbite | DICE |
| Gamebryo | Gamebase |
| Genie | Ensemble Studios |
| GoldSrc | Valve |
| Goliath Engine | Beenox |
| GoodEngine | Heavy Iron Studios |
| GrimE | LucasArts |
| Halo Engine | Bungie |
| Hedgehog Engine | Sonic Team |
| Hedgehog Engine 2 | Sonic Team |
| id Tech 1 | id Software |
| id Tech 2 | id Software |
| id Tech 3 | id Software |
| id Tech 4 | id Software |
| id Tech 5 | id Software |
| id Tech 6 | id Software |
| id Tech 7 | id Software |
| id Tech 8 | id Software |
| Infernal Engine | Terminal Reality |
| Insomniac Engine | Insomniac Games |
| IW Engine | Infinity Ward |
| Jade | Ubisoft |
| Jedi | LucasArts |
| Katana Engine | Koei Tecmo |
| Kinetica | Santa Monica Studio |
| Luminous Engine | Luminous Productions |
| LyN | Ubisoft |
| Mercury Engine | MercurySteam |
| Merkury | Krome Studios |
| MT Framework | Capcom |
| Naughty Dog Game Engine | Naughty Dog |
| Nu2 | Traveller's Tales |
| Objectnaut | 5th Cell |
| Octane | Firebrand Games |
| Onyx | Obsidian Entertainment |
| OpenSpace | Ubi Pictures |
| PhyreEngine | Sony Computer Entertainment |
| Platinum Engine | PlatinumGames |
| PopCap Games Framework | PopCap Games |
| Pure3D | Radical Entertainment |
| Quake engine | id Software |
| Quantum3 | High Voltage Software |
| RAGE | Rockstar San Diego |
| RE Engine | Capcom |
| REDengine | CD Projekt Red |
| RenderWare | Criterion Software |
| Retro Engine | Christian Whitehead / Evening Star |
| Ronin | LucasArts |
| Saber3D Engine | Saber Interactive |
| Scimitar | Ubisoft Montreal |
| SCUMM | LucasArts |
| Serious Engine | Croteam |
| Sith | LucasArts |
| Slipspace Engine | 343 Industries |
| Snowdrop | Massive Entertainment |
| Source | Valve |
| Source 2 | Valve |
| Telltale Tool | Telltale Games |
| Tiger Engine | Bungie |
| Titanium | Radical Entertainment |
| Tommunism Engine | Team Meat |
| TOSHI | Blue Tongue Entertainment |
| UbiArt Framework | Ubisoft Montpellier |
| Ubisoft Anvil | Ubisoft Montreal |
| Untitled Spike Chunsoft game engine | Spike Chunsoft |
| Vicarious Visions Alchemy | Vicarious Visions |
| WF Engine | WayForward Technologies |
| Wolfenstein 3D engine | id Software |
| Zouna | Asobo Studio |