Difference between revisions of "Game Engines"
(Created page with "A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, le...") |
|||
Line 20: | Line 20: | ||
|- | |- | ||
| [[Luminous Engine]] || Square Enix | | [[Luminous Engine]] || Square Enix | ||
+ | |- | ||
+ | | [[Snowdrop]] || Ubisoft | ||
|} | |} |
Revision as of 17:31, 27 August 2022
A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc. In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or in the case of an in-house engine may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games which can be useful when it comes to ripping and modding.
Common Engines
Engine | Public |
---|---|
Unity | Yes |
Unreal Engine | Yes |
In-House Engines
Engine | Developer |
---|---|
Crystal Tools | Square Enix |
Luminous Engine | Square Enix |
Snowdrop | Ubisoft |