Difference between revisions of "Pikmin"
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− | + | {{Gameinfo | |
+ | | title= Pikmin | ||
+ | | developer= Nintendo EAD | ||
+ | | publisher= Nintendo | ||
+ | | system= GameCube | ||
+ | }} | ||
'''''Pikmin''''' is a strategy game that was published and developed by Nintendo, and was released in 2001 as a launch title for the [[GameCube|Nintendo Gamecube]]. The game tells the story of a humanoid specimen who crash-lands on an unknown planet, and is greeted by insect-like aliens who he must train and utilize to escape danger and help him get back to his home planet. | '''''Pikmin''''' is a strategy game that was published and developed by Nintendo, and was released in 2001 as a launch title for the [[GameCube|Nintendo Gamecube]]. The game tells the story of a humanoid specimen who crash-lands on an unknown planet, and is greeted by insect-like aliens who he must train and utilize to escape danger and help him get back to his home planet. | ||
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* '''.txe''' (Texture) | * '''.txe''' (Texture) | ||
− | == | + | ==Ripping Tutorials== |
− | + | ==VG Resource Pages== | |
− | [[ | + | * [http://www.models-resource.com/gamecube/pikmin/ The Models Resource] |
− | [ | + | * [http://www.spriters-resource.com/gamecube/pikmin/ The Spriters Resource] |
+ | * [http://www.textures-resource.com/gamecube/pikmin/ The Textures Resource] |
Latest revision as of 15:16, 6 August 2014
Pikmin |
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Developer:
Nintendo EAD |
Pikmin is a strategy game that was published and developed by Nintendo, and was released in 2001 as a launch title for the Nintendo Gamecube. The game tells the story of a humanoid specimen who crash-lands on an unknown planet, and is greeted by insect-like aliens who he must train and utilize to escape danger and help him get back to his home planet.
File Formats
- .anm (Animation)
- .bti (Sprite)
- .h4m (Movie)
- .mod (3D Model)
- .txe (Texture)