Difference between revisions of "BRRES"
Weed666942 (talk | contribs) |
(→List of games using the format) |
||
(2 intermediate revisions by one other user not shown) | |||
Line 49: | Line 49: | ||
|- | |- | ||
| [[Art Style: Rotozoa]] || 11 || LZSS | | [[Art Style: Rotozoa]] || 11 || LZSS | ||
+ | |- | ||
+ | | [[Balls of Fury]] || 9 || None | ||
|- | |- | ||
| [[Batman: The Brave and the Bold]] || 11 || None | | [[Batman: The Brave and the Bold]] || 11 || None | ||
Line 96: | Line 98: | ||
| [[Dead Rising: Chop 'Till You Drop]] || ? || Unique | | [[Dead Rising: Chop 'Till You Drop]] || ? || Unique | ||
|- | |- | ||
− | | [[Deca Sports]] || | + | | [[Deca Sports]] || 9 || ARC |
|- | |- | ||
| [[Derby Dogs]] || 11 || None | | [[Derby Dogs]] || 11 || None | ||
Line 190: | Line 192: | ||
| [[Metroid: Other M]] || 11 || None | | [[Metroid: Other M]] || 11 || None | ||
|- | |- | ||
− | | [[Mii Channel]] || | + | | [[Mii Channel]] || 8 || SZS |
|- | |- | ||
| [[Monster Hunter Tri]] || 11 || None | | [[Monster Hunter Tri]] || 11 || None | ||
Line 330: | Line 332: | ||
| [[Valhalla Knights: Eldar Saga]] || 11 || None | | [[Valhalla Knights: Eldar Saga]] || 11 || None | ||
|- | |- | ||
− | | [[Wario Land: Shake It!|Wario Land: Shake It! / The Shake Dimension]] || 11 || Unique | + | | [[Wario Land: Shake It!|Wario Land: Shake It! / The Shake Dimension / Shake / Shaking]] || 11 || Unique |
|- | |- | ||
| [[WarioWare: Smooth Moves]] || 8 || None | | [[WarioWare: Smooth Moves]] || 8 || None | ||
+ | |- | ||
+ | | [[Wii Chess]] || ? || None | ||
|- | |- | ||
| [[Wii Fit]] || 10 || SZS | | [[Wii Fit]] || 10 || SZS | ||
Line 346: | Line 350: | ||
| [[Wii Play: Motion]] || 11 || SZS | | [[Wii Play: Motion]] || 11 || SZS | ||
|- | |- | ||
− | | [[Wii Shop Channel]] || | + | | [[Wii Shop Channel]] || 11 || None |
|- | |- | ||
| [[Wii Sports]] || 9 || SZS | | [[Wii Sports]] || 9 || SZS |
Latest revision as of 20:55, 19 May 2024
BRRES is a common archival format for the Wii that can contain anything from models (BRMDL / MDL0), textures (BRTEX / TEX0), or animations (BRCHA / CHR0, BRSHP / SHP0, SRT0, et cetera).
Contents
Ripping Tools
There are a number of tools available for the BRRES format that are capable of viewing and exporting files into more standard common file formats.
BrawlBox
BrawlBox can edit many subfiles of the BRRES format, such as texture and animation files.
BrawlCrate
A fork of BrawlBox that adds new features and fixes bugs.
BRRESViewer
BRRESViewer can view & export models, textures and animations contained in a BRRES file.
Compressions
- None: The files have no compression and can work right away.
- Container: No compression is used on these files, but you'll need to use a hex editor to locate the "bres" headers, trim everything before that.
- AFS: An archival format mainly but not always used for sounds, programs like AFS Explorer can unpack these.
- ARC: Nintendo's common file packaging. Often uncompressed, these "U8" packages can be unpacked using a programs like ARCTool.
- CPK: CRI's compression format. Use Noesis to unpack these archives.
- FPK: An archival format used primarily for games developed by Eighting. Use FPKTool to unpack these files.
- LZSS: A standard form of compression, there is a QuickBMS script available that can decompress them.
- SZS: A secondary, often-compressed format used for Nintendo's games. Use either SZS Modifier or BrawlBox to open these files.
- ZIP: The most basic compression. Only one known game uses ZIP, and there are dozens of programs available that can be used to unpack the files within.
- Unique: Has an unusual form of compression. If there isn't a script available, a memory dump using Dolphin is usually the only other way to extract them.