Difference between revisions of "Tornado Outbreak"

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(Created page with "{{Gameinfo | altimage= Tornado Outbreak Wii.jpg | title= Tornado Outbreak | developer= Loose Cannon Studios | publisher= Konami | system= Wii }} '''''Torna...")
 
(Added sprite format.)
 
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{{Gameinfo
 
{{Gameinfo
| altimage= Tornado Outbreak Wii.jpg
+
| altimage=Tornado Outbreak Wii - Boxart.jpg
 
| title=        Tornado Outbreak  
 
| title=        Tornado Outbreak  
 
| developer=    Loose Cannon Studios
 
| developer=    Loose Cannon Studios
 
| publisher=    Konami
 
| publisher=    Konami
| system=       Wii
+
| systems=     [[:Category:PlayStation 3 Games|PlayStation 3]], [[:Category:Wii Games|Wii]], [[:Category:Xbox 360 Games|Xbox 360]]
 
}}
 
}}
'''''Tornado Outbreak is a video game about saving the world by Destroying it!
+
 
 +
'''Tornado Outbreak''' is an action adventure video game released in 2009 that puts the player in the role of a Wind Warrior named Zephyr, who is tasked with using the destructive power of a tornado to save the world.
 
==File Formats==
 
==File Formats==
* '''.wav''' (Character voices/Music)
+
* '''.wem''' (Character voices/Music)
* '''.bgw''' (Models/Animation package)
+
** '''.xma''' (Character voices/Music (Xbox 360)
 +
* '''.bgw''' (Compressed Map file)
 +
* '''.gr2''' (Models/Animations)
 +
* '''.lctx''' (Textures)
 
* '''.bnk''' (Sound Effects)
 
* '''.bnk''' (Sound Effects)
 
* '''.bik''' (Movies)
 
* '''.bik''' (Movies)
 +
* '''xfx''' - Visual effects. (AristenFx's FxStudio files)
 +
* '''.xvg''' - UI sprites
 +
==Ripping Tutorials==
 +
=== Asset unpacking ===
 +
''Tornado Outbreak'''s .bgw files can be extracted, unpacked, and repacked using [http://tornado-outbreak-bgw SamuraiOndo's bgw unpacker/repacker].
 +
=== Model Ripping ===
 +
Models in Tornado Outbreak can be extracted with the .bgw unpacker and repacker and converted into the .fbx format via GrannyExporter. To prevent the viewer from throwing a CRC check failed, the first 20 bytes of the model ''must'' be removed.
 +
=== Audio ===
 +
With the exception of the Xbox 360's audio files, Tornado Outbreak utilizes Wwise Encoded Media (.wem) files with the .wav extension. Renaming them back to their original format (.wem)
 +
and using vgmstream can allow one to convert the files back into the wav format.
 +
== Note ==
 +
* The game uses ZLIB compression and runs on a heavily modified version of the Granny 3D engine, an engine developed by RAD Game Tools.
 +
 +
==VG Resource Pages==
 +
===Wii===
 +
* [https://www.spriters-resource.com/wii/tornadooutbreak/ The Spriters Resource]
 +
* [https://www.models-resource.com/wii/tornadooutbreak/ The Models Resources]
 +
* [https://www.textures-resource.com/wii/tornadooutbreak/ The Textures Resource]
 +
 +
===Xbox 360===
 +
* [https://www.models-resource.com/xbox_360/tornadooutbreak/ The Models Resource]
 +
 +
[[Category:Wii Games]]
 +
[[Category:PlayStation 3 Games]]
 +
[[Category:Xbox 360 Games]]

Latest revision as of 16:35, 15 June 2024

Box Art

Tornado Outbreak

Developer: Loose Cannon Studios
Publisher: Konami
Platforms:PlayStation 3, Wii, Xbox 360


Tornado Outbreak is an action adventure video game released in 2009 that puts the player in the role of a Wind Warrior named Zephyr, who is tasked with using the destructive power of a tornado to save the world.

File Formats

  • .wem (Character voices/Music)
    • .xma (Character voices/Music (Xbox 360)
  • .bgw (Compressed Map file)
  • .gr2 (Models/Animations)
  • .lctx (Textures)
  • .bnk (Sound Effects)
  • .bik (Movies)
  • xfx - Visual effects. (AristenFx's FxStudio files)
  • .xvg - UI sprites

Ripping Tutorials

Asset unpacking

Tornado Outbreak's .bgw files can be extracted, unpacked, and repacked using SamuraiOndo's bgw unpacker/repacker.

Model Ripping

Models in Tornado Outbreak can be extracted with the .bgw unpacker and repacker and converted into the .fbx format via GrannyExporter. To prevent the viewer from throwing a CRC check failed, the first 20 bytes of the model must be removed.

Audio

With the exception of the Xbox 360's audio files, Tornado Outbreak utilizes Wwise Encoded Media (.wem) files with the .wav extension. Renaming them back to their original format (.wem) and using vgmstream can allow one to convert the files back into the wav format.

Note

  • The game uses ZLIB compression and runs on a heavily modified version of the Granny 3D engine, an engine developed by RAD Game Tools.

VG Resource Pages

Wii

Xbox 360