Difference between revisions of "Middleware"
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!Name | !Name | ||
!Developer(s) | !Developer(s) | ||
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|[[Acroarts]] | |[[Acroarts]] | ||
| − | |Sega | + | |Sega, CRI Middleware |
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| + | |- | ||
| + | |[[Bezel Engine]] | ||
| + | |Nintendo | ||
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|[[Miles Sound System]] | |[[Miles Sound System]] | ||
|RAD Game Tools | |RAD Game Tools | ||
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| + | |- | ||
| + | |[[NintendoWare]] | ||
| + | |Nintendo, HAL Laboratory | ||
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|[[SpeedTree]] | |[[SpeedTree]] | ||
|Interactive Data Visualization | |Interactive Data Visualization | ||
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| + | |- | ||
| + | |[[Sysdolphin]] | ||
| + | |HAL Laboratory | ||
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| − | + | {{Middleware}} | |
Latest revision as of 06:51, 29 October 2026
| Name | Developer(s) | Notes |
|---|---|---|
| Acroarts | Sega, CRI Middleware | |
| Bezel Engine | Nintendo | |
| Bink Video | RAD Game Tools | |
| Box2D | Erin Catto | |
| Bullet Physics | Erwin Coumans, et al. | |
| Coherent Gameface | Coherent Labs | |
| Criware | CRI Middleware | |
| FMOD | Firelight Technologies | |
| Granny 3D | RAD Game Tools | |
| Havok | Havok | |
| Miles Sound System | RAD Game Tools | |
| NintendoWare | Nintendo, HAL Laboratory | |
| PhysX | Nvidia | |
| Scaleform GFx | Scaleform Corporation | |
| Simplygon | Simplygon Studios | |
| Smacker Video Technology | RAD Game Tools | |
| SpeedTree | Interactive Data Visualization | |
| Sysdolphin | HAL Laboratory | |
| Wwise | Audiokinetic | Acronym for Wave Works Interactive Sound Engine |
| Middleware | |
|---|---|
| Middleware | Acroarts - Bezel Engine - Bink Video - Box2D - Bullet Physics - Coherent Gameface - Criware - FMOD - Granny 3D - Havok - Miles Sound System - NintendoWare - PhysX - Scaleform GFx - Simplygon - Smacker Video Technology - Sysdolphin - Wwise |