Difference between revisions of "Middleware"
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|Acronym for Wave Works Interactive Sound Engine | |Acronym for Wave Works Interactive Sound Engine | ||
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Revision as of 05:42, 29 October 2026
| Name | Developer(s) | Notes |
|---|---|---|
| Acroarts | Sega / CRI Middleware | |
| Bink Video | RAD Game Tools | |
| Box2D | Erin Catto | |
| Bullet Physics | Erwin Coumans, et al. | |
| Coherent Gameface | Coherent Labs | |
| Criware | CRI Middleware | |
| FMOD | Firelight Technologies | |
| Granny 3D | RAD Game Tools | |
| Havok | Havok | |
| Miles Sound System | RAD Game Tools | |
| PhysX | Nvidia | |
| Scaleform GFx | Scaleform Corporation | |
| Simplygon | Simplygon Studios | |
| Smacker Video Technology | RAD Game Tools | |
| SpeedTree | Interactive Data Visualization | |
| Wwise | Audiokinetic | Acronym for Wave Works Interactive Sound Engine |