Difference between revisions of "Middleware"
(Created page with "{| class="wikitable sortable" !Name !Developer(s) !Notes |- |Acroarts |Sega / CRI Middleware | |- |Bink Video |RAD Game Tools | |- |CRIWARE |CRI Middleware | |- |[...") |
|||
| Line 12: | Line 12: | ||
| | | | ||
|- | |- | ||
| − | |[[ | + | |[[Box2D]] |
| + | |Erin Catto | ||
| + | | | ||
| + | |- | ||
| + | |[[Bullet Physics]] | ||
| + | |Erwin Coumans, et al. | ||
| + | | | ||
| + | |- | ||
| + | |[[Coherent Gameface]] | ||
| + | |Coherent Labs | ||
| + | | | ||
| + | |- | ||
| + | |[[Criware]] | ||
|CRI Middleware | |CRI Middleware | ||
| | | | ||
| Line 28: | Line 40: | ||
| | | | ||
|- | |- | ||
| − | |[[ | + | |[[Miles Sound System]] |
| − | | | + | |RAD Game Tools |
| | | | ||
|- | |- | ||
| − | |[[ | + | |[[PhysX]] |
| − | | | + | |Nvidia |
| | | | ||
|- | |- | ||
|[[Scaleform GFx]] | |[[Scaleform GFx]] | ||
| − | |Scaleform | + | |Scaleform Corporation |
| | | | ||
|- | |- | ||
| Line 44: | Line 56: | ||
| | | | ||
|- | |- | ||
| − | |[[Smacker]] | + | |[[Smacker Video Technology]] |
|RAD Game Tools | |RAD Game Tools | ||
| | | | ||
|- | |- | ||
| − | |[[ | + | |[[SpeedTree]] |
| − | | | + | |Interactive Data Visualization |
| | | | ||
|- | |- | ||
Revision as of 02:28, 29 October 2026
| Name | Developer(s) | Notes |
|---|---|---|
| Acroarts | Sega / CRI Middleware | |
| Bink Video | RAD Game Tools | |
| Box2D | Erin Catto | |
| Bullet Physics | Erwin Coumans, et al. | |
| Coherent Gameface | Coherent Labs | |
| Criware | CRI Middleware | |
| FMOD | Firelight Technologies | |
| Granny 3D | RAD Game Tools | |
| Havok | Havok | |
| Miles Sound System | RAD Game Tools | |
| PhysX | Nvidia | |
| Scaleform GFx | Scaleform Corporation | |
| Simplygon | Simplygon Studios | |
| Smacker Video Technology | RAD Game Tools | |
| SpeedTree | Interactive Data Visualization | |
| Wwise | Audiokinetic | Acronym for Wave Works Interactive Sound Engine |