Difference between revisions of "Game engines"

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m (→‎Common engines: Didn't realize it was already listed below, whoops!)
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A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.
 
A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.
−
In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or in the case of an in-house engine may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games which can be useful when it comes to ripping and modding.
 
  
−
==Common engines==
+
In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or, in the case of an in-house engine, may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games, which can be useful when it comes to ripping and modding.
 +
 
 +
==Public Engines==
 +
Public engines are game engines that are availably licensed for third-party developers.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
! Engine !! Developer !! Public
+
!Name
 +
!Developer
 +
!Active
 +
!Games
 +
!Notes
 +
|-
 +
|[[Adobe AIR]]
 +
|Adobe
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Adobe Director]]
 +
|Macromedia, Adobe
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Adobe Flash]]
 +
|Macromedia, Adobe
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Adventure Game Studio]]
 +
|Chris Jones
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Blazing Renderer]]
 +
|Argonaut Games
 +
|No
 +
|[[Blazing Renderer#List of games using Blazing Renderer|Games list]]
 +
|Also known as BRender
 +
|-
 +
|[[Box2D]]
 +
|Erin Catto
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Build]]
 +
|Ken Silverman
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Build 2]]
 +
|Ken Silverman
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Cocos2d]]
 +
|Ricardo Quesada and Lucio Torre
 +
|?
 +
|
 +
|
 
|-
 
|-
−
| [[FNA]] || Ethan Lee || Yes
+
|[[Construct 2]]
 +
|Scirra
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Gamebryo]] || Gamebase || No
+
|[[Construct 3]]
 +
|Scirra
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[GameMaker]] || YoYo Games|| Yes
+
|[[Construct Classic]]
 +
|Scirra
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Godot]] || Juan Linietsky & Ariel Manzur || Yes
+
|[[CryEngine]]
 +
|Crytek
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[GoldSrc]] || Valve || No
+
|[[CryEngine 2]]
 +
|Crytek
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[RenderWare]] || Criterion Software || No
+
|[[CryEngine 3]]
 +
|Crytek
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[RPG Maker]] || Degica || Yes
+
|[[CryEngine 4]]
 +
|Crytek
 +
|?
 +
|
 +
|
 
|-
 
|-
−
| [[Source]] || Valve || No
+
|[[CryEngine|CryEngine V]]
 +
|Crytek
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Unity]] || Unity Technologies || Yes
+
|[[Id Tech 1|Doom engine / id Tech 1]]
 +
|id Software
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Unreal Engine]] || Epic Games || Yes
+
|[[FNA]]
 +
|Ethan Lee
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[XNA]] || Microsoft || Yes
+
|[[Gamebryo]]
 +
|Gamebase
 +
|No
 +
|
 +
|Formerly known as NetImmerse
 +
|-
 +
|[[GameMaker]]
 +
|YoYo Games
 +
|Yes
 +
|[[GameMaker#Lists of games that run on GameMaker|Games list]]
 +
|Formerly known as Animo, Game Maker, GameMaker Studio, and GameMaker Studio 2
 +
|-
 +
|[[GB Studio]]
 +
|Chris Maltby
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Godot]]
 +
|Juan Linietsky & Ariel Manzur
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[GoldSrc]]
 +
|Valve
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Havok Vision Game Engine]]
 +
|Trinigy / Havok
 +
|No
 +
|
 +
|Known as Vision Engine before acquired by Havok
 +
|-
 +
|[[id Tech 2]]
 +
|id Software
 +
|No
 +
|
 +
|
 +
|-
 +
|[[id Tech 3]]
 +
|id Software
 +
|No
 +
|
 +
|
 +
|-
 +
|[[id Tech 4]]
 +
|id Software
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Irrlicht Engine]]
 +
|Nikolaus Gebhardt et al.
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[LithTech]]
 +
|Monolith Productions
 +
|No
 +
|
 +
|
 +
|-
 +
|[[LithTech Jupiter]]
 +
|Monolith Productions
 +
|No
 +
|
 +
|
 +
|-
 +
|[[LithTech Jupiter EX]]
 +
|Monolith Productions
 +
|No
 +
|
 +
|
 +
|-
 +
|[[MonoGame]]
 +
|MonoGame Foundation
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Open 3D Engine]]
 +
|Open 3D Foundation
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Q]]
 +
|Qube Software
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Quake engine]]
 +
|id Software
 +
|No
 +
|
 +
|
 +
|-
 +
|[[RenderWare]]
 +
|Criterion Software
 +
|No
 +
|
 +
|
 +
|-
 +
|[[RPG Maker]]
 +
|Degica
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Serious Engine]]
 +
|Croteam
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Source]]
 +
|Valve
 +
|No
 +
|[[Source#List of games that run on Source|Games list]]
 +
|
 +
|-
 +
|[[Torque 2D]]
 +
|GarageGames
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Torque 3D]]
 +
|GarageGames
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Torque Game Engine]]
 +
|GarageGames
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Torque Game Engine Advanced]]
 +
|GarageGames
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Torque X]]
 +
|GarageGames
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Unity]]
 +
|Unity Technologies
 +
|Yes
 +
|[[Unity#Lists of games that run on Unity|Games list]]
 +
|
 +
|-
 +
|[[Unreal Engine 1]]
 +
|Epic Games
 +
|No
 +
|[[Unreal Engine#List of games using Unreal Engine|Games list]]
 +
|
 +
|-
 +
|[[Unreal Engine 2]]
 +
|Epic Games
 +
|No
 +
|[[Unreal Engine#List of games using Unreal Engine|Games list]]
 +
|
 +
|-
 +
|[[Unreal Engine 2.5]]
 +
|Epic Games
 +
|No
 +
|[[Unreal Engine#List of games using Unreal Engine|Games list]]
 +
|
 +
|-
 +
|[[Unreal Engine 3]]
 +
|Epic Games
 +
|No
 +
|[[Unreal Engine#List of games using Unreal Engine|Games list]]
 +
|
 +
|-
 +
|[[Unreal Engine 4]]
 +
|Epic Games
 +
|No
 +
|[[Unreal Engine#List of games using Unreal Engine|Games list]]
 +
|
 +
|-
 +
|[[Unreal Engine 5]]
 +
|Epic Games
 +
|Yes
 +
|[[Unreal Engine#List of games using Unreal Engine|Games list]]
 +
|
 +
|-
 +
|[[Unreal Engine 6]]
 +
|Epic Games
 +
|Upcoming
 +
|
 +
|
 +
|-
 +
|[[Wolfenstein 3D engine]]
 +
|id Software
 +
|No
 +
|
 +
|
 +
|-
 +
|[[XNA]]
 +
|Microsoft
 +
|No
 +
|
 +
|
 
|}
 
|}
  
−
==Uncommon engines==
+
==Middleware Engines==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
! Engine !! Developer !! Public
+
!Name
 +
!Developer(s)
 +
!Notes
 
|-
 
|-
−
| [[Torque 2D]] || GarageGames || Yes
+
|[[Acroarts]]
 +
|Sega / CRI Middleware
 +
|
 
|-
 
|-
−
| [[Torque 3D]] || GarageGames || Yes
+
|[[Bink Video]]
 +
|RAD Game Tools
 +
|
 
|-
 
|-
−
| [[Torque Game Engine]] || GarageGames || No
+
|[[CRIWARE]]
 +
|CRI Middleware
 +
|
 
|-
 
|-
−
| [[Torque Game Engine Advanced]] || GarageGames || No
+
|[[FMOD]]
 +
|Firelight Technologies
 +
|
 +
|-
 +
|[[Granny 3D]]
 +
|RAD Game Tools
 +
|
 +
|-
 +
|[[Havok]]
 +
|Havok
 +
|
 +
|-
 +
|[[NintendoWare]]
 +
|Nintendo, HAL Laboratory
 +
|
 +
|-
 +
|[[NintendoWare Bezel Engine]]
 +
|Nintendo
 +
|
 +
|-
 +
|[[Scaleform GFx]]
 +
|Scaleform
 +
|
 +
|-
 +
|[[Simplygon]]
 +
|Simplygon Studios
 +
|
 +
|-
 +
|[[Smacker]]
 +
|RAD Game Tools
 +
|
 +
|-
 +
|[[Sysdolphin]]
 +
|HAL Laboratory
 +
|
 +
|-
 +
|[[Wwise]]
 +
|Audiokinetic
 +
|Acronym for Wave Works Interactive Sound Engine
 
|}
 
|}
  
−
==In-house engines==
+
==In-house Engines==
 +
In-house game engines are proprietary game engines, usually made for a developer's own projects. These engines are generally not available for the public to be used. While some of these engines can be, and sometimes have been, licensed to other developers, they usually aren't.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
! Engine !! Developer
+
!Name
 +
!Developer(s)
 +
!Games
 +
!Notes
 +
|-
 +
|[[A.L.I.V.E.]]
 +
|Oddworld Inhabitants
 +
|
 +
|
 +
|-
 +
|[[A2M]]
 +
|Artificial Mind & Movement
 +
|
 +
|
 +
|-
 +
|[[ActionLibrary]]
 +
|Nintendo
 +
|[[Nintendo Game Engines#ActionLibrary|Games list]]
 +
|Unofficial name
 +
|-
 +
|[[Amazon Lumberyard]]
 +
|Amazon Game Studios
 +
|
 +
|
 +
|-
 +
|[[Anvil]]
 +
|Ubisoft Montreal
 +
|
 +
|
 +
|-
 +
|[[AnvilNext]]
 +
|Ubisoft Montreal
 +
|
 +
|
 +
|-
 +
|[[Apocalypse]]
 +
|Neversoft
 +
|
 +
|
 +
|-
 +
|[[Asura]]
 +
|Rebellion Developments
 +
|
 +
|
 +
|-
 +
|[[Atlas]]
 +
|Knowledge Adventure
 +
|
 +
|
 +
|-
 +
|[[Atrophy]]
 +
|Choice Provisions
 +
|
 +
|
 +
|-
 +
|[[Aurora]]
 +
|BioWare
 +
|
 +
|
 +
|-
 +
|[[Autodesk Stingray]]
 +
|Autodesk
 +
|
 +
|
 +
|-
 +
|[[BANG!]]
 +
|Ensemble Studios
 +
|
 +
|
 +
|-
 +
|[[Behaviour]]
 +
|Behaviour Interactive
 +
|
 +
|
 +
|-
 +
|[[BlitzTech]]
 +
|Blitz Games
 +
|
 +
|
 +
|-
 +
|[[Buddha]]
 +
|Double Fine Productions
 +
|
 +
|
 +
|-
 +
|[[Carbon Engine]]
 +
|Limited Run Games
 +
|
 +
|
 +
|-
 +
|[[Cobra]]
 +
|Frontier Developments
 +
|
 +
|
 +
|-
 +
|[[Creation Engine]]
 +
|Bethesda Game Studios
 +
|
 +
|
 +
|-
 +
|[[Creation Engine 2]]
 +
|Bethesda Game Studios
 +
|
 +
|
 +
|-
 +
|[[Crystal Engine]]
 +
|Crystal Dynamics
 +
|
 +
|Also called Gex 3D and Foundation
 +
|-
 +
|[[Crystal Tools]]
 +
|Square Enix
 +
|
 +
|
 +
|-
 +
|[[CTG]]
 +
|Volition
 +
|
 +
|
 +
|-
 +
|[[Dagor Engine]]
 +
|Gaijin Entertainment
 +
|
 +
|
 +
|-
 +
|[[Dawn Engine]]
 +
|Eidos Interactive
 +
|
 +
|
 +
|-
 +
|[[Decima]]
 +
|Guerrilla Games
 +
|
 +
|
 +
|-
 +
|[[Disrupt]]
 +
|Ubisoft Montreal
 +
|
 +
|
 +
|-
 +
|[[Dragon Engine]]
 +
|Ryu Ga Gotoku Studio
 +
|
 +
|
 +
|-
 +
|[[DreamFactory]]
 +
|CyberFlix
 +
|
 +
|
 +
|-
 +
|[[Dunia]]
 +
|Ubisoft Montreal
 +
|
 +
|
 +
|-
 +
|[[EAGL]]
 +
|EA Canada
 +
|
 +
|
 +
|-
 +
|[[Eclipse (Arktos)|Eclipse]]
 +
|Arktos Entertainment
 +
|
 +
|Nott to be confused with BioWare's game engine of the same name nor with Digital Eclipse's Eclipse Engine
 +
|-
 +
|[[Eclipse (BioWare)|Eclipse]]
 +
|BioWare
 +
|
 +
|Not to be confused with Arktos Entertainment's game engine of the same name nor with Digital Eclipse's Eclipse Engine
 +
|-
 +
|[[Eclipse Engine]]
 +
|Digital Eclipse
 +
|[[Eclipse Engine#List of games using Eclipse Engine|Games list]]
 +
|Not to be confused with Arktos Entertainment's or BioWare's game engines
 +
|-
 +
|[[EGO]]
 +
|Codemasters
 +
|
 +
|
 +
|-
 +
|[[EngineBlack]]
 +
|StudioBlack
 +
|
 +
|
 +
|-
 +
|[[EngineX]]
 +
|Eurocom Entertainment Software
 +
|
 +
|
 +
|-
 +
|[[EvilEngine]]
 +
|Heavy Iron Studios
 +
|
 +
|
 +
|-
 +
|[[Firebird Engine]]
 +
|Monolith Productions
 +
|
 +
|
 +
|-
 +
|[[Fox Engine]]
 +
|Kojima Productions
 +
|
 +
|
 +
|-
 +
|[[Frostbite]]
 +
|DICE
 +
|
 +
|
 
|-
 
|-
−
| [[Adobe AIR]] || Adobe
+
|[[GbaEngine]]
 +
|Ubi Soft Montreal
 +
|
 +
|
 
|-
 
|-
−
| [[Amazon Lumberyard]] || Amazon Game Studios
+
|[[GbcEngine]]
 +
|Ubi Soft
 +
|
 +
|
 
|-
 
|-
−
| [[Anvil]] || Ubisoft Montreal
+
|[[Genie]]
 +
|Ensemble Studios
 +
|
 +
|
 
|-
 
|-
−
| [[AnvilNext]] || Ubisoft Montreal
+
|[[Geo-Mod]]
 +
|Volition
 +
|
 +
|
 
|-
 
|-
−
| [[Asura]] || Rebellion Developments
+
|[[Geo-Mod 2.0]]
 +
|Volition
 +
|
 +
|
 
|-
 
|-
−
| [[Autodesk Stingray]] || Autodesk
+
|[[GFD]]
 +
|Atlus
 +
|
 +
|
 
|-
 
|-
−
| [[BANG!]] || Ensemble Studios
+
|[[GIANTS Engine 1]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[Bezel Engine]] || Nintendo
+
|[[GIANTS Engine 3]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[Blazing Renderer]] || Argonaut Games
+
|[[GIANTS Engine 4]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[Build]] || Ken Silverman
+
|[[GIANTS Engine 5]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[Creation Engine]] || Bethesda Game Studios
+
|[[GIANTS Engine 6]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[CryEngine]] || Crytek
+
|[[GIANTS Engine 7]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[Crystal Tools]] || Square Enix
+
|[[GIANTS Engine 8]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[CTG]] || Volition
+
|[[GIANTS Engine 9]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[Dagor Engine]] || Gaijin Entertainment
+
|[[GIANTS Engine 10]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[Decima]] || Guerrilla Games
+
|[[Glacier]]
 +
|IO Interactive
 +
|
 +
|
 
|-
 
|-
−
| [[Disrupt]] || Ubisoft Montreal
+
|[[Goliath Engine]]
 +
|Beenox
 +
|
 +
|
 
|-
 
|-
−
| [[Dragon Engine]] || Ryu Ga Gotoku Studio
+
|[[GoodEngine]]
 +
|Heavy Iron Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Dunia]] || Ubisoft Montreal
+
|[[GrimE]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[EAGL]] || EA Canada
+
|[[Halo Engine]]
 +
|Bungie
 +
|
 +
|
 
|-
 
|-
−
| [[EGO]] || Codemasters
+
|[[Hedgehog Engine]]
 +
|Sonic Team
 +
|
 +
|
 
|-
 
|-
−
| [[EngineBlack]] || StudioBlack
+
|[[Hedgehog Engine 2]]
 +
|Sonic Team
 +
|
 +
|
 
|-
 
|-
−
| [[EngineX]] || Eurocom
+
|[[Holistic]]
 +
|Keen Games
 +
|
 +
|
 
|-
 
|-
−
| [[EvilEngine]] || Heavy Iron Studios
+
|[[id Tech 5]]
 +
|id Software
 +
|
 +
|
 
|-
 
|-
−
| [[Foundation]] || Crystal Dynamics
+
|[[id Tech 6]]
 +
|id Software
 +
|
 +
|
 
|-
 
|-
−
| [[Fox Engine]] || Kojima Productions
+
|[[id Tech 7]]
 +
|id Software
 +
|
 +
|
 
|-
 
|-
−
| [[Frostbite]] || DICE
+
|[[id Tech 8]]
 +
|id Software
 +
|
 +
|
 
|-
 
|-
−
| [[Genie]] || Ensemble Studios
+
|[[Infernal Engine]]
 +
|Terminal Reality
 +
|
 +
|
 
|-
 
|-
−
| [[Goliath Engine]] || Beenox
+
|[[Infinity]]
 +
|BioWare
 +
|
 +
|
 
|-
 
|-
−
| [[GoodEngine]] || Heavy Iron Studios
+
|[[Insomniac Engine]]
 +
|Insomniac Games
 +
|
 +
|
 
|-
 
|-
−
| [[GrimE]] || LucasArts
+
|[[IW Engine]]
 +
|Infinity Ward
 +
|
 +
|
 
|-
 
|-
−
| [[Halo Engine]] || Bungie
+
|[[Jade]]
 +
|Ubisoft
 +
|
 +
|
 
|-
 
|-
−
| [[Hedgehog Engine]] || Sonic Team
+
|[[Jedi]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[Hedgehog Engine 2]] || Sonic Team
+
|[[JSystem]]
 +
|Nintendo
 +
|[[Nintendo Game Engines#JSystem|Games list]]
 +
|Unofficial name
 
|-
 
|-
−
| [[id Tech 1]] || id Software
+
|[[Katana Engine]]
 +
|Koei Tecmo
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 2]] || id Software
+
|[[Kex Engine]]
 +
|Nightdive Studios
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 3]] || id Software
+
|[[Kinetica]]
 +
|Santa Monica Studio
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 4]] || id Software
+
|[[Luminous Engine]]
 +
|Luminous Productions
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 5]] || id Software
+
|[[LunchPack]]
 +
|Nintendo
 +
|[[Nintendo Game Engines#LunchPack|Games list]]
 +
|Unofficial name
 
|-
 
|-
−
| [[id Tech 6]] || id Software
+
|[[LunchPack 2]]
 +
|Nintendo
 +
|[[Nintendo Game Engines#LunchPack 2|Games list]]
 +
|Unofficial name
 
|-
 
|-
−
| [[id Tech 7]] || id Software
+
|[[Lux Engine]]
 +
|Luxoflux
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 8]] || id Software
+
|[[LyN]]
 +
|Ubisoft
 +
|
 +
|
 
|-
 
|-
−
| [[Infernal Engine]] || Terminal Reality
+
|[[Mercury Engine]]
 +
|MercurySteam
 +
|
 +
|
 
|-
 
|-
−
| [[Insomniac Engine]] || Insomniac Games
+
|[[Merkury]]
 +
|Krome Studios
 +
|
 +
|
 
|-
 
|-
−
| [[IW Engine]] || Infinity Ward
+
|[[ModuleSystem]]
 +
|Nintendo
 +
|[[Nintendo Game Engines#ModuleSystem|Games list]]
 +
|Unofficial name
 
|-
 
|-
−
| [[Jade]] || Ubisoft
+
|[[Mohawk]]
 +
|Brøderbund
 +
|
 +
|
 
|-
 
|-
−
| [[Jedi]] || LucasArts
+
|[[Mortar]]
 +
|Halfbrick Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Katana Engine]] || Koei Tecmo
+
|[[Motor]]
 +
|MachineGames
 +
|[[Indiana Jones and the Great Circle]]
 +
|Custom fork of [[id Tech 7]]
 
|-
 
|-
−
| [[Kinetica]] || Santa Monica Studio
+
|[[MT Framework]]
 +
|Capcom
 +
|
 +
|
 
|-
 
|-
−
| [[Luminous Engine]] || Luminous Productions
+
|[[Naughty Dog Game Engine]]
 +
|Naughty Dog
 +
|
 +
|
 
|-
 
|-
−
| [[LyN]] || Ubisoft
+
|[[Neversoft Engine]]
 +
|Neversoft
 +
|
 +
|
 
|-
 
|-
−
| [[Mercury Engine]] || MercurySteam
+
|[[Nintendo Web Framework]]
 +
|Nintendo
 +
|
 +
|
 
|-
 
|-
−
| [[Merkury]] || Krome Studios
+
|[[NintendoWare Bezel Engine]]
 +
|Nintendo
 +
|[[Nintendo Game Engines#Bezel Engine|Games list]]
 +
|
 
|-
 
|-
−
| [[MT Framework]] || Capcom
+
|[[Nu2]]
 +
|Traveller's Tales
 +
|
 +
|
 
|-
 
|-
−
| [[Naughty Dog Game Engine]] || Naughty Dog
+
|[[Objectnaut]]
 +
|5th Cell
 +
|
 +
|
 
|-
 
|-
−
| [[Nu2]] || Traveller's Tales
+
|[[Octane]]
 +
|Firebrand Games
 +
|
 +
|
 
|-
 
|-
−
| [[Objectnaut]] || 5th Cell
+
|Octane
 +
|Avalanche Software
 +
|
 +
|
 
|-
 
|-
−
| [[Octane]] || Firebrand Games
+
|[[Odyssey]]
 +
|BioWare
 +
|
 +
|
 
|-
 
|-
−
| [[Onyx]] || Obsidian Entertainment
+
|[[Onyx]]
 +
|Obsidian Entertainment
 +
|
 +
|
 
|-
 
|-
−
| [[OpenSpace]] || Ubi Pictures
+
|Onyx
 +
|Ubisoft
 +
|
 +
|
 
|-
 
|-
−
| [[PhyreEngine]] || Sony Computer Entertainment
+
|[[OpenSpace]]
 +
|Ubi Pictures
 +
|
 +
|
 
|-
 
|-
−
| [[Platinum Engine]] || PlatinumGames
+
|[[PhyreEngine]]
 +
|Sony Computer Entertainment
 +
|
 +
|
 
|-
 
|-
−
| [[PopCap Games Framework]] || PopCap Games
+
|[[Platinum Engine]]
 +
|PlatinumGames
 +
|
 +
|
 
|-
 
|-
−
| [[Pure3D]] || Radical Entertainment
+
|[[Playground SDK]]
 +
|PlayFirst
 +
|
 +
|
 
|-
 
|-
−
| [[Quake engine]] || id Software
+
|[[PopCap Games Framework]]
 +
|PopCap Games
 +
|
 +
|
 
|-
 
|-
−
| [[Quantum3]] || High Voltage Software
+
|[[Prism3D]]
 +
|SCS Software
 +
|
 +
|
 
|-
 
|-
−
| [[RAGE]] || Rockstar San Diego
+
|[[Pure3D]]
 +
|Radical Entertainment
 +
|
 +
|
 
|-
 
|-
−
| [[RE Engine]] || Capcom
+
|[[Quantum3]]
 +
|High Voltage Software
 +
|
 +
|
 
|-
 
|-
−
| [[REDengine]] || CD Projekt Red
+
|[[RAGE]]
 +
|Rockstar San Diego
 +
|
 +
|
 
|-
 
|-
−
| [[Retro Engine]] || Christian Whitehead / Evening Star
+
|[[RE Engine]]
 +
|Capcom
 +
|
 +
|
 
|-
 
|-
−
| [[Ronin]] || LucasArts
+
|[[REDengine]]
 +
|CD Projekt Red
 +
|
 +
|
 
|-
 
|-
−
| [[Saber3D Engine]] || Saber Interactive
+
|[[Retro Engine]]
 +
|Christian Whitehead / Evening Star
 +
|
 +
|
 
|-
 
|-
−
| [[Scimitar]] || Ubisoft Montreal
+
|[[Ronin]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[SCUMM]] || LucasArts
+
|[[Saber3D Engine]]
 +
|Saber Interactive
 +
|
 +
|
 
|-
 
|-
−
| [[Serious Engine]] || Croteam
+
|[[Scimitar]]
 +
|Ubisoft Montreal
 +
|
 +
|
 
|-
 
|-
−
| [[Sith]] || LucasArts
+
|[[SCUMM]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[Slipspace Engine]] || 343 Industries
+
|[[Sega NN Graphics Library]]
 +
|Sega
 +
|
 +
|
 
|-
 
|-
−
| [[Snowdrop]] || Massive Entertainment
+
|[[Sith]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[Source 2]] || Valve
+
|[[Slayer]]
 +
|The Collective
 +
|
 +
|
 
|-
 
|-
−
| [[Telltale Tool]] || Telltale Games
+
|[[Slipspace Engine]]
 +
|343 Industries
 +
|
 +
|
 
|-
 
|-
−
| [[Tiger Engine]] || Bungie
+
|[[Snowdrop]]
 +
|Massive Entertainment / Ubisoft
 +
|
 +
|Also known as Ubisoft Snowdrop
 
|-
 
|-
−
| [[Titanium]] || Radical Entertainment
+
|[[SOL-AVES]]
 +
|Bandai Namco Games
 +
|
 +
|
 
|-
 
|-
−
| [[Tommunism Engine]] || Team Meat
+
|[[Source 2]]
 +
|Valve
 +
|
 +
|
 
|-
 
|-
−
| [[TOSHI]] || Blue Tongue Entertainment
+
|[[SoX]]
 +
|Sega
 +
|
 +
|
 
|-
 
|-
−
| [[UbiArt Framework]] || Ubisoft Montpellier
+
|[[SPACKLE]]
 +
|Sucker Punch Productions
 +
|
 +
|
 
|-
 
|-
−
| [[Ubisoft Anvil]] || Ubisoft Montreal
+
|[[Sprint Engine]]
 +
|Presto Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Untitled Spike Chunsoft game engine]] || Spike Chunsoft
+
|[[Sysdolphin]]
 +
|HAL Laboratory
 +
|
 +
|
 
|-
 
|-
−
| [[Vicarious Visions Alchemy]] || Vicarious Visions
+
|[[Telltale Tool]]
 +
|Telltale Games
 +
|
 +
|
 
|-
 
|-
−
| [[Vicious Engine]] || Vicious Cycle Software
+
|[[Tiger Engine]]
 +
|Bungie
 +
|
 +
|
 
|-
 
|-
−
| [[WF Engine]] || WayForward Technologies
+
|[[Titanium]]
 +
|Radical Entertainment
 +
|
 +
|
 
|-
 
|-
−
| [[Wolfenstein 3D engine]] || id Software
+
|[[Tommunism Engine]]
 +
|Team Meat
 +
|
 +
|
 
|-
 
|-
−
| [[Zouna]] || Asobo Studio
+
|[[Treyarch NGL]]
 +
|Treyarch
 +
|
 +
|
 +
|-
 +
|[[TOSHI]]
 +
|Blue Tongue Entertainment
 +
|
 +
|
 +
|-
 +
|[[UbiArt Framework]]
 +
|Ubisoft Montpellier
 +
|
 +
|
 +
|-
 +
|[[Ubisoft Anvil]]
 +
|Ubisoft Montreal
 +
|
 +
|
 +
|-
 +
|[[Untitled Spike Chunsoft game engine]]
 +
|Spike Chunsoft
 +
|
 +
|Unofficial name
 +
|-
 +
|[[Vicarious Visions Alchemy]]
 +
|Intrinsic Graphics / Vicarious Visions
 +
|
 +
|Originally known as Intrinsic Alchemy before Intrinsic Graphics was acquired by Vicarious Visions
 +
|-
 +
|[[Vicious Engine]]
 +
|Vicious Cycle Software
 +
|
 +
|
 +
|-
 +
|[[Viper]]
 +
|Velan Studios
 +
|
 +
|
 +
|-
 +
|[[WF Engine]]
 +
|WayForward Technologies
 +
|
 +
|
 +
|-
 +
|[[Zouna]]
 +
|Asobo Studio
 +
|
 +
|
 
|}
 
|}
 +
{{Game Engines}}
 +
 +
[[Category:Middleware]]

Latest revision as of 23:03, 9 October 2026

A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.

In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or, in the case of an in-house engine, may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games, which can be useful when it comes to ripping and modding.

Public Engines

Public engines are game engines that are availably licensed for third-party developers.

Name Developer Active Games Notes
Adobe AIR Adobe Yes
Adobe Director Macromedia, Adobe No
Adobe Flash Macromedia, Adobe No
Adventure Game Studio Chris Jones Yes
Blazing Renderer Argonaut Games No Games list Also known as BRender
Box2D Erin Catto Yes
Build Ken Silverman No
Build 2 Ken Silverman No
Cocos2d Ricardo Quesada and Lucio Torre ?
Construct 2 Scirra No
Construct 3 Scirra Yes
Construct Classic Scirra No
CryEngine Crytek No
CryEngine 2 Crytek No
CryEngine 3 Crytek No
CryEngine 4 Crytek ?
CryEngine V Crytek Yes
Doom engine / id Tech 1 id Software No
FNA Ethan Lee Yes
Gamebryo Gamebase No Formerly known as NetImmerse
GameMaker YoYo Games Yes Games list Formerly known as Animo, Game Maker, GameMaker Studio, and GameMaker Studio 2
GB Studio Chris Maltby Yes
Godot Juan Linietsky & Ariel Manzur Yes
GoldSrc Valve No
Havok Vision Game Engine Trinigy / Havok No Known as Vision Engine before acquired by Havok
id Tech 2 id Software No
id Tech 3 id Software No
id Tech 4 id Software No
Irrlicht Engine Nikolaus Gebhardt et al. Yes
LithTech Monolith Productions No
LithTech Jupiter Monolith Productions No
LithTech Jupiter EX Monolith Productions No
MonoGame MonoGame Foundation Yes
Open 3D Engine Open 3D Foundation Yes
Q Qube Software No
Quake engine id Software No
RenderWare Criterion Software No
RPG Maker Degica Yes
Serious Engine Croteam No
Source Valve No Games list
Torque 2D GarageGames Yes
Torque 3D GarageGames Yes
Torque Game Engine GarageGames No
Torque Game Engine Advanced GarageGames No
Torque X GarageGames No
Unity Unity Technologies Yes Games list
Unreal Engine 1 Epic Games No Games list
Unreal Engine 2 Epic Games No Games list
Unreal Engine 2.5 Epic Games No Games list
Unreal Engine 3 Epic Games No Games list
Unreal Engine 4 Epic Games No Games list
Unreal Engine 5 Epic Games Yes Games list
Unreal Engine 6 Epic Games Upcoming
Wolfenstein 3D engine id Software No
XNA Microsoft No

Middleware Engines

Name Developer(s) Notes
Acroarts Sega / CRI Middleware
Bink Video RAD Game Tools
CRIWARE CRI Middleware
FMOD Firelight Technologies
Granny 3D RAD Game Tools
Havok Havok
NintendoWare Nintendo, HAL Laboratory
NintendoWare Bezel Engine Nintendo
Scaleform GFx Scaleform
Simplygon Simplygon Studios
Smacker RAD Game Tools
Sysdolphin HAL Laboratory
Wwise Audiokinetic Acronym for Wave Works Interactive Sound Engine

In-house Engines

In-house game engines are proprietary game engines, usually made for a developer's own projects. These engines are generally not available for the public to be used. While some of these engines can be, and sometimes have been, licensed to other developers, they usually aren't.

Name Developer(s) Games Notes
A.L.I.V.E. Oddworld Inhabitants
A2M Artificial Mind & Movement
ActionLibrary Nintendo Games list Unofficial name
Amazon Lumberyard Amazon Game Studios
Anvil Ubisoft Montreal
AnvilNext Ubisoft Montreal
Apocalypse Neversoft
Asura Rebellion Developments
Atlas Knowledge Adventure
Atrophy Choice Provisions
Aurora BioWare
Autodesk Stingray Autodesk
BANG! Ensemble Studios
Behaviour Behaviour Interactive
BlitzTech Blitz Games
Buddha Double Fine Productions
Carbon Engine Limited Run Games
Cobra Frontier Developments
Creation Engine Bethesda Game Studios
Creation Engine 2 Bethesda Game Studios
Crystal Engine Crystal Dynamics Also called Gex 3D and Foundation
Crystal Tools Square Enix
CTG Volition
Dagor Engine Gaijin Entertainment
Dawn Engine Eidos Interactive
Decima Guerrilla Games
Disrupt Ubisoft Montreal
Dragon Engine Ryu Ga Gotoku Studio
DreamFactory CyberFlix
Dunia Ubisoft Montreal
EAGL EA Canada
Eclipse Arktos Entertainment Nott to be confused with BioWare's game engine of the same name nor with Digital Eclipse's Eclipse Engine
Eclipse BioWare Not to be confused with Arktos Entertainment's game engine of the same name nor with Digital Eclipse's Eclipse Engine
Eclipse Engine Digital Eclipse Games list Not to be confused with Arktos Entertainment's or BioWare's game engines
EGO Codemasters
EngineBlack StudioBlack
EngineX Eurocom Entertainment Software
EvilEngine Heavy Iron Studios
Firebird Engine Monolith Productions
Fox Engine Kojima Productions
Frostbite DICE
GbaEngine Ubi Soft Montreal
GbcEngine Ubi Soft
Genie Ensemble Studios
Geo-Mod Volition
Geo-Mod 2.0 Volition
GFD Atlus
GIANTS Engine 1 GIANTS Software
GIANTS Engine 3 GIANTS Software
GIANTS Engine 4 GIANTS Software
GIANTS Engine 5 GIANTS Software
GIANTS Engine 6 GIANTS Software
GIANTS Engine 7 GIANTS Software
GIANTS Engine 8 GIANTS Software
GIANTS Engine 9 GIANTS Software
GIANTS Engine 10 GIANTS Software
Glacier IO Interactive
Goliath Engine Beenox
GoodEngine Heavy Iron Studios
GrimE LucasArts
Halo Engine Bungie
Hedgehog Engine Sonic Team
Hedgehog Engine 2 Sonic Team
Holistic Keen Games
id Tech 5 id Software
id Tech 6 id Software
id Tech 7 id Software
id Tech 8 id Software
Infernal Engine Terminal Reality
Infinity BioWare
Insomniac Engine Insomniac Games
IW Engine Infinity Ward
Jade Ubisoft
Jedi LucasArts
JSystem Nintendo Games list Unofficial name
Katana Engine Koei Tecmo
Kex Engine Nightdive Studios
Kinetica Santa Monica Studio
Luminous Engine Luminous Productions
LunchPack Nintendo Games list Unofficial name
LunchPack 2 Nintendo Games list Unofficial name
Lux Engine Luxoflux
LyN Ubisoft
Mercury Engine MercurySteam
Merkury Krome Studios
ModuleSystem Nintendo Games list Unofficial name
Mohawk Brøderbund
Mortar Halfbrick Studios
Motor MachineGames Indiana Jones and the Great Circle Custom fork of id Tech 7
MT Framework Capcom
Naughty Dog Game Engine Naughty Dog
Neversoft Engine Neversoft
Nintendo Web Framework Nintendo
NintendoWare Bezel Engine Nintendo Games list
Nu2 Traveller's Tales
Objectnaut 5th Cell
Octane Firebrand Games
Octane Avalanche Software
Odyssey BioWare
Onyx Obsidian Entertainment
Onyx Ubisoft
OpenSpace Ubi Pictures
PhyreEngine Sony Computer Entertainment
Platinum Engine PlatinumGames
Playground SDK PlayFirst
PopCap Games Framework PopCap Games
Prism3D SCS Software
Pure3D Radical Entertainment
Quantum3 High Voltage Software
RAGE Rockstar San Diego
RE Engine Capcom
REDengine CD Projekt Red
Retro Engine Christian Whitehead / Evening Star
Ronin LucasArts
Saber3D Engine Saber Interactive
Scimitar Ubisoft Montreal
SCUMM LucasArts
Sega NN Graphics Library Sega
Sith LucasArts
Slayer The Collective
Slipspace Engine 343 Industries
Snowdrop Massive Entertainment / Ubisoft Also known as Ubisoft Snowdrop
SOL-AVES Bandai Namco Games
Source 2 Valve
SoX Sega
SPACKLE Sucker Punch Productions
Sprint Engine Presto Studios
Sysdolphin HAL Laboratory
Telltale Tool Telltale Games
Tiger Engine Bungie
Titanium Radical Entertainment
Tommunism Engine Team Meat
Treyarch NGL Treyarch
TOSHI Blue Tongue Entertainment
UbiArt Framework Ubisoft Montpellier
Ubisoft Anvil Ubisoft Montreal
Untitled Spike Chunsoft game engine Spike Chunsoft Unofficial name
Vicarious Visions Alchemy Intrinsic Graphics / Vicarious Visions Originally known as Intrinsic Alchemy before Intrinsic Graphics was acquired by Vicarious Visions
Vicious Engine Vicious Cycle Software
Viper Velan Studios
WF Engine WayForward Technologies
Zouna Asobo Studio