Difference between revisions of "Game engines"

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−
A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.  
+
A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.
  
−
In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or, in the case of an in-house engine, may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games, which can be useful when it comes to ripping and modding.  
+
In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or, in the case of an in-house engine, may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games, which can be useful when it comes to ripping and modding.
  
−
==Public Engines==
+
== Public Engines ==
−
Public engines are game engines that availably licensed for third-party developers.
+
Public engines are game engines that are availably licensed for third-party developers.
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
! Name !! Developer !! Active !! Notes
+
!Name
 +
!Developer
 +
!Active
 +
!Games
 +
!Notes
 
|-
 
|-
−
| [[Adobe AIR]] || Adobe || Yes
+
|[[Adobe AIR]]
 +
|Adobe
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Adobe Director]] || Macromedia/Adobe || No
+
|[[Adobe Director]]
 +
|Macromedia/Adobe
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Adobe Flash]] || Marcromedia/Adobe || No
+
|[[Adobe Flash]]
 +
|Marcromedia/Adobe
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Blazing Renderer]] || Argonaut Games || No
+
|[[Blazing Renderer]]
 +
|Argonaut Games
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Box2D]] || Erin Catto || Yes
+
|[[Box2D]]
 +
|Erin Catto
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Build]] || Ken Silverman || No
+
|[[Build]]
 +
|Ken Silverman
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Build 2]] || Ken Silverman || No
+
|[[Build 2]]
 +
|Ken Silverman
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Cocos2d]] || Ricardo Quesada and Lucio Torre || ?
+
|[[Cocos2d]]
 +
|Ricardo Quesada and Lucio Torre
 +
|?
 +
|
 +
|
 
|-
 
|-
−
| [[Construct 2]] || Scirra || No
+
|[[Construct 2]]
 +
|Scirra
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Construct 3]] || Scirra || Yes
+
|[[Construct 3]]
 +
|Scirra
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Construct Classic]] || Scirra || No
+
|[[Construct Classic]]
 +
|Scirra
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[FNA]] || Ethan Lee || Yes
+
|[[CryEngine]]
 +
|Crytek
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Gamebryo]] || Gamebase || No
+
|[[CryEngine 2]]
 +
|Crytek
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[GameMaker]] || YoYo Games || Yes
+
|[[CryEngine 3]]
 +
|Crytek
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[GB Studio]] || Chris Maltby || Yes
+
|[[CryEngine 4]]
 +
|Crytek
 +
|?
 +
|
 +
|
 
|-
 
|-
−
| [[Godot]] || Juan Linietsky & Ariel Manzur || Yes
+
|[[CryEngine|CryEngine V]]
 +
|Crytek
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[GoldSrc]] || Valve || No
+
|[[id Tech 1|Doom engine / id Tech 1]]
 +
|id Software
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Havok Vision Game Engine]] || Trinigy / Havok || No || Known as Vision Engine before acquired by Havok
+
|[[FNA]]
 +
|Ethan Lee
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 1]] || id Software || No
+
|[[Gamebryo]]
 +
|Gamebase
 +
|No
 +
|
 +
|Formerly NetImmerse
 
|-
 
|-
−
| [[id Tech 2]] || id Software || No
+
|[[GameMaker]]
 +
|YoYo Games
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 3]] || id Software || No
+
|[[GB Studio]]
 +
|Chris Maltby
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 4]] || id Software || No
+
|[[Godot]]
 +
|Juan Linietsky & Ariel Manzur
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[LithTech]] || Monolith Productions || No
+
|[[GoldSrc]]
 +
|Valve
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[LithTech Jupiter]] || Monolith Productions || No
+
|[[Havok Vision Game Engine]]
 +
|Trinigy / Havok
 +
|No
 +
|
 +
|Known as Vision Engine before acquired by Havok
 
|-
 
|-
−
| [[LithTech Jupiter EX]] || Monolith Productions || No
+
|[[id Tech 2]]
 +
|id Software
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[MonoGame]] || MonoGame Foundation || Yes
+
|[[id Tech 3]]
 +
|id Software
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Open 3D Engine]] || Open 3D Foundation || Yes
+
|[[id Tech 4]]
 +
|id Software
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Quake engine]] || id Software || No
+
|[[Irrlicht Engine]]
 +
|Nikolaus Gebhardt et al.
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[RenderWare]] || Criterion Software || No
+
|[[LithTech]]
 +
|Monolith Productions
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[RPG Maker]] || Degica || Yes
+
|[[LithTech Jupiter]]
 +
|Monolith Productions
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Serious Engine]] || Croteam || No
+
|[[LithTech Jupiter EX]]
 +
|Monolith Productions
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Source]] || Valve || No
+
|[[MonoGame]]
 +
|MonoGame Foundation
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Torque 2D]] || GarageGames || Yes
+
|[[Open 3D Engine]]
 +
|Open 3D Foundation
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Torque 3D]] || GarageGames || Yes
+
|[[Quake engine]]
 +
|id Software
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Torque Game Engine]] || GarageGames || No
+
|[[RenderWare]]
 +
|Criterion Software
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Torque Game Engine Advanced]] || GarageGames ||No
+
|[[RPG Maker]]
 +
|Degica
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Unity]] || Unity Technologies || Yes
+
|[[Serious Engine]]
 +
|Croteam
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Unreal Engine 1]] || Epic Games || No
+
|[[Source]]
 +
|Valve
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Unreal Engine 2]] || Epic Games || No
+
|[[Torque 2D]]
 +
|GarageGames
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Unreal Engine 2.5]] || Epic Games || No
+
|[[Torque 3D]]
 +
|GarageGames
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Unreal Engine 3]] || Epic Games || No
+
|[[Torque Game Engine]]
 +
|GarageGames
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Unreal Engine 4]] || Epic Games || No
+
|[[Torque Game Engine Advanced]]
 +
|GarageGames
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Unreal Engine 5]] || Epic Games || Yes
+
|[[Torque X]]
 +
|GarageGames
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[Unreal Engine 6]] || Epic Games || Upcoming
+
|[[Unity]]
 +
|Unity Technologies
 +
|Yes
 +
|
 +
|
 
|-
 
|-
−
| [[Wolfenstein 3D engine]] || id Software || No
+
|[[Unreal Engine 1]]
 +
|Epic Games
 +
|No
 +
|
 +
|
 
|-
 
|-
−
| [[XNA]] || Microsoft || No
+
|[[Unreal Engine 2]]
 +
|Epic Games
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Unreal Engine 2.5]]
 +
|Epic Games
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Unreal Engine 3]]
 +
|Epic Games
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Unreal Engine 4]]
 +
|Epic Games
 +
|No
 +
|
 +
|
 +
|-
 +
|[[Unreal Engine 5]]
 +
|Epic Games
 +
|Yes
 +
|
 +
|
 +
|-
 +
|[[Unreal Engine 6]]
 +
|Epic Games
 +
|Upcoming
 +
|
 +
|
 +
|-
 +
|[[Wolfenstein 3D engine]]
 +
|id Software
 +
|No
 +
|
 +
|
 +
|-
 +
|[[XNA]]
 +
|Microsoft
 +
|No
 +
|
 +
|
 
|}
 
|}
  
−
==Middleware Engines==
+
== Middleware Engines ==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
! Name !! Developer
+
!Name
 +
!Developer
 
|-
 
|-
−
| [[Havok]] || Havok
+
|[[Havok]]
 +
|Havok
 
|}
 
|}
  
−
==In-house Engines==
+
== In-house Engines ==
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
−
! Name !! Developer !! Note
+
!Name
 +
!Developer
 +
!Games
 +
!Note
 
|-
 
|-
−
| [[A.L.I.V.E.]] || Oddworld Inhabitants
+
|[[A.L.I.V.E.]]
 +
|Oddworld Inhabitants
 +
|
 +
|
 
|-
 
|-
−
| [[ActionLibrary]] || Nintendo || Unofficial name
+
|[[ActionLibrary]]
 +
|Nintendo
 +
|
 +
|Unofficial name
 
|-
 
|-
−
| [[Amazon Lumberyard]] || Amazon Game Studios
+
|[[Amazon Lumberyard]]
 +
|Amazon Game Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Anvil]] || Ubisoft Montreal
+
|[[Anvil]]
 +
|Ubisoft Montreal
 +
|
 +
|
 
|-
 
|-
−
| [[AnvilNext]] || Ubisoft Montreal
+
|[[AnvilNext]]
 +
|Ubisoft Montreal
 +
|
 +
|
 
|-
 
|-
−
| [[Apocalypse]] || Neversoft
+
|[[Apocalypse]]
 +
|Neversoft
 +
|
 +
|
 
|-
 
|-
−
| [[Asura]] || Rebellion Developments
+
|[[Asura]]
 +
|Rebellion Developments
 +
|
 +
|
 
|-
 
|-
−
| [[Atlas]] || Knowledge Adventure
+
|[[Atlas]]
 +
|Knowledge Adventure
 +
|
 +
|
 
|-
 
|-
−
| [[Aurora Engine]] || BioWare
+
|[[Aurora Engine]]
 +
|BioWare
 +
|
 +
|
 
|-
 
|-
−
| [[Autodesk Stingray]] || Autodesk
+
|[[Autodesk Stingray]]
 +
|Autodesk
 +
|
 +
|
 
|-
 
|-
−
| [[BANG!]] || Ensemble Studios
+
|[[BANG!]]
 +
|Ensemble Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Carbon Engine]] || Limited Run Games
+
|[[Buddha]]
 +
|Double Fine Productions
 +
|
 +
|
 
|-
 
|-
−
| [[Creation Engine]] || Bethesda Game Studios
+
|[[Carbon Engine]]
 +
|Limited Run Games
 +
|
 +
|
 
|-
 
|-
−
| [[Creation Engine 2]] || Bethesda Game Studios
+
|[[Creation Engine]]
 +
|Bethesda Game Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Cobra Engine]] || Frontier Developments
+
|[[Creation Engine 2]]
 +
|Bethesda Game Studios
 +
|
 +
|
 
|-
 
|-
−
| [[CryEngine]] || Crytek
+
|[[Cobra Engine]]
 +
|Frontier Developments
 +
|
 +
|
 
|-
 
|-
−
| [[Crystal Tools]] || Square Enix
+
|[[Crystal Engine]]
 +
|Crystal Dynamics
 +
|
 +
|Also called Gex 3D and Foundation
 
|-
 
|-
−
| [[CTG]] || Volition
+
|[[Crystal Tools]]
 +
|Square Enix
 +
|
 +
|
 
|-
 
|-
−
| [[Dagor Engine]] || Gaijin Entertainment
+
|[[CTG]]
 +
|Volition
 +
|
 +
|
 
|-
 
|-
−
| [[Dawn Engine]] || Eidos Interactive
+
|[[Dagor Engine]]
 +
|Gaijin Entertainment
 +
|
 +
|
 
|-
 
|-
−
| [[Decima]] || Guerrilla Games
+
|[[Dawn Engine]]
 +
|Eidos Interactive
 +
|
 +
|
 
|-
 
|-
−
| [[Disrupt]] || Ubisoft Montreal
+
|[[Decima]]
 +
|Guerrilla Games
 +
|
 +
|
 
|-
 
|-
−
| [[Dragon Engine]] || Ryu Ga Gotoku Studio
+
|[[Disrupt]]
 +
|Ubisoft Montreal
 +
|
 +
|
 
|-
 
|-
−
| [[DreamFactory]] || CyberFlix
+
|[[Dragon Engine]]
 +
|Ryu Ga Gotoku Studio
 +
|
 +
|
 
|-
 
|-
−
| [[Dunia]] || Ubisoft Montreal
+
|[[DreamFactory]]
 +
|CyberFlix
 +
|
 +
|
 
|-
 
|-
−
| [[EAGL]] || EA Canada
+
|[[Dunia]]
 +
|Ubisoft Montreal
 +
|
 +
|
 
|-
 
|-
−
| [[Eclipse Engine (BioWare)|Eclipse Engine]] || BioWare || Not to be confused with Digital Eclipse's game engine of the same name
+
|[[EAGL]]
 +
|EA Canada
 +
|
 +
|
 
|-
 
|-
−
| [[Eclipse Engine (Digital Eclipse)|Eclipse Engine]] || Digital Eclipse || Not to be confused with BioWare's game engine of the same name
+
|[[Eclipse Engine (BioWare)|Eclipse Engine]]
 +
|BioWare
 +
|
 +
|Not to be confused with Digital Eclipse's game engine of the same name
 
|-
 
|-
−
| [[EGO]] || Codemasters
+
|[[Eclipse Engine (Digital Eclipse)|Eclipse Engine]]
 +
|Digital Eclipse
 +
|
 +
|Not to be confused with BioWare's game engine of the same name
 
|-
 
|-
−
| [[EngineBlack]] || StudioBlack
+
|[[EGO]]
 +
|Codemasters
 +
|
 +
|
 
|-
 
|-
−
| [[EngineX]] || Eurocom Entertainment Software
+
|[[EngineBlack]]
 +
|StudioBlack
 +
|
 +
|
 
|-
 
|-
−
| [[EvilEngine]] || Heavy Iron Studios
+
|[[EngineX]]
 +
|Eurocom Entertainment Software
 +
|
 +
|
 
|-
 
|-
−
| [[Firebird Engine]] || Monolith Productions
+
|[[EvilEngine]]
 +
|Heavy Iron Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Fox Engine]] || Kojima Productions
+
|[[Firebird Engine]]
 +
|Monolith Productions
 +
|
 +
|
 
|-
 
|-
−
| [[Frostbite]] || DICE
+
|[[Fox Engine]]
 +
|Kojima Productions
 +
|
 +
|
 
|-
 
|-
−
| [[GbaEngine]] || Ubi Soft Montreal
+
|[[Frostbite]]
 +
|DICE
 +
|
 +
|
 
|-
 
|-
−
| [[Genie]] || Ensemble Studios
+
|[[GbaEngine]]
 +
|Ubi Soft Montreal
 +
|
 +
|
 
|-
 
|-
−
| [[Geo-Mod]] || Volition
+
|[[Genie]]
 +
|Ensemble Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Geo-Mod 2.0]] || Volition
+
|[[Geo-Mod]]
 +
|Volition
 +
|
 +
|
 
|-
 
|-
−
| [[Crystal Engine|Gex 3D / Crystal Engine / Foundation]] || Crystal Dynamics
+
|[[Geo-Mod 2.0]]
 +
|Volition
 +
|
 +
|
 
|-
 
|-
−
| [[GIANTS Engine 1]] || GIANTS Software
+
|[[GIANTS Engine 1]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[GIANTS Engine 3]] || GIANTS Software
+
|[[GIANTS Engine 3]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[GIANTS Engine 4]] || GIANTS Software
+
|[[GIANTS Engine 4]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[GIANTS Engine 5]] || GIANTS Software
+
|[[GIANTS Engine 5]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[GIANTS Engine 6]] || GIANTS Software
+
|[[GIANTS Engine 6]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[GIANTS Engine 7]] || GIANTS Software
+
|[[GIANTS Engine 7]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[GIANTS Engine 8]] || GIANTS Software
+
|[[GIANTS Engine 8]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[GIANTS Engine 9]] || GIANTS Software
+
|[[GIANTS Engine 9]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[GIANTS Engine 10]] || GIANTS Software
+
|[[GIANTS Engine 10]]
 +
|GIANTS Software
 +
|
 +
|
 
|-
 
|-
−
| [[Glacier]] || IO Interactive
+
|[[Glacier]]
 +
|IO Interactive
 +
|
 +
|
 
|-
 
|-
−
| [[Goliath Engine]] || Beenox
+
|[[Goliath Engine]]
 +
|Beenox
 +
|
 +
|
 
|-
 
|-
−
| [[GoodEngine]] || Heavy Iron Studios
+
|[[GoodEngine]]
 +
|Heavy Iron Studios
 +
|
 +
|
 
|-
 
|-
−
| [[GrimE]] || LucasArts
+
|[[GrimE]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[Halo Engine]] || Bungie
+
|[[Halo Engine]]
 +
|Bungie
 +
|
 +
|
 
|-
 
|-
−
| [[Hedgehog Engine]] || Sonic Team
+
|[[Hedgehog Engine]]
 +
|Sonic Team
 +
|
 +
|
 
|-
 
|-
−
| [[Hedgehog Engine 2]] || Sonic Team
+
|[[Hedgehog Engine 2]]
 +
|Sonic Team
 +
|
 +
|
 
|-
 
|-
−
| [[Holistic Engine]] || Keen Games
+
|[[Holistic Engine]]
 +
|Keen Games
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 5]] || id Software
+
|[[id Tech 5]]
 +
|id Software
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 6]] || id Software
+
|[[id Tech 6]]
 +
|id Software
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 7]] || id Software
+
|[[id Tech 7]]
 +
|id Software
 +
|
 +
|
 
|-
 
|-
−
| [[id Tech 8]] || id Software
+
|[[id Tech 8]]
 +
|id Software
 +
|
 +
|
 
|-
 
|-
−
| [[Infernal Engine]] || Terminal Reality
+
|[[Infernal Engine]]
 +
|Terminal Reality
 +
|
 +
|
 
|-
 
|-
−
| [[Infinity Engine]] || BioWare
+
|[[Infinity Engine]]
 +
|BioWare
 +
|
 +
|
 
|-
 
|-
−
| [[Insomniac Engine]] || Insomniac Games
+
|[[Insomniac Engine]]
 +
|Insomniac Games
 +
|
 +
|
 
|-
 
|-
−
| [[IW Engine]] || Infinity Ward
+
|[[IW Engine]]
 +
|Infinity Ward
 +
|
 +
|
 
|-
 
|-
−
| [[Jade]] || Ubisoft
+
|[[Jade]]
 +
|Ubisoft
 +
|
 +
|
 
|-
 
|-
−
| [[Jedi]] || LucasArts
+
|[[Jedi]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[Katana Engine]] || Koei Tecmo
+
|[[JSystem]]
 +
|Nintendo
 +
|
 +
|Unofficial name
 
|-
 
|-
−
| [[Kinetica]] || Santa Monica Studio
+
|[[Katana Engine]]
 +
|Koei Tecmo
 +
|
 +
|
 
|-
 
|-
−
| [[Luminous Engine]] || Luminous Productions
+
|[[Kex Engine]]
 +
|Nightdive Studios
 +
|
 +
|
 
|-
 
|-
−
| [[LunchPack]] || Nintendo || Unofficial name
+
|[[Kinetica]]
 +
|Santa Monica Studio
 +
|
 +
|
 
|-
 
|-
−
| [[LunchPack 2]] || Nintendo || Unofficial name
+
|[[Luminous Engine]]
 +
|Luminous Productions
 +
|
 +
|
 
|-
 
|-
−
| [[LyN]] || Ubisoft
+
|[[LunchPack]]
 +
|Nintendo
 +
|
 +
|Unofficial name
 
|-
 
|-
−
| [[Mercury Engine]] || MercurySteam
+
|[[LunchPack 2]]
 +
|Nintendo
 +
|
 +
|Unofficial name
 
|-
 
|-
−
| [[Merkury]] || Krome Studios
+
|[[LyN]]
 +
|Ubisoft
 +
|
 +
|
 
|-
 
|-
−
| [[ModuleSystem]] || Nintendo || Unofficial name
+
|[[Mercury Engine]]
 +
|MercurySteam
 +
|
 +
|
 
|-
 
|-
−
| [[Mohawk]] || Brøderbund
+
|[[Merkury]]
 +
|Krome Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Mortar]] || Halfbrick Studios
+
|[[ModuleSystem]]
 +
|Nintendo
 +
|
 +
|Unofficial name
 
|-
 
|-
−
| [[MT Framework]] || Capcom
+
|[[Mohawk]]
 +
|Brøderbund
 +
|
 +
|
 
|-
 
|-
−
| [[Naughty Dog Game Engine]] || Naughty Dog
+
|[[Mortar]]
 +
|Halfbrick Studios
 +
|
 +
|
 
|-
 
|-
−
| [[Neversoft Engine]] || Neversoft
+
|[[MT Framework]]
 +
|Capcom
 +
|
 +
|
 
|-
 
|-
−
| [[Nintendo Web Framework]] || Nintendo
+
|[[Naughty Dog Game Engine]]
 +
|Naughty Dog
 +
|
 +
|
 
|-
 
|-
−
| [[NintendoWare Bezel Engine]] || Nintendo
+
|[[Neversoft Engine]]
 +
|Neversoft
 +
|
 +
|
 
|-
 
|-
−
| [[Nu2]] || Traveller's Tales
+
|[[Nintendo Web Framework]]
 +
|Nintendo
 +
|
 +
|
 
|-
 
|-
−
| [[Objectnaut]] || 5th Cell
+
|[[NintendoWare]]
 +
|Nintendo
 +
|
 +
|Unofficial name
 
|-
 
|-
−
| [[Octane]] || Firebrand Games
+
|[[NintendoWare Bezel Engine]]
 +
|Nintendo
 +
|
 +
|
 
|-
 
|-
−
| [[Odyssey Engine]] || BioWare
+
|[[Nu2]]
 +
|Traveller's Tales
 +
|
 +
|
 
|-
 
|-
−
| [[Onyx]] || Obsidian Entertainment
+
|[[Objectnaut]]
 +
|5th Cell
 +
|
 +
|
 
|-
 
|-
−
| [[OpenSpace]] || Ubi Pictures
+
|[[Octane]]
 +
|Firebrand Games
 +
|
 +
|
 
|-
 
|-
−
| [[PhyreEngine]] || Sony Computer Entertainment
+
|[[Odyssey Engine]]
 +
|BioWare
 +
|
 +
|
 
|-
 
|-
−
| [[Platinum Engine]] || PlatinumGames
+
|[[Onyx]]
 +
|Obsidian Entertainment
 +
|
 +
|
 
|-
 
|-
−
| [[PlayFirstPlayground Engine]] || PlayFirst
+
|[[OpenSpace]]
 +
|Ubi Pictures
 +
|
 +
|
 
|-
 
|-
−
| [[PopCap Games Framework]] || PopCap Games
+
|[[PhyreEngine]]
 +
|Sony Computer Entertainment
 +
|
 +
|
 
|-
 
|-
−
| [[Prism3D]] || SCS Software
+
|[[Platinum Engine]]
 +
|PlatinumGames
 +
|
 +
|
 
|-
 
|-
−
| [[Pure3D]] || Radical Entertainment
+
|[[Playground SDK]]
 +
|PlayFirst
 +
|
 +
|
 
|-
 
|-
−
| [[Quantum3]] || High Voltage Software
+
|[[PopCap Games Framework]]
 +
|PopCap Games
 +
|
 +
|
 
|-
 
|-
−
| [[RAGE]] || Rockstar San Diego
+
|[[Prism3D]]
 +
|SCS Software
 +
|
 +
|
 
|-
 
|-
−
| [[RE Engine]] || Capcom
+
|[[Pure3D]]
 +
|Radical Entertainment
 +
|
 +
|
 
|-
 
|-
−
| [[REDengine]] || CD Projekt Red
+
|[[Quantum3]]
 +
|High Voltage Software
 +
|
 +
|
 
|-
 
|-
−
| [[Retro Engine]] || Christian Whitehead / Evening Star
+
|[[RAGE]]
 +
|Rockstar San Diego
 +
|
 +
|
 
|-
 
|-
−
| [[Ronin]] || LucasArts
+
|[[RE Engine]]
 +
|Capcom
 +
|
 +
|
 
|-
 
|-
−
| [[Saber3D Engine]] || Saber Interactive
+
|[[REDengine]]
 +
|CD Projekt Red
 +
|
 +
|
 
|-
 
|-
−
| [[Scimitar]] || Ubisoft Montreal
+
|[[Retro Engine]]
 +
|Christian Whitehead / Evening Star
 +
|
 +
|
 
|-
 
|-
−
| [[SCUMM]] || LucasArts
+
|[[Ronin]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[Sith]] || LucasArts
+
|[[Saber3D Engine]]
 +
|Saber Interactive
 +
|
 +
|
 
|-
 
|-
−
| [[Slipspace Engine]] || 343 Industries
+
|[[Scimitar]]
 +
|Ubisoft Montreal
 +
|
 +
|
 
|-
 
|-
−
| [[Snowdrop]] || Massive Entertainment / Ubisoft || Also known as Ubisoft Snowdrop
+
|[[SCUMM]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[SOL-AVES]] || Bandai-Namco
+
|[[Sega NN Graphics Library]]
 +
|Sega
 +
|
 +
|
 
|-
 
|-
−
| [[Source 2]] || Valve
+
|[[Sith]]
 +
|LucasArts
 +
|
 +
|
 
|-
 
|-
−
| [[SPACKLE]] || Sucker Punch Productions
+
|[[Slayer]]
 +
|The Collective
 +
|
 +
|
 
|-
 
|-
−
| [[Sysdolphin]] || HAL Laboratory
+
|[[Slipspace Engine]]
 +
|343 Industries
 +
|
 +
|
 
|-
 
|-
−
| [[Telltale Tool]] || Telltale Games
+
|[[Snowdrop]]
 +
|Massive Entertainment / Ubisoft
 +
|
 +
|Also known as Ubisoft Snowdrop
 
|-
 
|-
−
| [[Tiger Engine]] || Bungie
+
|[[SOL-AVES]]
 +
|Bandai-Namco
 +
|
 +
|
 
|-
 
|-
−
| [[Titanium]] || Radical Entertainment
+
|[[Source 2]]
 +
|Valve
 +
|
 +
|
 
|-
 
|-
−
| [[Tommunism Engine]] || Team Meat
+
|[[SoX]]
 +
|Sega
 +
|
 +
|
 
|-
 
|-
−
| [[TOSHI]] || Blue Tongue Entertainment
+
|[[SPACKLE]]
 +
|Sucker Punch Productions
 +
|
 +
|
 
|-
 
|-
−
| [[UbiArt Framework]] || Ubisoft Montpellier
+
|[[Sysdolphin]]
 +
|HAL Laboratory
 +
|
 +
|
 
|-
 
|-
−
| [[Ubisoft Anvil]] || Ubisoft Montreal
+
|[[Telltale Tool]]
 +
|Telltale Games
 +
|
 +
|
 
|-
 
|-
−
| [[Untitled Spike Chunsoft game engine]] || Spike Chunsoft || Unofficial name
+
|[[Tiger Engine]]
 +
|Bungie
 +
|
 +
|
 
|-
 
|-
−
| [[Vicarious Visions Alchemy]] || Intrinsic Graphics / Vicarious Visions || Originally known as Intrinsic Alchemy before Intrinsic Graphics was acquired by Vicarious Visions
+
|[[Titanium]]
 +
|Radical Entertainment
 +
|
 +
|
 
|-
 
|-
−
| [[Vicious Engine]] || Vicious Cycle Software
+
|[[Tommunism Engine]]
 +
|Team Meat
 +
|
 +
|
 
|-
 
|-
−
| [[WF Engine]] || WayForward Technologies
+
|[[Treyarch NGL]]
 +
|Treyarch
 +
|
 +
|
 
|-
 
|-
−
| [[Zouna]] || Asobo Studio
+
|[[TOSHI]]
 +
|Blue Tongue Entertainment
 +
|
 +
|
 +
|-
 +
|[[UbiArt Framework]]
 +
|Ubisoft Montpellier
 +
|
 +
|
 +
|-
 +
|[[Ubisoft Anvil]]
 +
|Ubisoft Montreal
 +
|
 +
|
 +
|-
 +
|[[Untitled Spike Chunsoft game engine]]
 +
|Spike Chunsoft
 +
|
 +
|Unofficial name
 +
|-
 +
|[[Vicarious Visions Alchemy]]
 +
|Intrinsic Graphics / Vicarious Visions
 +
|
 +
|Originally known as Intrinsic Alchemy before Intrinsic Graphics was acquired by Vicarious Visions
 +
|-
 +
|[[Vicious Engine]]
 +
|Vicious Cycle Software
 +
|
 +
|
 +
|-
 +
|[[WF Engine]]
 +
|WayForward Technologies
 +
|
 +
|
 +
|-
 +
|[[Zouna]]
 +
|Asobo Studio
 +
|
 +
|
 
|}
 
|}
−
 
 
{{Game Engines}}
 
{{Game Engines}}

Revision as of 14:21, 22 September 2026

A game engine is the framework which is used to lay the groundwork for game developers by providing them with the systems and tools needed like rendering, audio management, level editing, input detection, etc.

In some cases you may find that one game shares the same engine as another. This usually happens due to a company licensing out their engine to be used by a development team or, in the case of an in-house engine, may not need to make a whole new engine for a game if the one they have works fine. This can lead to file formats being similar or even identical between games, which can be useful when it comes to ripping and modding.

Public Engines

Public engines are game engines that are availably licensed for third-party developers.

Name Developer Active Games Notes
Adobe AIR Adobe Yes
Adobe Director Macromedia/Adobe No
Adobe Flash Marcromedia/Adobe No
Blazing Renderer Argonaut Games No
Box2D Erin Catto Yes
Build Ken Silverman No
Build 2 Ken Silverman No
Cocos2d Ricardo Quesada and Lucio Torre ?
Construct 2 Scirra No
Construct 3 Scirra Yes
Construct Classic Scirra No
CryEngine Crytek No
CryEngine 2 Crytek No
CryEngine 3 Crytek No
CryEngine 4 Crytek ?
CryEngine V Crytek Yes
Doom engine / id Tech 1 id Software No
FNA Ethan Lee Yes
Gamebryo Gamebase No Formerly NetImmerse
GameMaker YoYo Games Yes
GB Studio Chris Maltby Yes
Godot Juan Linietsky & Ariel Manzur Yes
GoldSrc Valve No
Havok Vision Game Engine Trinigy / Havok No Known as Vision Engine before acquired by Havok
id Tech 2 id Software No
id Tech 3 id Software No
id Tech 4 id Software No
Irrlicht Engine Nikolaus Gebhardt et al. Yes
LithTech Monolith Productions No
LithTech Jupiter Monolith Productions No
LithTech Jupiter EX Monolith Productions No
MonoGame MonoGame Foundation Yes
Open 3D Engine Open 3D Foundation Yes
Quake engine id Software No
RenderWare Criterion Software No
RPG Maker Degica Yes
Serious Engine Croteam No
Source Valve No
Torque 2D GarageGames Yes
Torque 3D GarageGames Yes
Torque Game Engine GarageGames No
Torque Game Engine Advanced GarageGames No
Torque X GarageGames No
Unity Unity Technologies Yes
Unreal Engine 1 Epic Games No
Unreal Engine 2 Epic Games No
Unreal Engine 2.5 Epic Games No
Unreal Engine 3 Epic Games No
Unreal Engine 4 Epic Games No
Unreal Engine 5 Epic Games Yes
Unreal Engine 6 Epic Games Upcoming
Wolfenstein 3D engine id Software No
XNA Microsoft No

Middleware Engines

Name Developer
Havok Havok

In-house Engines

Name Developer Games Note
A.L.I.V.E. Oddworld Inhabitants
ActionLibrary Nintendo Unofficial name
Amazon Lumberyard Amazon Game Studios
Anvil Ubisoft Montreal
AnvilNext Ubisoft Montreal
Apocalypse Neversoft
Asura Rebellion Developments
Atlas Knowledge Adventure
Aurora Engine BioWare
Autodesk Stingray Autodesk
BANG! Ensemble Studios
Buddha Double Fine Productions
Carbon Engine Limited Run Games
Creation Engine Bethesda Game Studios
Creation Engine 2 Bethesda Game Studios
Cobra Engine Frontier Developments
Crystal Engine Crystal Dynamics Also called Gex 3D and Foundation
Crystal Tools Square Enix
CTG Volition
Dagor Engine Gaijin Entertainment
Dawn Engine Eidos Interactive
Decima Guerrilla Games
Disrupt Ubisoft Montreal
Dragon Engine Ryu Ga Gotoku Studio
DreamFactory CyberFlix
Dunia Ubisoft Montreal
EAGL EA Canada
Eclipse Engine BioWare Not to be confused with Digital Eclipse's game engine of the same name
Eclipse Engine Digital Eclipse Not to be confused with BioWare's game engine of the same name
EGO Codemasters
EngineBlack StudioBlack
EngineX Eurocom Entertainment Software
EvilEngine Heavy Iron Studios
Firebird Engine Monolith Productions
Fox Engine Kojima Productions
Frostbite DICE
GbaEngine Ubi Soft Montreal
Genie Ensemble Studios
Geo-Mod Volition
Geo-Mod 2.0 Volition
GIANTS Engine 1 GIANTS Software
GIANTS Engine 3 GIANTS Software
GIANTS Engine 4 GIANTS Software
GIANTS Engine 5 GIANTS Software
GIANTS Engine 6 GIANTS Software
GIANTS Engine 7 GIANTS Software
GIANTS Engine 8 GIANTS Software
GIANTS Engine 9 GIANTS Software
GIANTS Engine 10 GIANTS Software
Glacier IO Interactive
Goliath Engine Beenox
GoodEngine Heavy Iron Studios
GrimE LucasArts
Halo Engine Bungie
Hedgehog Engine Sonic Team
Hedgehog Engine 2 Sonic Team
Holistic Engine Keen Games
id Tech 5 id Software
id Tech 6 id Software
id Tech 7 id Software
id Tech 8 id Software
Infernal Engine Terminal Reality
Infinity Engine BioWare
Insomniac Engine Insomniac Games
IW Engine Infinity Ward
Jade Ubisoft
Jedi LucasArts
JSystem Nintendo Unofficial name
Katana Engine Koei Tecmo
Kex Engine Nightdive Studios
Kinetica Santa Monica Studio
Luminous Engine Luminous Productions
LunchPack Nintendo Unofficial name
LunchPack 2 Nintendo Unofficial name
LyN Ubisoft
Mercury Engine MercurySteam
Merkury Krome Studios
ModuleSystem Nintendo Unofficial name
Mohawk Brøderbund
Mortar Halfbrick Studios
MT Framework Capcom
Naughty Dog Game Engine Naughty Dog
Neversoft Engine Neversoft
Nintendo Web Framework Nintendo
NintendoWare Nintendo Unofficial name
NintendoWare Bezel Engine Nintendo
Nu2 Traveller's Tales
Objectnaut 5th Cell
Octane Firebrand Games
Odyssey Engine BioWare
Onyx Obsidian Entertainment
OpenSpace Ubi Pictures
PhyreEngine Sony Computer Entertainment
Platinum Engine PlatinumGames
Playground SDK PlayFirst
PopCap Games Framework PopCap Games
Prism3D SCS Software
Pure3D Radical Entertainment
Quantum3 High Voltage Software
RAGE Rockstar San Diego
RE Engine Capcom
REDengine CD Projekt Red
Retro Engine Christian Whitehead / Evening Star
Ronin LucasArts
Saber3D Engine Saber Interactive
Scimitar Ubisoft Montreal
SCUMM LucasArts
Sega NN Graphics Library Sega
Sith LucasArts
Slayer The Collective
Slipspace Engine 343 Industries
Snowdrop Massive Entertainment / Ubisoft Also known as Ubisoft Snowdrop
SOL-AVES Bandai-Namco
Source 2 Valve
SoX Sega
SPACKLE Sucker Punch Productions
Sysdolphin HAL Laboratory
Telltale Tool Telltale Games
Tiger Engine Bungie
Titanium Radical Entertainment
Tommunism Engine Team Meat
Treyarch NGL Treyarch
TOSHI Blue Tongue Entertainment
UbiArt Framework Ubisoft Montpellier
Ubisoft Anvil Ubisoft Montreal
Untitled Spike Chunsoft game engine Spike Chunsoft Unofficial name
Vicarious Visions Alchemy Intrinsic Graphics / Vicarious Visions Originally known as Intrinsic Alchemy before Intrinsic Graphics was acquired by Vicarious Visions
Vicious Engine Vicious Cycle Software
WF Engine WayForward Technologies
Zouna Asobo Studio