Difference between revisions of "My Disney Kitchen"

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{{Gameinfo
 
{{Gameinfo
 
| altimage=    MyDisneyKitchenBoxart.png
 
| altimage=    MyDisneyKitchenBoxart.png
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|developer= Disney Interactive
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| aka=          Mickey and Minnie's Magical Kitchen (PS1, JP)
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|publishers= {{publisher|Disney Interactive}} (PC), {{publisher|Atlus}} (JP, PS1), {{publisher|BAM! Entertainment}} (US, PS1)
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| developer=   Disney Interactive
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|systems= {{system|Windows}}, {{system|Mac OS Classic}}, {{system|PlayStation}}
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| publishers=   {{publisher|Disney Interactive}} (PC), {{publisher|Atlus}} (JP, PS1), {{publisher|BAM! Entertainment}} (US, PS1)
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| systems=     {{system|Windows}}, {{system|Mac OS Classic}}, {{system|PlayStation}}
 
}}
 
}}
 
{{stub}}
 
{{stub}}
 +
'''''My Disney Kitchen''''' is an edutainment, point-and-click, cooking game developed and published by Disney Interactive for [[PC]] in 1998 and a [[PlayStation]] port in 2002, with the latter port being published by Atlus in Japan and BAM! Entertainment in North America.
 +
 
==Engine==
 
==Engine==
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The game used an engine called ''[https://www.pcgamingwiki.com/wiki/Engine:DreamFactory DreamFactory]'', specificly version 5.0.
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The game used an engine called [https://www.pcgamingwiki.com/wiki/Engine:DreamFactory DreamFactory], specifically version 5.0.
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==File Formats==
 
==File Formats==
 
* '''boot''' - Code
 
* '''boot''' - Code
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* '''shop'''
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* '''shop''' - ?
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* '''stag'''
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* '''stag''' - ?
 
* '''trak''' - Audio
 
* '''trak''' - Audio
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===trak===
 
===trak===
 
Used to store audio, either encoded as ADPCM or in an unknown format.
 
Used to store audio, either encoded as ADPCM or in an unknown format.

Revision as of 07:52, 13 September 2026

Box Art

My Disney Kitchen

Also known as: Mickey and Minnie's Magical Kitchen (PS1, JP)
Developer: Disney Interactive
Publishers: Disney Interactive (PC), Atlus (JP, PS1), BAM! Entertainment (US, PS1)
Platforms:Windows, Mac OS Classic, PlayStation


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My Disney Kitchen is an edutainment, point-and-click, cooking game developed and published by Disney Interactive for PC in 1998 and a PlayStation port in 2002, with the latter port being published by Atlus in Japan and BAM! Entertainment in North America.

Engine

The game used an engine called DreamFactory, specifically version 5.0.

File Formats

  • boot - Code
  • shop - ?
  • stag - ?
  • trak - Audio

trak

Used to store audio, either encoded as ADPCM or in an unknown format.