Difference between revisions of "Kirby and the Rainbow Curse"

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{{Gameinfo
 
{{Gameinfo
−
| title=        Kirby and the Rainbow Curse
+
| title=      Kirby and the Rainbow Curse
−
| developer=   HAL Laboratory
+
| aka=        Kirby and the Rainbow Paintbrush (EU/AU), Touch! Kirby: Super Rainbow (JP)
−
| publisher=   Nintendo
+
| developer= HAL Laboratory
−
| system=       Wii U
+
| publisher= Nintendo
 +
| system=     Wii U
 
}}
 
}}
  
−
'''''Kirby and the Rainbow Curse''''' (also known as '''''Kirby and the Rainbow Paintbrush''''' in Europe and Australasia) is an action-platformer game developed by HAL Laboratory and published by Nintendo. It was released for the [[Wii U]] throughout 2015. The game features a claymation art style and is mainly played by using the Wii U GamePad's touchscreen. The game is also the sequel to ''[[Kirby: Canvas Curse]]'' for the [[Nintendo DS]].
+
'''''Kirby and the Rainbow Curse''''' (also known as '''''Kirby and the Rainbow Paintbrush''''' in Europe and Australasia and '''''Touch! Kirby: Super Rainbow''''' in Japan) is an action-platformer game developed by HAL Laboratory and published by Nintendo. It was released for the [[Wii U]] throughout 2015 and was the only new Kirby game released for it. The game features a claymation art style and is mainly played by using the Wii U GamePad's touchscreen. The game is also the sequel to ''[[Kirby: Canvas Curse]]'' for the [[Nintendo DS]].
  
 
==File Formats==
 
==File Formats==
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* .bffnt - Font file
 
* .bffnt - Font file
 
* .mp4 - Movie file
 
* .mp4 - Movie file
−
* .tbn - Archive file
+
* .tbn - Archive file (.tar file with renamed extension)
 
* .cmp - Compression format
 
* .cmp - Compression format
  
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* [https://github.com/KillzXGaming/Switch-Toolbox Switch Toolbox] - A tool that can open, extract, and modify the game's sprites/textures, models, etc. (you will need to decompress the .cmp archives with [https://github.com/RandomTBush/RTB-QuickBMS-Scripts/blob/master/Decompression/KirbyRC-Unpacker.bms this QuickBMS script] written by Random Talking Bush before opening them in Switch Toolbox)
 
* [https://github.com/KillzXGaming/Switch-Toolbox Switch Toolbox] - A tool that can open, extract, and modify the game's sprites/textures, models, etc. (you will need to decompress the .cmp archives with [https://github.com/RandomTBush/RTB-QuickBMS-Scripts/blob/master/Decompression/KirbyRC-Unpacker.bms this QuickBMS script] written by Random Talking Bush before opening them in Switch Toolbox)
 
* [http://aluigi.altervista.org/quickbms.htm QuickBMS] - A program that can extract and decompress files (you'll need [https://github.com/RandomTBush/RTB-QuickBMS-Scripts/blob/master/Decompression/KirbyRC-Unpacker.bms this QuickBMS script] written by Random Talking Bush to decompress the .cmp files)
 
* [http://aluigi.altervista.org/quickbms.htm QuickBMS] - A program that can extract and decompress files (you'll need [https://github.com/RandomTBush/RTB-QuickBMS-Scripts/blob/master/Decompression/KirbyRC-Unpacker.bms this QuickBMS script] written by Random Talking Bush to decompress the .cmp files)
 +
* [https://www.7-zip.org/ 7-Zip] - An open-source file archiver. It can easily extract the contents inside the [[Kirby_and_the_Rainbow_Curse#Resident.tbn|Resident.tbn]] archive.
  
 
==Resident.tbn==
 
==Resident.tbn==
−
''Resident.tbn'' archive contains a lot of the game's assets (Kirby's models, collectable figure models, Maxim Tomato, etc.). Since there are currently no tools to extract it available, the files inside it will need to be manually extracted from the archive via a hex editor.
+
The ''Resident.tbn'' archive contains a lot of the game's assets (Kirby's models, collectable figure models, Maxim Tomato, etc.) and is actually a .tar archive. It can be easily extracted with 7-Zip.
−
 
 
−
''[Add tutorial later]''
 
  
 
===File list===
 
===File list===
−
The following list shows what files are contained in the aforementioned archive. '''''(W.I.P.)'''''
+
The following list shows what files are contained in the aforementioned archive.
 
<pre style='white-space: pre-wrap; overflow: auto; height: 400px'>
 
<pre style='white-space: pre-wrap; overflow: auto; height: 400px'>
 
* /g3d
 
* /g3d
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* /Dame2Block.bfres.cmp
 
* /Dame2Block.bfres.cmp
 
* /HardBlock.bfres.cmp
 
* /HardBlock.bfres.cmp
−
* /ItemBlock.bfres.cm
+
* /ItemBlock.bfres.cmp
−
* /PointStarTimer.bfres.cm
+
* /PointStarTimer.bfres.cmp
 
* /Spring.bfres.cmp
 
* /Spring.bfres.cmp
 
* /StrongBlock.bfres.cmp
 
* /StrongBlock.bfres.cmp
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* /StageBtnNormal.arc.cmp
 
* /StageBtnNormal.arc.cmp
 
* /StageBtnNormalUnOpen.arc.cmp
 
* /StageBtnNormalUnOpen.arc.cmp
−
* /
 
−
* /
 
−
* /
 
−
* /
 
−
* /
 
−
* /
 
 
* /StageSelectLayout.arc.cmp
 
* /StageSelectLayout.arc.cmp
 
* /ReturnGate.arc.cmp
 
* /ReturnGate.arc.cmp
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* /ModeSelect.arc.cmp
 
* /ModeSelect.arc.cmp
 
* /StageSelect.arc.cmp
 
* /StageSelect.arc.cmp
−
* /parts
+
* /parts
−
* /AreaSelectBtn.arc.cmp
+
* /AreaSelectBtn.arc.cmp
−
* /Challenge
+
* /Challenge
−
* /StageBtn.arc.cmp
+
* /StageBtn.arc.cmp
−
* /StageBtnSelectEffect.arc.cmp
+
* /StageBtnSelectEffect.arc.cmp
−
* /StageBtnUnOpen.arc.cmp
+
* /StageBtnUnOpen.arc.cmp
−
* /Wheel.arc.cmp
+
* /Wheel.arc.cmp
−
* /Collection.arc.cmp
+
* /Collection.arc.cmp
−
* /CommonButton
+
* /CommonButton
−
* /CommonBtn.arc.cmp
+
* /CommonBtn.arc.cmp
−
* /CornerBtnLB.arc.cmp
+
* /CornerBtnLB.arc.cmp
−
* /InstructionBtn.arc.cmp
+
* /InstructionBtn.arc.cmp
−
* /LeftCursorBtn.arc.cmp
+
* /LeftCursorBtn.arc.cmp
−
* /RightCursorBtn.arc.cmp
+
* /RightCursorBtn.arc.cmp
−
* /DeeDisconnectIcon.arc.cmp
+
* /DeeDisconnectIcon.arc.cmp
−
* /Diary
+
* /Diary
−
* /ContentsBtn.arc.cmp
+
* /ContentsBtn.arc.cmp
−
* /DiaryArrowDownBtn.arc.cmp
+
* /DiaryArrowDownBtn.arc.cmp
−
* /DiaryArrowUpBtn.arc.cmp
+
* /DiaryArrowUpBtn.arc.cmp
−
* /FileSelect.arc.cmp
+
* /FileSelect.arc.cmp
−
* /HelpAmiiboBtn.arc.cmp
+
* /HelpAmiiboBtn.arc.cmp
−
* /HelpMultiBtn.arc.cmp
+
* /HelpMultiBtn.arc.cmp
−
* /MapNextBtn.arc.cmp
+
* /MapNextBtn.arc.cmp
−
* /MapUndoBtn.arc.cmp
+
* /MapUndoBtn.arc.cmp
−
* /ModeSelect.arc.cmp
+
* /ModeSelect.arc.cmp
−
* /PauseTextBtn.arc.cmp
+
* /PauseTextBtn.arc.cmp
−
* /StageSelectBtn
+
* /StageSelectBtn
−
* /StartBtn.arc.cmp
+
* /StartBtn.arc.cmp
−
* /StageSelectPic.arc.cmp
+
* /StageSelectPic.arc.cmp
−
* /StageSelectTitle.arc.cmp
+
* /StageSelectTitle.arc.cmp
−
* /StepLoading.arc.cmp
+
* /StepLoading.arc.cmp
−
* /TitleBg.arc.cmp
+
* /TitleBg.arc.cmp
−
* /TitleTouchStart.arc.cmp
+
* /TitleTouchStart.arc.cmp
−
* /result
+
* /result
−
* /StageClear.arc.cmp
+
* /StageClear.arc.cmp
−
* /StageResult.arc.cmp
+
* /StageResult.arc.cmp
−
* /TreasureResult.arc.cmp
+
* /TreasureResult.arc.cmp
−
* /rocket
+
* /rocket
−
* /RocketChecker.arc.cmp
+
* /RocketChecker.arc.cmp
−
* /RocketDee.arc.cmp
+
* /RocketDee.arc.cmp
−
* /RocketMap.arc.cmp
+
* /RocketMap.arc.cmp
−
* /RocketTimer.arc.cmp
+
* /RocketTimer.arc.cmp
−
* /staffroll
+
* /staffroll
−
* /AllRights.arc.cmp
+
* /AllRights.arc.cmp
−
* /EndCard.arc.cmp
+
* /EndCard.arc.cmp
−
* /Logo.arc.cmp
+
* /Logo.arc.cmp
−
* /StaffName.arc.cmp
+
* /StaffName.arc.cmp
−
* /StaffPosition.arc.cmp
+
* /StaffPosition.arc.cmp
−
* /step
+
* /step
−
* /ChainBonus.arc.cmp
+
* /ChainBonus.arc.cmp
−
* /ChargeFade.arc.cmp
+
* /ChargeFade.arc.cmp
−
* /DarkCrafter.arc.cmp
+
* /DarkCrafter.arc.cmp
−
* /EnemyVitalityGauge.arc.cmp
+
* /EnemyVitalityGauge.arc.cmp
−
* /EntryBoard.arc.cmp
+
* /EntryBoard.arc.cmp
−
* /FormationBonus.arc.cmp
+
* /FormationBonus.arc.cmp
−
* /GameOver.arc.cmp
+
* /GameOver.arc.cmp
−
* /GanbariHit.arc.cmp
+
* /GanbariHit.arc.cmp
−
* /IconLoupe.arc.cmp
+
* /IconLoupe.arc.cmp
−
* /InfoArrow.arc.cmp
+
* /InfoArrow.arc.cmp
−
* /LivesRemaining.arc.cmp
+
* /LivesRemaining.arc.cmp
−
* /Loading.arc.cmp
+
* /Loading.arc.cmp
−
* /MainInfoControl.arc.cmp
+
* /MainInfoControl.arc.cmp
−
* /Pause.arc.cmp
+
* /Pause.arc.cmp
−
* /PlayerInfoBoard.arc.cmp
+
* /PlayerInfoBoard.arc.cmp
−
* /RainbowGauge.arc.cmp
+
* /RainbowGauge.arc.cmp
−
* /Score.arc.cmp
+
* /Score.arc.cmp
−
* /StarGauge.arc.cmp
+
* /StarGauge.arc.cmp
−
* /StepUILayout.arc.cmp
+
* /StepUILayout.arc.cmp
−
* /TimerRoomCount.arc.cmp
+
* /TimerRoomCount.arc.cmp
−
* /TouchMark.arc.cmp
+
* /TouchMark.arc.cmp
−
* /TrasyFrame.arc.cmp
+
* /TrasyFrame.arc.cmp
−
* /TreasureGauge.arc.cmp
+
* /TreasureGauge.arc.cmp
−
* /VitalityGauge.arc.cmp
+
* /VitalityGauge.arc.cmp
−
* /tank
+
* /tank
−
* /TankAim.arc.cmp
+
* /TankAim.arc.cmp
−
* /title
+
* /title
−
* /MainTitleBg.arc.cmp
+
* /MainTitleBg.arc.cmp
−
* /StartUp.arc.cmp
+
* /StartUp.arc.cmp
−
* /windowtext
+
* /windowtext
−
* /AmiiboOpenText.arc.cmp
+
* /AmiiboOpenText.arc.cmp
−
* /ChallengeUnOpenText.arc.cmp
+
* /ChallengeUnOpenText.arc.cmp
−
* /CommonText.arc.cmp
+
* /CommonText.arc.cmp
−
* /ConnectingText.arc.cmp
+
* /ConnectingText.arc.cmp
−
* /GladCommonText.arc.cmp
+
* /GladCommonText.arc.cmp
−
* /Window.arc.cmp
+
* /Window.arc.cmp
−
* /wipe
+
* /wipe
−
* /ClayWipeFile.arc.cmp
+
* /ClayWipeFile.arc.cmp
−
* /ClayWipeHole.arc.cmp
+
* /ClayWipeHole.arc.cmp
−
* /ClayWipeLeftRight.arc.cmp
+
* /ClayWipeLeftRight.arc.cmp
−
* /ClayWipeStar.arc.cmp
+
* /ClayWipeStar.arc.cmp
−
* /ClayWipeUpDown.arc.cmp
+
* /ClayWipeUpDown.arc.cmp
 +
* /mint
 +
* /Archive.bin
 +
* /Map.bin
 +
* /param
 +
* /AccelRingParam.dat
 +
* /ActorParam.dat
 +
* /AirStreamParam.dat
 +
* /Area1Param.dat
 +
* /Area2Param.dat
 +
* /Area3Param.dat
 +
* /Area4Param.dat
 +
* /Area5Param.dat
 +
* /Area6Param.dat
 +
* /Area7Param.dat
 +
* /AreaStageSelectParam.dat
 +
* /AttackPowerParam.dat
 +
* /AttributeSoilParam.dat
 +
* /BalloonParam.dat
 +
* /BaranpaParam.dat
 +
* /BastronManagerParam.dat
 +
* /BladoParam.dat
 +
* /BlastBlockParam.dat
 +
* /BlueSwitchParam.dat
 +
* /BossCommonParam.dat
 +
* /BossLifeParam.dat
 +
* /BouncyParam.dat
 +
* /BouncyTankStepParam.dat
 +
* /BoundPointStarParam.dat
 +
* /BrontburtParam.dat
 +
* /BubbleBlockParam.dat
 +
* /BumperTypeCircleParam.dat
 +
* /BurnerParam.dat
 +
* /CameraPersParam.dat
 +
* /CandyParam.dat
 +
* /Cannon.dat
 +
* /CannonBallParam.dat
 +
* /CannonFlowerParam.dat
 +
* /Cell12BlockParam.dat
 +
* /ChainSawParam.dat
 +
* /ChallengeParam.dat
 +
* /ChangeDockingDemoParam.dat
 +
* /ChargePowerGetDemoParam.dat
 +
* /CheckerFlagModeParam.dat
 +
* /CheckerFlagParam.dat
 +
* /CheckerSwitchAndMonitorParam.dat
 +
* /ClayKobunParam.dat
 +
* /CloudBlockParam.dat
 +
* /CloudParam.dat
 +
* /ComboParam.dat
 +
* /CottaCannonParam.dat
 +
* /CottaParam.dat
 +
* /Dame1BlockParam.dat
 +
* /DarkFenceParam.dat
 +
* /DeadPointStarParam.dat
 +
* /DecoFallParam.dat
 +
* /DeeDeadPointStarParam.dat
 +
* /DeeFireParam.dat
 +
* /DeeParam.dat
 +
* /DeeSubmarineParam.dat
 +
* /DeeWaterParam.dat
 +
* /DekaBlockParam.dat
 +
* /DekaBouncyParam.dat
 +
* /DekaChainSawParam.dat
 +
* /DekaGopresParam.dat
 +
* /DekaStrongBlockParam.dat
 +
* /DockingFireParam.dat
 +
* /DockingRocketParam.dat
 +
* /DockingSubmarineParam.dat
 +
* /EmitPointStarSpearedParam.dat
 +
* /EnemyCommonParam.dat
 +
* /ExCourseParam.dat
 +
* /FadeParam.dat
 +
* /FallingWallParam.dat
 +
* /FigureParam.dat
 +
* /FlyingBubbleParam.dat
 +
* /FranklinParam.dat
 +
* /FreeFreezeParam.dat
 +
* /FreePointStarParam.dat
 +
* /FullScreenGustParam.dat
 +
* /GameOverParam.dat
 +
* /GateCommonParam.dat
 +
* /GestureParam.dat
 +
* /GeyserParam.dat
 +
* /GilyParam.dat
 +
* /GoalRouletteParam.dat
 +
* /GoldenStarbarParam.dat
 +
* /GopresParam.dat
 +
* /GordoParam.dat
 +
* /HardBlockParam.dat
 +
* /HaribakuParam.dat
 +
* /HitStopParam.dat
 +
* /HomingBrontForTankParam.dat
 +
* /HomingBrontParam.dat
 +
* /IlTileParam.dat
 +
* /InfoArrowParam.dat
 +
* /InGameHelpParam.dat
 +
* /InkParam.dat
 +
* /InteractiveBgmParam.dat
 +
* /IronBallParam.dat
 +
* /KaniruParam.dat
 +
* /KeyParam.dat
 +
* /KeyShutterHorizontalParam.dat
 +
* /KeyShutterVerticalParam.dat
 +
* /KirbyBallParam.dat
 +
* /KirbyBallRainbowParam.dat
 +
* /KirbyBallWaterParam.dat
 +
* /KirbyDirectionArrowParam.dat
 +
* /LandStrainParam.dat
 +
* /LanePointStarParam.dat
 +
* /LaserMachineParam.dat
 +
* /LaserParam.dat
 +
* /MagFallParam.dat
 +
* /MagStarPanelParam.dat
 +
* /MainGameParam.dat
 +
* /MapDecorationParam.dat
 +
* /MCollParam.dat
 +
* /MechaCottaParam.dat
 +
* /MiniCannonParam.dat
 +
* /MongersParam.dat
 +
* /MultiPlayParam.dat
 +
* /NormalStageClearParam.dat
 +
* /OneUpParam.dat
 +
* /OnisanModeParam.dat
 +
* /OnisanParam2.dat
 +
* /PaintLineGraphicsParam.dat
 +
* /PaintLineParam.dat
 +
* /PieceParam.dat
 +
* /PipeParam.dat
 +
* /PlayerOperationParam.dat
 +
* /PointStar100Param.dat
 +
* /PointStar10Param.dat
 +
* /PointStarChainParam.dat
 +
* /PointStarParam.dat
 +
* /PointStarTimerParam.dat
 +
* /PotParam.dat
 +
* /PressMagParam.dat
 +
* /Recovery2Param.dat
 +
* /RecoveryInkParam.dat
 +
* /RecoveryParam.dat
 +
* /RollingLogParam.dat
 +
* /RotationRingParam.dat
 +
* /SalmonParam.dat
 +
* /SceneStageResultTreasureParam.dat
 +
* /ScoreManagerParam.dat
 +
* /ScreenEffectParam.dat
 +
* /SeaBottleParam.dat
 +
* /ShellParam.dat
 +
* /ShieldonParam.dat
 +
* /ShutterParam.dat
 +
* /SoundParam.dat
 +
* /SoundRoomParam.dat
 +
* /SpecialSe0Param.dat
 +
* /SpringParam.dat
 +
* /StarBarParam.dat
 +
* /StarGaugeParam.dat
 +
* /StarPanelParam.dat
 +
* /StarShowerBlockParam.dat
 +
* /StepMenuParam.dat
 +
* /StickTerrainParam.dat
 +
* /StopPointParam.dat
 +
* /StraightPointStarParam.dat
 +
* /StrongBlockParam.dat
 +
* /SubmarineMissileParam.dat
 +
* /SwitchBasicParam.dat
 +
* /TimerRoomCountParam.dat
 +
* /TogepoParam.dat
 +
* /TogglePanelParam.dat
 +
* /TrasyParam.dat
 +
* /TreasureBoxParam.dat
 +
* /VitalityMiniGaugeParam.dat
 +
* /WatchItemParam.dat
 +
* /WaterFallParam.dat
 +
* /WaterFlowParam.dat
 +
* /WhispyWoods4Param.dat
 +
* /YariCottaParam.dat
 +
* /ZakoramParam.dat
 +
* /particle
 +
* /attribute
 +
* /Water.ptcl
 +
* /collection.ptcl
 +
* /common.ptcl
 +
* /demo
 +
* /BastronBlast.ptcl
 +
* /ChargeDemo.ptcl
 +
* /ClayciaAppear.ptcl
 +
* /ClayciaDefeat.ptcl
 +
* /CrafterAppear.ptcl
 +
* /CrafterFly.ptcl
 +
* /CrafterShout.ptcl
 +
* /EfudeTrail.ptcl
 +
* /EndColorDemo.ptcl
 +
* /Kamifubuki.ptcl
 +
* /MagicBrush.ptcl
 +
* /MagicEasel.ptcl
 +
* /OpenNextArea.ptcl
 +
* /RocketSwitchDestruct.ptcl
 +
* /StaffRoll.ptcl
 +
* /TransformRocket.ptcl
 +
* /TutorialLine.ptcl
 +
* /TwinkleStar.ptcl
 +
* /TwinkleWarpStar.ptcl
 +
* /WarpStarTail.ptcl
 +
* /enemy
 +
* /Balloon.ptcl
 +
* /Bastron.ptcl
 +
* /Blado.ptcl
 +
* /ClayBall.ptcl
 +
* /Claycia.ptcl
 +
* /CottaCannon.ptcl
 +
* /DarkCrafter.ptcl
 +
* /DekaBrontBurt.ptcl
 +
* /DriCotta.ptcl
 +
* /FlyingBubble.ptcl
 +
* /Franklin.ptcl
 +
* /Gopres.ptcl
 +
* /Gulrin.ptcl
 +
* /Haribaku.ptcl
 +
* /IgaBall.ptcl
 +
* /LaserMachine.ptcl
 +
* /LaserMachineEx.ptcl
 +
* /MechaCotta.ptcl
 +
* /MidBoss.ptcl
 +
* /Ming.ptcl
 +
* /Mongers.ptcl
 +
* /Onisan.ptcl
 +
* /Strong.ptcl
 +
* /TitanicLance.ptcl
 +
* /TitanicLanceEx.ptcl
 +
* /Trasy.ptcl
 +
* /WhispyWoods.ptcl
 +
* /gimmick
 +
* /Accelring.ptcl
 +
* /BombBlock.ptcl
 +
* /BubbleBlock.ptcl
 +
* /BubbleBlockL.ptcl
 +
* /Burner.ptcl
 +
* /Bush.ptcl
 +
* /Cannon.ptcl
 +
* /Cell12Block.ptcl
 +
* /ChainSaw.ptcl
 +
* /ChainSawRail.ptcl
 +
* /ClayciaStatue.ptcl
 +
* /Cloud.ptcl
 +
* /CloudBlock.ptcl
 +
* /Dame1Block.ptcl
 +
* /Dame2Block.ptcl
 +
* /DangerMark.ptcl
 +
* /DarkFence.ptcl
 +
* /DarkFenceClaycia.ptcl
 +
* /DarkInk.ptcl
 +
* /DecoBastron.ptcl
 +
* /DecoClaycia.ptcl
 +
* /DecoDesert.ptcl
 +
* /DecoVolcano.ptcl
 +
* /DekaBlock.ptcl
 +
* /DekaItemBlock.ptcl
 +
* /DekaStrongBlock.ptcl
 +
* /DestructSwitch.ptcl
 +
* /EtekichiIvy.ptcl
 +
* /FishShoal.ptcl
 +
* /FunnyBell.ptcl
 +
* /GeyserLarge.ptcl
 +
* /GoalRouletteRing.ptcl
 +
* /HardBlock.ptcl
 +
* /ItemBlock.ptcl
 +
* /Laser.ptcl
 +
* /MagFall.ptcl
 +
* /MagStarPanel.ptcl
 +
* /MiniCannon.ptcl
 +
* /PointStarTimer.ptcl
 +
* /Pot.ptcl
 +
* /PressMag.ptcl
 +
* /RailGondola.ptcl
 +
* /RailH.ptcl
 +
* /RailPointStar.ptcl
 +
* /RailV.ptcl
 +
* /RollingLog.ptcl
 +
* /SeaBottle.ptcl
 +
* /StarShowerBlock.ptcl
 +
* /StepGate.ptcl
 +
* /StrongBlock.ptcl
 +
* /ThroughFloorHalf.ptcl
 +
* /TogglePanel.ptcl
 +
* /TrapWall.ptcl
 +
* /TrasyFrame.ptcl
 +
* /WaterFall.ptcl
 +
* /WaterFallLarge.ptcl
 +
* /item
 +
* /10PointStar.ptcl
 +
* /100PointStar.ptcl
 +
* /ItemCommon.ptcl
 +
* /Piece.ptcl
 +
* /PointStar.ptcl
 +
* /RecoveryInk.ptcl
 +
* /TreasureBox.ptcl
 +
* /main.ptcl
 +
* /map
 +
* /BubbleStream.ptcl
 +
* /FullScreenGust.ptcl
 +
* /Lava.ptcl
 +
* /Mist.ptcl
 +
* /UnderWater.ptcl
 +
* /WindStream.ptcl
 +
* /player
 +
* /Dee.ptcl
 +
* /DockingFire.ptcl
 +
* /DockingRocket.ptcl
 +
* /DockingSubmarine.ptcl
 +
* /Kirby.ptcl
 +
* /KirbyAttack.ptcl
 +
* /KirbyTouch.ptcl
 +
* /PowerKirby.ptcl
 +
* /rainbow.ptcl
 +
* /title
 +
* /TitleKirakira.ptcl
 +
* /weapon
 +
* /EnemyTorpedo.ptcl
 +
* /EtekichiBomb.ptcl
 +
* /shader
 +
* /sdk
 +
* /BloomComposite.gsh
 +
* /BloomLuminanceSelector.gsh
 +
* /DepthClear.gsh
 +
* /DepthOfField.gsh
 +
* /Fill.gsh
 +
* /Fxaa.gsh
 +
* /GaussianBlur.gsh
 +
* /Luminance.gsh
 +
* /NV12decodeToRGB.gsh
 +
* /Stretch.gsh
 
</pre>
 
</pre>
  
Line 338: Line 662:
 
* [https://www.spriters-resource.com/wii_u/kirbyandtherainbowcurse/ The Spriters Resource]
 
* [https://www.spriters-resource.com/wii_u/kirbyandtherainbowcurse/ The Spriters Resource]
 
* [https://www.models-resource.com/wii_u/kirbyandtherainbowcurse/ The Models Resource]
 
* [https://www.models-resource.com/wii_u/kirbyandtherainbowcurse/ The Models Resource]
−
 
−
 
−
[[Category:Wii U Games]]
 

Latest revision as of 20:26, 21 August 2026

 Mettaur wip.gif Bear with us! This article is a work in progress.

We're currently gathering more information for this article. Stay tuned!


Box Art

Kirby and the Rainbow Curse

Also known as: Kirby and the Rainbow Paintbrush (EU/AU), Touch! Kirby: Super Rainbow (JP)
Developer: HAL Laboratory
Publisher: Nintendo
Platform: Wii U



Kirby and the Rainbow Curse (also known as Kirby and the Rainbow Paintbrush in Europe and Australasia and Touch! Kirby: Super Rainbow in Japan) is an action-platformer game developed by HAL Laboratory and published by Nintendo. It was released for the Wii U throughout 2015 and was the only new Kirby game released for it. The game features a claymation art style and is mainly played by using the Wii U GamePad's touchscreen. The game is also the sequel to Kirby: Canvas Curse for the Nintendo DS.

File Formats

  • .bfres - Model format
  • .bflim - Image file
  • .bfsar - Audio archive
  • .bfstm - Audio file
  • .bffnt - Font file
  • .mp4 - Movie file
  • .tbn - Archive file (.tar file with renamed extension)
  • .cmp - Compression format

Ripping Tools

  • Switch Toolbox - A tool that can open, extract, and modify the game's sprites/textures, models, etc. (you will need to decompress the .cmp archives with this QuickBMS script written by Random Talking Bush before opening them in Switch Toolbox)
  • QuickBMS - A program that can extract and decompress files (you'll need this QuickBMS script written by Random Talking Bush to decompress the .cmp files)
  • 7-Zip - An open-source file archiver. It can easily extract the contents inside the Resident.tbn archive.

Resident.tbn

The Resident.tbn archive contains a lot of the game's assets (Kirby's models, collectable figure models, Maxim Tomato, etc.) and is actually a .tar archive. It can be easily extracted with 7-Zip.

File list

The following list shows what files are contained in the aforementioned archive.

* /g3d
	* /character
		* /AmiiboDedede.bfres.cmp
		* /AmiiboKirby.bfres.cmp
		* /AmiiboMetaknight.bfres.cmp
		* /Blink.bfres.cmp
		* /Bouncy.bfres.cmp
		* /BrontburtStrong.bfres.cmp
		* /Broom.bfres.cmp
		* /Cappy.bfres.cmp
		* /Cotta.bfres.cmp
		* /CottaCannon.bfres.cmp
		* /CottaStrong.bfres.cmp
		* /Dedede.bfres.cmp
		* /DeeGoggle.bfres.cmp
		* /DeeSubMarine.bfres.cmp
		* /DeeSupporter.bfres.cmp
		* /DeeTank.bfres.cmp
		* /DekaBouncy.bfres.cmp
		* /DekaCottaStrong.bfres.cmp
		* /DekaGopres.bfres.cmp
		* /DockingFire.bfres.cmp
		* /DockingFireCaterpilar.bfres.cmp
		* /DockingSubmarine.bfres.cmp
		* /Doo.bfres.cmp
		* /Drawcia.bfres.cmp
		* /DriCotta.bfres.cmp
		* /Eniram.bfres.cmp
		* /FlameHead.bfres.cmp
		* /Franklin.bfres.cmp
		* /Gily.bfres.cmp
		* /Gopres.bfres.cmp
		* /Gordo.bfres.cmp
		* /Gulrin.bfres.cmp
		* /KagiOnisan.bfres.cmp
		* /Kaniru.bfres.cmp
		* /KirbyBall.bfres.cmp
		* /KirbyFireDamage.bfres.cmp
		* /KirbyGoggle.bfres.cmp
		* /KirbyPipe.bfres.cmp
		* /KirbySquash.bfres.cmp
		* /KirbySticking.bfres.cmp
		* /KokkuKawasaki.bfres.cmp
		* /MechaCotta.bfres.cmp
		* /Metaknight.bfres.cmp
		* /Ming.bfres.cmp
		* /Mongers.bfres.cmp
		* /MongersBomb.bfres.cmp
		* /MongersX.bfres.cmp
		* /Onisan.bfres.cmp
		* /PlayerBall1.bfres.cmp
		* /PlayerBall2.bfres.cmp
		* /PlayerBall3.bfres.cmp
		* /PlayerBall4.bfres.cmp
		* /RocketKirby.bfres.cmp
		* /Salmon.bfres.cmp
		* /Shieldon.bfres.cmp
		* /Shotzo.bfres.cmp
		* /Soarar.bfres.cmp
		* /Zakoram.bfres.cmp
	* /collection
		* /CharaGuideBg.bfres.cmp
		* /Diary.bfres.cmp
		* /FigureStand.bfres.cmp
		* /ShelfBg.bfres.cmp
		* /Sound.bfres.cmp
		* /SoundBg.bfres.cmp
	* /demo
		* /Efude.bfres.cmp
		* /TreasureResultBg.bfres.cmp
	* /effect
		* /GenerateSingleAME.bfres.cmp
		* /GenerateSingleBME.bfres.cmp
		* /NendoPartME.bfres.cmp
		* /PointStarME.bfres.cmp
		* /SmokeME.bfres.cmp
		* /WaterSplashME.bfres.cmp
		* /WaterSplashSmallME.bfres.cmp
	* /figure
		* /Bastron.bfres.cmp
		* /Blado.bfres.cmp
		* /BlipperDouble.bfres.cmp
		* /BrontburtDouble.bfres.cmp
		* /CannonKirby.bfres.cmp
		* /Claycia.bfres.cmp
		* /ClayKobun.bfres.cmp
		* /DarkCrafter.bfres.cmp
		* /DeeSupporter.bfres.cmp
		* /DeeTank.bfres.cmp
		* /DockingFire.bfres.cmp
		* /Efude.bfres.cmp
		* /Etekichi.bfres.cmp
		* /FranklinGondola.bfres.cmp
		* /IlTileTriple.bfres.cmp
		* /Kirby.bfres.cmp
		* /KirbyAndCanvas.bfres.cmp
		* /KirbyAndFoods.bfres.cmp
		* /KirbyAndTrasy.bfres.cmp
		* /KirbyAndTreasureBox.bfres.cmp
		* /KirbyBall.bfres.cmp
		* /KirbyBallDouble.bfres.cmp
		* /KirbyBallGoggle.bfres.cmp
		* /LaserMachine.bfres.cmp
		* /LaserMachineRevenge.bfres.cmp
		* /Ruckus.bfres.cmp
		* /TitanicLance.bfres.cmp
		* /TitanicLanceRevenge.bfres.cmp
		* /TogepoDouble.bfres.cmp
		* /Trasy.bfres.cmp
		* /WhispyWoods.bfres.cmp
		* /WhispyWoodsRevenge.bfres.cmp
		* /YariCotta.bfres.cmp
		* /YariCottaStrong.bfres.cmp
	* /gimmick
		* /AppearForGenerateSingle.bfres.cmp
		* /BombBlock.bfres.cmp
		* /Dame1Block.bfres.cmp
		* /Dame2Block.bfres.cmp
		* /HardBlock.bfres.cmp
		* /ItemBlock.bfres.cmp
		* /PointStarTimer.bfres.cmp
		* /Spring.bfres.cmp
		* /StrongBlock.bfres.cmp
	* /info
		* /AreaSelect.bfres.cmp
	* /item
		* /Hotdog.bfres.cmp
		* /Key.bfres.cmp
		* /MaximTomato.bfres.cmp
		* /Milk.bfres.cmp
		* /PointStar.bfres.cmp
		* /PointStar10.bfres.cmp
		* /PointStar100.bfres.cmp
		* /PointStar100Translucent.bfres.cmp
		* /TreasureBox.bfres.cmp
	* /map
		* /Default.bfres.cmp
	* /vignette
		* /Area1.bfres.cmp
		* /Area2.bfres.cmp
		* /Area3.bfres.cmp
		* /Area4.bfres.cmp
		* /Area5.bfres.cmp
		* /Area6.bfres.cmp
		* /Area7.bfres.cmp
	* /weapon
		* /DeeSpear.bfres.cmp
		* /DeeSubmarineTorpedo.bfres.cmp
		* /DeeSubmarineTorpedoBig.bfres.cmp
		* /DeeTankCannon.bfres.cmp
		* /SubmarineTorpedo.bfres.cmp
		* /SubmarineTorpedoBig.bfres.cmp
* /layout
	* /challenge
		* /ChallengeLoading.arc.cmp
		* /ChallengeResult.arc.cmp
		* /ChallengeStageSelect
			* /Bg.arc.cmp
			* /IconLayout.arc.cmp
			* /Medal.arc.cmp
			* /PageLayout.arc.cmp
			* /Page
				* /PageA.arc.cmp
			* /StageBtn
				* /StageBtnEx.arc.cmp
				* /StageBtnExUnOpen.arc.cmp
				* /StageBtnNormal.arc.cmp
				* /StageBtnNormalUnOpen.arc.cmp
			* /StageSelectLayout.arc.cmp
		* /ReturnGate.arc.cmp
	* /common
		* /CornerBtnLB.arc.cmp
		* /DemoSkipInfo.arc.cmp
		* /FlashScreen.arc.cmp
		* /Save.arc.cmp
		* /ShutterScreen.arc.cmp
		* /TouchInfo.arc.cmp
	* /demo
		* /BastronBlast.arc.cmp
		* /EndColorDemo.arc.cmp
	* /flag
		* /TimeUp.arc.cmp
	* /help
		* /DeadAfterHint.arc.cmp
		* /InGameHelp.arc.cmp
		* /OneLineMessage.arc.cmp
		* /TouchPen.arc.cmp
	* /menu
		* /AreaSelect.arc.cmp
		* /Collection.arc.cmp
		* /Diary
			* /AppearEffect.arc.cmp
			* /Contents.arc.cmp
			* /ContentsBtn.arc.cmp
			* /LRCursorLayout.arc.cmp
			* /page.arc.cmp
			* /PageTitle.arc.cmp
		* /FileSelect.arc.cmp
		* /Help
			* /ContentAmiibo.arc.cmp
			* /ContentMulti.arc.cmp
			* /HelpLayout.arc.cmp
		* /ModeSelect.arc.cmp
		* /StageSelect.arc.cmp
	* /parts
		* /AreaSelectBtn.arc.cmp
		* /Challenge
			* /StageBtn.arc.cmp
			* /StageBtnSelectEffect.arc.cmp
			* /StageBtnUnOpen.arc.cmp
			* /Wheel.arc.cmp
		* /Collection.arc.cmp
		* /CommonButton
			* /CommonBtn.arc.cmp
			* /CornerBtnLB.arc.cmp
			* /InstructionBtn.arc.cmp
			* /LeftCursorBtn.arc.cmp
			* /RightCursorBtn.arc.cmp
		* /DeeDisconnectIcon.arc.cmp
		* /Diary
			* /ContentsBtn.arc.cmp
			* /DiaryArrowDownBtn.arc.cmp
			* /DiaryArrowUpBtn.arc.cmp
		* /FileSelect.arc.cmp
		* /HelpAmiiboBtn.arc.cmp
		* /HelpMultiBtn.arc.cmp
		* /MapNextBtn.arc.cmp
		* /MapUndoBtn.arc.cmp
		* /ModeSelect.arc.cmp
		* /PauseTextBtn.arc.cmp
		* /StageSelectBtn
			* /StartBtn.arc.cmp
		* /StageSelectPic.arc.cmp
		* /StageSelectTitle.arc.cmp
		* /StepLoading.arc.cmp
		* /TitleBg.arc.cmp
		* /TitleTouchStart.arc.cmp
	* /result
		* /StageClear.arc.cmp
		* /StageResult.arc.cmp
		* /TreasureResult.arc.cmp
	* /rocket
		* /RocketChecker.arc.cmp
		* /RocketDee.arc.cmp
		* /RocketMap.arc.cmp
		* /RocketTimer.arc.cmp
	* /staffroll
		* /AllRights.arc.cmp
		* /EndCard.arc.cmp
		* /Logo.arc.cmp
		* /StaffName.arc.cmp
		* /StaffPosition.arc.cmp
	* /step
		* /ChainBonus.arc.cmp
		* /ChargeFade.arc.cmp
		* /DarkCrafter.arc.cmp
		* /EnemyVitalityGauge.arc.cmp
		* /EntryBoard.arc.cmp
		* /FormationBonus.arc.cmp
		* /GameOver.arc.cmp
		* /GanbariHit.arc.cmp
		* /IconLoupe.arc.cmp
		* /InfoArrow.arc.cmp
		* /LivesRemaining.arc.cmp
		* /Loading.arc.cmp
		* /MainInfoControl.arc.cmp
		* /Pause.arc.cmp
		* /PlayerInfoBoard.arc.cmp
		* /RainbowGauge.arc.cmp
		* /Score.arc.cmp
		* /StarGauge.arc.cmp
		* /StepUILayout.arc.cmp
		* /TimerRoomCount.arc.cmp
		* /TouchMark.arc.cmp
		* /TrasyFrame.arc.cmp
		* /TreasureGauge.arc.cmp
		* /VitalityGauge.arc.cmp
	* /tank
		* /TankAim.arc.cmp
	* /title
		* /MainTitleBg.arc.cmp
		* /StartUp.arc.cmp
	* /windowtext
		* /AmiiboOpenText.arc.cmp
		* /ChallengeUnOpenText.arc.cmp
		* /CommonText.arc.cmp
		* /ConnectingText.arc.cmp
		* /GladCommonText.arc.cmp
		* /Window.arc.cmp
	* /wipe
		* /ClayWipeFile.arc.cmp
		* /ClayWipeHole.arc.cmp
		* /ClayWipeLeftRight.arc.cmp
		* /ClayWipeStar.arc.cmp
		* /ClayWipeUpDown.arc.cmp
* /mint
	* /Archive.bin
	* /Map.bin
* /param
	* /AccelRingParam.dat
	* /ActorParam.dat
	* /AirStreamParam.dat
	* /Area1Param.dat
	* /Area2Param.dat
	* /Area3Param.dat
	* /Area4Param.dat
	* /Area5Param.dat
	* /Area6Param.dat
	* /Area7Param.dat
	* /AreaStageSelectParam.dat
	* /AttackPowerParam.dat
	* /AttributeSoilParam.dat
	* /BalloonParam.dat
	* /BaranpaParam.dat
	* /BastronManagerParam.dat
	* /BladoParam.dat
	* /BlastBlockParam.dat
	* /BlueSwitchParam.dat
	* /BossCommonParam.dat
	* /BossLifeParam.dat
	* /BouncyParam.dat
	* /BouncyTankStepParam.dat
	* /BoundPointStarParam.dat
	* /BrontburtParam.dat
	* /BubbleBlockParam.dat
	* /BumperTypeCircleParam.dat
	* /BurnerParam.dat
	* /CameraPersParam.dat
	* /CandyParam.dat
	* /Cannon.dat
	* /CannonBallParam.dat
	* /CannonFlowerParam.dat
	* /Cell12BlockParam.dat
	* /ChainSawParam.dat
	* /ChallengeParam.dat
	* /ChangeDockingDemoParam.dat
	* /ChargePowerGetDemoParam.dat
	* /CheckerFlagModeParam.dat
	* /CheckerFlagParam.dat
	* /CheckerSwitchAndMonitorParam.dat
	* /ClayKobunParam.dat
	* /CloudBlockParam.dat
	* /CloudParam.dat
	* /ComboParam.dat
	* /CottaCannonParam.dat
	* /CottaParam.dat
	* /Dame1BlockParam.dat
	* /DarkFenceParam.dat
	* /DeadPointStarParam.dat
	* /DecoFallParam.dat
	* /DeeDeadPointStarParam.dat
	* /DeeFireParam.dat
	* /DeeParam.dat
	* /DeeSubmarineParam.dat
	* /DeeWaterParam.dat
	* /DekaBlockParam.dat
	* /DekaBouncyParam.dat
	* /DekaChainSawParam.dat
	* /DekaGopresParam.dat
	* /DekaStrongBlockParam.dat
	* /DockingFireParam.dat
	* /DockingRocketParam.dat
	* /DockingSubmarineParam.dat
	* /EmitPointStarSpearedParam.dat
	* /EnemyCommonParam.dat
	* /ExCourseParam.dat
	* /FadeParam.dat
	* /FallingWallParam.dat
	* /FigureParam.dat
	* /FlyingBubbleParam.dat
	* /FranklinParam.dat
	* /FreeFreezeParam.dat
	* /FreePointStarParam.dat
	* /FullScreenGustParam.dat
	* /GameOverParam.dat
	* /GateCommonParam.dat
	* /GestureParam.dat
	* /GeyserParam.dat
	* /GilyParam.dat
	* /GoalRouletteParam.dat
	* /GoldenStarbarParam.dat
	* /GopresParam.dat
	* /GordoParam.dat
	* /HardBlockParam.dat
	* /HaribakuParam.dat
	* /HitStopParam.dat
	* /HomingBrontForTankParam.dat
	* /HomingBrontParam.dat
	* /IlTileParam.dat
	* /InfoArrowParam.dat
	* /InGameHelpParam.dat
	* /InkParam.dat
	* /InteractiveBgmParam.dat
	* /IronBallParam.dat
	* /KaniruParam.dat
	* /KeyParam.dat
	* /KeyShutterHorizontalParam.dat
	* /KeyShutterVerticalParam.dat
	* /KirbyBallParam.dat
	* /KirbyBallRainbowParam.dat
	* /KirbyBallWaterParam.dat
	* /KirbyDirectionArrowParam.dat
	* /LandStrainParam.dat
	* /LanePointStarParam.dat
	* /LaserMachineParam.dat
	* /LaserParam.dat
	* /MagFallParam.dat
	* /MagStarPanelParam.dat
	* /MainGameParam.dat
	* /MapDecorationParam.dat
	* /MCollParam.dat
	* /MechaCottaParam.dat
	* /MiniCannonParam.dat
	* /MongersParam.dat
	* /MultiPlayParam.dat
	* /NormalStageClearParam.dat
	* /OneUpParam.dat
	* /OnisanModeParam.dat
	* /OnisanParam2.dat
	* /PaintLineGraphicsParam.dat
	* /PaintLineParam.dat
	* /PieceParam.dat
	* /PipeParam.dat
	* /PlayerOperationParam.dat
	* /PointStar100Param.dat
	* /PointStar10Param.dat
	* /PointStarChainParam.dat
	* /PointStarParam.dat
	* /PointStarTimerParam.dat
	* /PotParam.dat
	* /PressMagParam.dat
	* /Recovery2Param.dat
	* /RecoveryInkParam.dat
	* /RecoveryParam.dat
	* /RollingLogParam.dat
	* /RotationRingParam.dat
	* /SalmonParam.dat
	* /SceneStageResultTreasureParam.dat
	* /ScoreManagerParam.dat
	* /ScreenEffectParam.dat
	* /SeaBottleParam.dat
	* /ShellParam.dat
	* /ShieldonParam.dat
	* /ShutterParam.dat
	* /SoundParam.dat
	* /SoundRoomParam.dat
	* /SpecialSe0Param.dat
	* /SpringParam.dat
	* /StarBarParam.dat
	* /StarGaugeParam.dat
	* /StarPanelParam.dat
	* /StarShowerBlockParam.dat
	* /StepMenuParam.dat
	* /StickTerrainParam.dat
	* /StopPointParam.dat
	* /StraightPointStarParam.dat
	* /StrongBlockParam.dat
	* /SubmarineMissileParam.dat
	* /SwitchBasicParam.dat
	* /TimerRoomCountParam.dat
	* /TogepoParam.dat
	* /TogglePanelParam.dat
	* /TrasyParam.dat
	* /TreasureBoxParam.dat
	* /VitalityMiniGaugeParam.dat
	* /WatchItemParam.dat
	* /WaterFallParam.dat
	* /WaterFlowParam.dat
	* /WhispyWoods4Param.dat
	* /YariCottaParam.dat
	* /ZakoramParam.dat
* /particle
	* /attribute
		* /Water.ptcl
	* /collection.ptcl
	* /common.ptcl
	* /demo
		* /BastronBlast.ptcl
		* /ChargeDemo.ptcl
		* /ClayciaAppear.ptcl
		* /ClayciaDefeat.ptcl
		* /CrafterAppear.ptcl
		* /CrafterFly.ptcl
		* /CrafterShout.ptcl
		* /EfudeTrail.ptcl
		* /EndColorDemo.ptcl
		* /Kamifubuki.ptcl
		* /MagicBrush.ptcl
		* /MagicEasel.ptcl
		* /OpenNextArea.ptcl
		* /RocketSwitchDestruct.ptcl
		* /StaffRoll.ptcl
		* /TransformRocket.ptcl
		* /TutorialLine.ptcl
		* /TwinkleStar.ptcl
		* /TwinkleWarpStar.ptcl
		* /WarpStarTail.ptcl
	* /enemy
		* /Balloon.ptcl
		* /Bastron.ptcl
		* /Blado.ptcl
		* /ClayBall.ptcl
		* /Claycia.ptcl
		* /CottaCannon.ptcl
		* /DarkCrafter.ptcl
		* /DekaBrontBurt.ptcl
		* /DriCotta.ptcl
		* /FlyingBubble.ptcl
		* /Franklin.ptcl
		* /Gopres.ptcl
		* /Gulrin.ptcl
		* /Haribaku.ptcl
		* /IgaBall.ptcl
		* /LaserMachine.ptcl
		* /LaserMachineEx.ptcl
		* /MechaCotta.ptcl
		* /MidBoss.ptcl
		* /Ming.ptcl
		* /Mongers.ptcl
		* /Onisan.ptcl
		* /Strong.ptcl
		* /TitanicLance.ptcl
		* /TitanicLanceEx.ptcl
		* /Trasy.ptcl
		* /WhispyWoods.ptcl
	* /gimmick
		* /Accelring.ptcl
		* /BombBlock.ptcl
		* /BubbleBlock.ptcl
		* /BubbleBlockL.ptcl
		* /Burner.ptcl
		* /Bush.ptcl
		* /Cannon.ptcl
		* /Cell12Block.ptcl
		* /ChainSaw.ptcl
		* /ChainSawRail.ptcl
		* /ClayciaStatue.ptcl
		* /Cloud.ptcl
		* /CloudBlock.ptcl
		* /Dame1Block.ptcl
		* /Dame2Block.ptcl
		* /DangerMark.ptcl
		* /DarkFence.ptcl
		* /DarkFenceClaycia.ptcl
		* /DarkInk.ptcl
		* /DecoBastron.ptcl
		* /DecoClaycia.ptcl
		* /DecoDesert.ptcl
		* /DecoVolcano.ptcl
		* /DekaBlock.ptcl
		* /DekaItemBlock.ptcl
		* /DekaStrongBlock.ptcl
		* /DestructSwitch.ptcl
		* /EtekichiIvy.ptcl
		* /FishShoal.ptcl
		* /FunnyBell.ptcl
		* /GeyserLarge.ptcl
		* /GoalRouletteRing.ptcl
		* /HardBlock.ptcl
		* /ItemBlock.ptcl
		* /Laser.ptcl
		* /MagFall.ptcl
		* /MagStarPanel.ptcl
		* /MiniCannon.ptcl
		* /PointStarTimer.ptcl
		* /Pot.ptcl
		* /PressMag.ptcl
		* /RailGondola.ptcl
		* /RailH.ptcl
		* /RailPointStar.ptcl
		* /RailV.ptcl
		* /RollingLog.ptcl
		* /SeaBottle.ptcl
		* /StarShowerBlock.ptcl
		* /StepGate.ptcl
		* /StrongBlock.ptcl
		* /ThroughFloorHalf.ptcl
		* /TogglePanel.ptcl
		* /TrapWall.ptcl
		* /TrasyFrame.ptcl
		* /WaterFall.ptcl
		* /WaterFallLarge.ptcl
	* /item
		* /10PointStar.ptcl
		* /100PointStar.ptcl
		* /ItemCommon.ptcl
		* /Piece.ptcl
		* /PointStar.ptcl
		* /RecoveryInk.ptcl
		* /TreasureBox.ptcl
	* /main.ptcl
	* /map
		* /BubbleStream.ptcl
		* /FullScreenGust.ptcl
		* /Lava.ptcl
		* /Mist.ptcl
		* /UnderWater.ptcl
		* /WindStream.ptcl
	* /player
		* /Dee.ptcl
		* /DockingFire.ptcl
		* /DockingRocket.ptcl
		* /DockingSubmarine.ptcl
		* /Kirby.ptcl
		* /KirbyAttack.ptcl
		* /KirbyTouch.ptcl
		* /PowerKirby.ptcl
	* /rainbow.ptcl
	* /title
		* /TitleKirakira.ptcl
	* /weapon
		* /EnemyTorpedo.ptcl
		* /EtekichiBomb.ptcl
* /shader
	* /sdk
		* /BloomComposite.gsh
		* /BloomLuminanceSelector.gsh
		* /DepthClear.gsh
		* /DepthOfField.gsh
		* /Fill.gsh
		* /Fxaa.gsh
		* /GaussianBlur.gsh
		* /Luminance.gsh
		* /NV12decodeToRGB.gsh
		* /Stretch.gsh

VG Resource Pages