Difference between revisions of "LEGO Racers"

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'''LEGO Racers''' is a racing game released by High Voltage Software for Windows, PlayStation and Nintendo 64.
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todo: add info on the graphics, models and what not
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'''''LEGO Racers''''' is a racing game released by High Voltage Software for [[Windows]], [[Nintendo 64]], and [[PlayStation]]. It is based on the LEGO set theme of the same name.
  
 
==File Formats==
 
==File Formats==
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===File Formats in LEGO.JAM===
 
===File Formats in LEGO.JAM===
 
* '''.pcm''' (Audio (PC))
 
* '''.pcm''' (Audio (PC))
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* '''.vh''' (Audio Header (PSX))
 
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* '''.vb''' (Audio Body (PSX))
 
 
* '''.bfk''' (Binary sound effects (N64))
 
* '''.bfk''' (Binary sound effects (N64))
 
* '''.ptr''' (Sample Pointer (N64))
 
* '''.ptr''' (Sample Pointer (N64))
 
* '''.wbk''' (Sample Wave (N64))
 
* '''.wbk''' (Sample Wave (N64))
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* '''.vh''' (Audio Header (PSX))
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* '''.vb''' (Audio Body (PSX))
  
 
==LEGO.JAM==
 
==LEGO.JAM==
 
'''LEGO.JAM''' is a file containing most of the games data besides music and video.
 
'''LEGO.JAM''' is a file containing most of the games data besides music and video.
  
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Files can be extracted with this [https://aluigi.altervista.org/bms/legoracer_jam.bms QuickBMS script]
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Files can be extracted with this [https://aluigi.altervista.org/bms/legoracer_jam.bms QuickBMS script] or [https://rockraidersunited.com/topic/2470-legojam-file-extractor/ this tool].
  
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(File found in N64 release at 0x00145280)
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(Found at 0x00145280 in N64 release)
  
 
==Audio==
 
==Audio==
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Games audio is stored as High Voltage ADPCM, it can be played and converted in foobar2000.
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Games audio in the PC release is stored as High Voltage ADPCM, it can be played in vgmstream.
  
 
==VG Resource Pages==
 
==VG Resource Pages==
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===PC===
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* [https://www.spriters-resource.com/pc_computer/legoracers/ The Spriters Resource]
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* [https://textures.spriters-resource.com/pc_computer/legoracers/ The Textures Resource]
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* [https://sounds.spriters-resource.com/pc_computer/legoracers/ The Sounds Resource]
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===N64===
 
===N64===
 
* [https://www.spriters-resource.com/nintendo_64/legoracers/ The Spriters Resource]
 
* [https://www.spriters-resource.com/nintendo_64/legoracers/ The Spriters Resource]
 
* [https://models.spriters-resource.com/nintendo_64/legoracers/ The Models Resource]
 
* [https://models.spriters-resource.com/nintendo_64/legoracers/ The Models Resource]
  
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===PC===
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===PlayStation===
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* [https://www.spriters-resource.com/pc_computer/legoracers/ The Spriters Resource]
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* [https://www.spriters-resource.com/playstation/legoracers/ The Spriters Resource]
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* [https://textures.spriters-resource.com/pc_computer/legoracers/ The Textures Resource]
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[[Category:Nintendo 64 Games]]
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[[Category:PlayStation Games]]
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[[Category:Windows Games]]

Latest revision as of 20:07, 19 April 2026

Box Art

LEGO Racers

Developer: High Voltage Software
Publisher: LEGO Media
Platforms:Nintendo 64, PlayStation, Windows



todo: add info on the graphics, models and what not

LEGO Racers is a racing game released by High Voltage Software for Windows, Nintendo 64, and PlayStation. It is based on the LEGO set theme of the same name.

File Formats

  • .jam (Archive)
  • .tun (Audio (PC))
  • .avi (Video (PC))
  • .xai (Audio (PSX))
  • .str (Video (PSX))

File Formats in LEGO.JAM

  • .pcm (Audio (PC))
  • .bfk (Binary sound effects (N64))
  • .ptr (Sample Pointer (N64))
  • .wbk (Sample Wave (N64))
  • .vh (Audio Header (PSX))
  • .vb (Audio Body (PSX))

LEGO.JAM

LEGO.JAM is a file containing most of the games data besides music and video.

Files can be extracted with this QuickBMS script or this tool.

(Found at 0x00145280 in N64 release)

Audio

Games audio in the PC release is stored as High Voltage ADPCM, it can be played in vgmstream.

VG Resource Pages

PC

N64

PlayStation