Difference between revisions of "Super Monkey Ball Jr."

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(Quite a fair few GBA games use 3D, mainly FPS and racing. Also fixed broken link)
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| title=        Super Monkey Ball Jr.
 
| title=        Super Monkey Ball Jr.
 
| developer=    Realism
 
| developer=    Realism
| publishers=   THQ (US), Infogrames (EU)
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| publishers=   [[:Category:Games published by THQ|THQ]] (US), [[:Category:Games published by Infogrames|Infogrames]] (EU)
 
| system=      Game Boy Advance
 
| system=      Game Boy Advance
 
}}
 
}}
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==Sprite Offsets==
 
==Sprite Offsets==
 
The following are the hexadecimal offsets of various sprites found in the game:
 
The following are the hexadecimal offsets of various sprites found in the game:
===Misc===
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===Miscellaneous===
 
{| class="wikitable"
 
{| class="wikitable"
 
|-
 
|-

Revision as of 02:47, 7 April 2024

Click to upload a new image...Dummy link

Super Monkey Ball Jr.

Developer: Realism
Publishers: THQ (US), Infogrames (EU)
Platform: Game Boy Advance


Super Monkey Ball Jr. is a platform game, part of the Super Monkey Ball series, developed by Realism and published by THQ for the Game Boy Advance. It is one of the games on the system that makes use of its 3D graphics capabilities. Also it is one of few games in the series that did not get a release in Japan.

Information

The following is a consolidation of romhacking-related forum posts by Yoshimaster96, in order of date posted.

Sprite Offsets

The following are the hexadecimal offsets of various sprites found in the game:

Miscellaneous

Character Hex Offset (US) Hex Offset (EUR)
Circle & Stars 0x0782A8 TBA
Unknown & Stars 0x092190 TBA
Unknown (Bell?) 0x1AB664 TBA
Shadow 0x1D410
0x34623C
TBA
Box 0x1ECEEC TBA
Unknown Character 0x242EE4 TBA
Unknown Character 0x2DB88C TBA
Unknown (Bumper?) 0x2E1244 TBA
Multiplayer Indicators 0x378B18 TBA

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