Difference between revisions of "Ripping Sprites"

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'''Rayman Legends'''
 
  
You have to get all the supplies below there:
 
-Rayman Legends Game (Steam or non-steam or anyway)
 
-Quickbms
 
First go to quickbms and download it (Here is a direct download link http://aluigi.altervista.org/papers/quickbms.zip) extract it anywhere but don't open it!
 
Second open notepad and copy this code:
 
 
 
# Rayman Legends (Xbox 360)
 
 
# script for QuickBMS http://quickbms.aluigi.org
 
 
 
endian big
 
 
goto 0xc
 
 
get BASE_OFF long
 
 
goto 0x2c
 
 
get FILES long
 
 
for i = 0 < FILES
 
 
get DUMMY1 long
 
 
get SIZE long
 
 
get ZSIZE long
 
 
get TSTAMP longlong
 
 
get OFFSET longlong
 
 
if DUMMY1 == 2
 
 
get DUMMY4 long
 
 
get DUMMY5 long
 
 
endif
 
 
get FOLDERSZ long
 
 
getdstring FOLDER FOLDERSZ
 
 
get NAMESZ long
 
 
getdstring NAME NAMESZ
 
 
string FOLDER + NAME
 
 
string NAME = FOLDER
 
 
math OFFSET += BASE_OFF
 
 
if ZSIZE == 0
 
 
log NAME OFFSET SIZE
 
 
else
 
 
clog NAME OFFSET ZSIZE SIZE
 
 
endif
 
 
get DUMMY6 long
 
 
get DUMMY7 long
 
 
next i
 
 
 
 
Click File > Save as
 
And save it as .bms file
 
Third open that .bms file with quickbms_4gb_files.exe
 
Fourth open the rayman legends ipk file and save those sprites in any file you want...
 
Fifth wait hours and minutes, be patient!
 
And this is how you ripped the game!
 
*But those files are ckd! You have to convert it to dds to be able to open it!*
 
Copy this code and save it as .bms file
 
 
get NAME basename
 
 
get SIZE asize
 
 
math SIZE -= 0x34
 
 
string NAME += ".dds"
 
 
log NAME 0x34 SIZE
 
 
 
 
It converts .tga.ckd files into .dds and you can open it with your photo editing program!
 

Revision as of 13:15, 14 October 2014