Difference between revisions of "Ripping Sprites"

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'''Rayman Legends'''
 
  
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You have to get all the supplies below there:
 
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-Rayman Legends Game (Steam or non-steam or anyway)
 
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-Quickbms
 
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First go to quickbms and download it (Here is a direct download link http://aluigi.altervista.org/papers/quickbms.zip) extract it anywhere but don't open it!
 
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Second open notepad and copy this code:
 
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# Rayman Legends (Xbox 360)
 
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# script for QuickBMS http://quickbms.aluigi.org
 
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endian big
 
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goto 0xc
 
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get BASE_OFF long
 
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goto 0x2c
 
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get FILES long
 
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for i = 0 < FILES
 
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get DUMMY1 long
 
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get SIZE long
 
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get ZSIZE long
 
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get TSTAMP longlong
 
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get OFFSET longlong
 
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if DUMMY1 == 2
 
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get DUMMY4 long
 
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get DUMMY5 long
 
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endif
 
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get FOLDERSZ long
 
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getdstring FOLDER FOLDERSZ
 
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get NAMESZ long
 
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getdstring NAME NAMESZ
 
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string FOLDER + NAME
 
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string NAME = FOLDER
 
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math OFFSET += BASE_OFF
 
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if ZSIZE == 0
 
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log NAME OFFSET SIZE
 
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else
 
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clog NAME OFFSET ZSIZE SIZE
 
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endif
 
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get DUMMY6 long
 
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get DUMMY7 long
 
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next i
 
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Click File > Save as
 
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And save it as .bms file
 
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Third open that .bms file with quickbms_4gb_files.exe
 
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Fourth open the rayman legends ipk file and save those sprites in any file you want...
 
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Fifth wait hours and minutes, be patient!
 
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And this is how you ripped the game!
 
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*But those files are ckd! You have to convert it to dds to be able to open it!*
 
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Copy this code and save it as .bms file
 
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get NAME basename
 
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get SIZE asize
 
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math SIZE -= 0x34
 
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string NAME += ".dds"
 
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log NAME 0x34 SIZE
 
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It converts .tga.ckd files into .dds and you can open it with your photo editing program!
 

Revision as of 13:15, 14 October 2014