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  • The .OBJ format does NOT support bones, animation, vertex colors, individual mesh axis points. You should consider using .DAE instead ===Vertex Colors===
    20 KB (3,534 words) - 19:16, 28 January 2023
  • Cinema 4D does not directly support [[vertex coloring]], so it will not be able to load this information even though the format s
    8 KB (1,307 words) - 04:20, 6 April 2019
  • '''''VRML''''' (.wrl) is an old model format notable for supporting [[vertex coloring]]. It does not support rigging, so it is not suitable for character models.
    388 bytes (57 words) - 19:32, 18 August 2014