Difference between revisions of "TiledGGD"

From The VG Resource Wiki
Jump to: navigation, search
m
(added super nintendo, playstation 1, and playstation portable.)
 
Line 10: Line 10:
 
*[[Nintendo DS]]
 
*[[Nintendo DS]]
 
*[[PC]]
 
*[[PC]]
 +
*[[Playstation]]
 
*[[PlayStation 2]]
 
*[[PlayStation 2]]
 +
*[[Playstation Portable]]
 
*[[Sega Genesis]] - Can be used to rip games such as Outlander (driving stages)
 
*[[Sega Genesis]] - Can be used to rip games such as Outlander (driving stages)
 
*[[Sega Saturn]] - When using savestates from Yabause/Yaba Sanshiro.
 
*[[Sega Saturn]] - When using savestates from Yabause/Yaba Sanshiro.
 +
*[[Super Nintendo Entertainment System]] - Palette and Mode-7 effects only
  
 
{{Ripping Applications}}
 
{{Ripping Applications}}
  
 
[[Category:Ripping Tools]]
 
[[Category:Ripping Tools]]

Latest revision as of 04:49, 19 August 2019

TiledGGD is a modded and an English translated version of GGD done by Barubary. GGD is a Japanese sprite ripping tool that while has a steeper difficulty curve when compared to Tile Molester or YY-CHR, it can be used to rip from games that the others could not providing that they are not compressed.

There is a forked version called TiledGGD (PE) done by puggsoy that fixes a few issues that the program has such as endian mixup. You can get it here: https://github.com/puggsoy/tiledggd-pe-/releases

Supported Systems