Difference between revisions of "Team Sonic Racing"

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===Sprites===
 
===Sprites===
 
# Download Sewer56's .stz [https://cdn.discordapp.com/attachments/317475533321404416/587588494436597777/net472.7z decompressing tool] (Discord direct file link).
 
# Download Sewer56's .stz [https://cdn.discordapp.com/attachments/317475533321404416/587588494436597777/net472.7z decompressing tool] (Discord direct file link).
# Drag the .stz file onto the program.
+
# Drag the .stz file onto the program. This results in a file named 72.bin in all cases.
# Open the resulting extensionless file in [https://github.com/wdas/ptexutils ptexutils].
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# Open the resulting 72.bin file in [https://zenhax.com/viewtopic.php?t=7099 Raw Texture Cooker]. Be sure to have texconv, as per the instructions. The texture formats are DXT3.
  
 
===Models===
 
===Models===
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===Sounds===
 
===Sounds===
The sound banks can be found in \data\Sound. They can be opened in Ravioli Tools and converted into .wav from there. There are several .bnk files included within the main .pck file, which can be opened in foobar2000 provided you have the vgmstream plugin.
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This game uses Wwise for its sounds. The sound banks can be found in \data\Sound. They can be opened in Ravioli Tools and converted into .wav from there. There are several .bnk files included within the main .pck file, which can be opened in foobar2000 provided you have the vgmstream plugin.
  
 
==VG Resource Pages==
 
==VG Resource Pages==
 
* [https://www.models-resource.com/pc_computer/teamsonicracing/ The Models Resource]
 
* [https://www.models-resource.com/pc_computer/teamsonicracing/ The Models Resource]
 
* [https://www.sounds-resource.com/pc_computer/teamsonicracing/ The Sounds Resource]
 
* [https://www.sounds-resource.com/pc_computer/teamsonicracing/ The Sounds Resource]
* [https://www.spriters-resource.compc_computer/teamsonicracing/ The Spriters Resource]
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* [https://www.spriters-resource.com/pc_computer/teamsonicracing/ The Spriters Resource]
 
[[Category:Xbox One Games]]
 
[[Category:Xbox One Games]]
 
[[Category:PlayStation 4 Games]]
 
[[Category:PlayStation 4 Games]]

Revision as of 19:56, 1 October 2020

Click to upload a new image...Dummy link

Team Sonic Racing

Developer: Sumo Digital
Publisher: Sega
Platforms:Windows, PlayStation 4, Xbox One, Nintendo Switch


Team Sonic Racing (チームソニックレーシング Chīmu Sonikku Rēshingu) is a kart racing video game and a spin-off from the Sonic the Hedgehog series. The game is developed by Sumo Digital and published by Sega, and was released on 21 May 2019. It received both a physical and digital release for the PlayStation 4, Xbox One, and Nintendo Switch, and a digital-only release on Steam for the PC.

File Formats

  • .pck (Sound)
  • .stz (Sprites/strings package)
  • .sp2 (Model/Texture package)
  • .dat/.zml (Game data)

Ripping Tutorials

Sprites

  1. Download Sewer56's .stz decompressing tool (Discord direct file link).
  2. Drag the .stz file onto the program. This results in a file named 72.bin in all cases.
  3. Open the resulting 72.bin file in Raw Texture Cooker. Be sure to have texconv, as per the instructions. The texture formats are DXT3.

Models

Team Sonic Racing Tool has been created for this purpose.

Sounds

This game uses Wwise for its sounds. The sound banks can be found in \data\Sound. They can be opened in Ravioli Tools and converted into .wav from there. There are several .bnk files included within the main .pck file, which can be opened in foobar2000 provided you have the vgmstream plugin.

VG Resource Pages