Difference between revisions of "Nintendo DS"

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===.SDat===
 
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Sound Database: where sound and music are stored.  To access through Tinke, highlight the file containing the .SDat icon (A musical note) and click "View".
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The only folders with accessible files are SWAR (for sound effects and individual sounds for music compositions) and STRM (depending on the game, contains fully assembled musical numbers, or cover songs broken into small segments of roughly 5-11secs each).
  
 
===.LZ===
 
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Revision as of 12:35, 14 April 2015

NintendoDS.png

The Nintendo DS is a portable handheld created by Nintendo in 2004. The system featured many games that made use of the latest 3D technology, but also contained its fair share of sprite-based titles.

Ripping Tools

DS Tools

  • Wood Dumper
  • NDS Backup Tool Wifi

PC Tools

  • Tinke
  • DSLazy
  • Oil of Vitriol

Console Tool

Console Tool is a program that allows you to view the files in an NDS ROM, and export them.

MKDS Course Modifier

MKDS Course Modifier views the common NDS model format (read below) and allows the models to be exported in .OBJ format.

  • Every File Explorer
  • NDSHeader (aka NDS Header Viewer)
  • NSMBe (aka New Super Mario Bros. Editor)
  • SM64DSe (aka Super Mario 64 DS Editor)

Physical Tools

  • NDS backup Adapter+
  • NEO SMS4

Common File Formats

NITRO File Formats

For more details on this file format, please visit the Nitro Files page.

The Nitro file system is a set of basic files created by Nintendo that helped developers quickly and easily develop titles for the console. Because of the simplicity of these files and the way they're created, it is the easiest common format on the DS to rip.

Formats include, but are not limited to, the following:

NCLR → Palette (Nitro CoLoR)

NCGR → Graphical Tiles (Nitro Character Graphic Resource)

NBGR → Graphical Tiles (Nitro Basic Graphic Resource)

NSCR → Maps/Images (Nitro SCreen Resource)

NCER → Tile Arrangement Information (Nitro CEll Resource)

NANR → Animation Information (Nitro ANimation Resource)

NSBMD → 3D Model Data

NSBTX → Model Texture Data

.NARC or .ARC

.SDat

Sound Database: where sound and music are stored. To access through Tinke, highlight the file containing the .SDat icon (A musical note) and click "View".

The only folders with accessible files are SWAR (for sound effects and individual sounds for music compositions) and STRM (depending on the game, contains fully assembled musical numbers, or cover songs broken into small segments of roughly 5-11secs each).

.LZ

Suggested Emulators

DeSmuMe

Specific Game Pages