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	<id>https://wiki.vg-resource.com/index.php?action=history&amp;feed=atom&amp;title=Super_Mario_Run</id>
	<title>Super Mario Run - Revision history</title>
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	<updated>2026-10-10T02:13:48Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Super_Mario_Run&amp;diff=4069&amp;oldid=prev</id>
		<title>DogToon64 at 20:40, 16 September 2026</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Super_Mario_Run&amp;diff=4069&amp;oldid=prev"/>
		<updated>2026-09-16T20:40:19Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:40, 16 September 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l8&quot; &gt;Line 8:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 8:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{WIP}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{WIP}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{stub}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Super Mario Run&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an auto-running, platform game developed by Nintendo EPD, DeNA, and SRD and published by Nintendo. It was released on [[iOS]] devices in 2016, with the iOS version releasing in South Korea the following year on February 1. It was then released worldwide for [[Android]] devices on March 22 and March 23 in 2017.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Super Mario Run&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an auto-running, platform game developed by Nintendo EPD, DeNA, and SRD and published by Nintendo. It was released on [[iOS]] devices in 2016, with the iOS version releasing in South Korea the following year on February 1. It was then released worldwide for [[Android]] devices on March 22 and March 23 in 2017.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DogToon64</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Super_Mario_Run&amp;diff=4067&amp;oldid=prev</id>
		<title>DogToon64: Created page with &quot;{{Gameinfo | altimage=     Super Mario Run app icon.png | aka =         Super Mario Parkour (CN) | title=        Super Mario Run | developers=   {{developer|Nintendo EPD}}, {{...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Super_Mario_Run&amp;diff=4067&amp;oldid=prev"/>
		<updated>2026-09-16T20:28:42Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{Gameinfo | altimage=     Super Mario Run app icon.png | aka =         Super Mario Parkour (CN) | title=        Super Mario Run | developers=   {{developer|Nintendo EPD}}, {{...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{Gameinfo&lt;br /&gt;
| altimage=     Super Mario Run app icon.png&lt;br /&gt;
| aka =         Super Mario Parkour (CN)&lt;br /&gt;
| title=        Super Mario Run&lt;br /&gt;
| developers=   {{developer|Nintendo EPD}}, {{developer|DeNA}}, {{developer|SRD}}&lt;br /&gt;
| publisher=    Nintendo&lt;br /&gt;
| system=       Mobile&lt;br /&gt;
}}&lt;br /&gt;
{{WIP}}&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039;Super Mario Run&amp;#039;&amp;#039;&amp;#039;&amp;#039;&amp;#039; is an auto-running, platform game developed by Nintendo EPD, DeNA, and SRD and published by Nintendo. It was released on [[iOS]] devices in 2016, with the iOS version releasing in South Korea the following year on February 1. It was then released worldwide for [[Android]] devices on March 22 and March 23 in 2017.&lt;br /&gt;
&lt;br /&gt;
It was the first mainline &amp;#039;&amp;#039;Mario&amp;#039;&amp;#039; game, as well as the first &amp;#039;&amp;#039;Mario&amp;#039;&amp;#039; game in general, to be released on [[mobile]] devices. Additionally, it is the second Nintendo game overall to be released on mobile devices (with &amp;#039;&amp;#039;[[Miitomo]]&amp;#039;&amp;#039; being the first), one of the first Nintendo games to use the [[Unity]] [[Game engines|engine]], and the oldest mobile Nintendo game that still remains active to this day.&lt;br /&gt;
&lt;br /&gt;
==Engine==&lt;br /&gt;
&amp;#039;&amp;#039;Super Mario Run&amp;#039;&amp;#039; runs on [[Unity]]. However, the additional .unity3d files the game downloads onto the player&amp;#039;s device are encrypted and must be decrypted to be viewable/extractable.&lt;br /&gt;
&lt;br /&gt;
==File Formats==&lt;br /&gt;
* [[Unity#File_Formats|Unity files]]&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;[[Unity3d|.unity3d]]&amp;#039;&amp;#039;&amp;#039; - Archive file&lt;br /&gt;
&lt;br /&gt;
==Ripping Tools==&lt;br /&gt;
===AssetStudio===&lt;br /&gt;
[[AssetStudio]] can view and extract content from Unity games, including &amp;#039;&amp;#039;Super Mario Run&amp;#039;&amp;#039;.&lt;br /&gt;
&lt;br /&gt;
===unstir.py===&lt;br /&gt;
A Python script created by Treeki simply called &amp;quot;unstir.py&amp;quot; can decrypt the game&amp;#039;s encrypted .unity3d files. It can be downloaded [https://gist.github.com/Treeki/b26c3668014cb408ce092243e7eeed33 here]. Since it&amp;#039;s a Python script, it requires Python to be installed for it to work (Python 3 should work).&lt;br /&gt;
&lt;br /&gt;
According to LolHacksRule on the GitHub Gist page, the files can be batch-decrypted with the following command: &amp;#039;&amp;#039;&amp;#039;forfiles /s /m *.unity3d /C &amp;quot;cmd /c python unstir.py @file&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
==VG Resource Pages==&lt;br /&gt;
* [https://www.spriters-resource.com/mobile/supermariorun The Spriters Resource]&lt;br /&gt;
* [https://models.spriters-resource.com/mobile/supermariorun/ The Models Resource]&lt;br /&gt;
* [https://textures.spriters-resource.com/mobile/supermariorun/ The Textures Resource]&lt;br /&gt;
* [https://sounds.spriters-resource.com/mobile/supermariorun/ The Sounds Resource]&lt;/div&gt;</summary>
		<author><name>DogToon64</name></author>
		
	</entry>
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