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	<id>https://wiki.vg-resource.com/index.php?action=history&amp;feed=atom&amp;title=Game_Boy</id>
	<title>Game Boy - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://wiki.vg-resource.com/index.php?action=history&amp;feed=atom&amp;title=Game_Boy"/>
	<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;action=history"/>
	<updated>2026-10-10T05:17:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.1</generator>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1867&amp;oldid=prev</id>
		<title>Kosheh at 17:33, 6 February 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1867&amp;oldid=prev"/>
		<updated>2019-02-06T17:33:58Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:33, 6 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{{WIP}}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Game Boy&amp;#039;&amp;#039;&amp;#039; is a handheld console made by Nintendo in 1989. It was one of the most successful handhelds made due to the popularity of &amp;#039;&amp;#039;Tetris&amp;#039;&amp;#039; and later the &amp;#039;&amp;#039;Pokémon&amp;#039;&amp;#039; franchise. There are three models of the Game Boy; the original (known widely as the &amp;quot;grey brick&amp;quot;), the smaller Pocket with an improved screen, and the Light which was similar to the Pocket in shape and included a screen with a light, but only released in Japan. Released several years into the life of the system was the Super Game Boy, a cartridge with a slot to play Game Boy games on the [[Super Nintendo Entertainment System|SNES]] in limited color with a possibility of having full color segments, and may also have improved sound. &amp;#039;&amp;#039;Donkey Kong GB&amp;#039;&amp;#039; is one of the games that took advantage of those features.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Game Boy&amp;#039;&amp;#039;&amp;#039; is a handheld console made by Nintendo in 1989. It was one of the most successful handhelds made due to the popularity of &amp;#039;&amp;#039;Tetris&amp;#039;&amp;#039; and later the &amp;#039;&amp;#039;Pokémon&amp;#039;&amp;#039; franchise. There are three models of the Game Boy; the original (known widely as the &amp;quot;grey brick&amp;quot;), the smaller Pocket with an improved screen, and the Light which was similar to the Pocket in shape and included a screen with a light, but only released in Japan. Released several years into the life of the system was the Super Game Boy, a cartridge with a slot to play Game Boy games on the [[Super Nintendo Entertainment System|SNES]] in limited color with a possibility of having full color segments, and may also have improved sound. &amp;#039;&amp;#039;Donkey Kong GB&amp;#039;&amp;#039; is one of the games that took advantage of those features.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kosheh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1866&amp;oldid=prev</id>
		<title>Kosheh: /* Recommended Emulators */</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1866&amp;oldid=prev"/>
		<updated>2019-02-06T17:33:44Z</updated>

		<summary type="html">&lt;p&gt;‎&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Recommended Emulators&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:33, 6 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l5&quot; &gt;Line 5:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 5:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Recommended Emulators==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Recommended Emulators==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Considering that the Game Boy is often an emulator programmers first port of call due to its simplicity and is well documented, there are plenty of options. Most [[Game Boy Advance]] emulators also emulate the Game Boy and the Game Boy Color as well. Some SNES emulators such as bsnes and Higan can emulate the Super Game Boy. Many of these also include a tile viewer and even a background viewer.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Considering that the Game Boy is often an emulator programmers first port of call due to its simplicity and is well documented, there are plenty of options. Most [[Game Boy Advance]] emulators also emulate the Game Boy and the Game Boy Color as well. Some SNES emulators such as bsnes and Higan can emulate the Super Game Boy. Many of these also include a tile viewer and even a background viewer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(TODO: Mention more emulators including the GBA ones)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SameBoy===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SameBoy===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kosheh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1865&amp;oldid=prev</id>
		<title>Kosheh at 17:33, 6 February 2019</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1865&amp;oldid=prev"/>
		<updated>2019-02-06T17:33:27Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 17:33, 6 February 2019&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Game Boy&amp;#039;&amp;#039;&amp;#039; is a handheld console made by Nintendo in 1989. It was one of the most successful handhelds made due to the popularity of &amp;#039;&amp;#039;Tetris&amp;#039;&amp;#039; and later the &amp;#039;&amp;#039;Pokémon&amp;#039;&amp;#039; franchise. There are three models of the Game Boy; the original (known widely as the &amp;quot;grey brick&amp;quot;), the smaller Pocket with an improved screen, and the Light which was similar to the Pocket in shape and included a screen with a light, but &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;was &lt;/del&gt;only released in Japan. Released several years into the life of the system was the Super Game Boy, a cartridge with a slot to play Game Boy games on the [[Super Nintendo Entertainment System|SNES]] in limited color with a possibility of having full color segments, and may also have improved sound. &amp;#039;&amp;#039;Donkey Kong GB&amp;#039;&amp;#039; is one of the games that took advantage of those features.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Game Boy&amp;#039;&amp;#039;&amp;#039; is a handheld console made by Nintendo in 1989. It was one of the most successful handhelds made due to the popularity of &amp;#039;&amp;#039;Tetris&amp;#039;&amp;#039; and later the &amp;#039;&amp;#039;Pokémon&amp;#039;&amp;#039; franchise. There are three models of the Game Boy; the original (known widely as the &amp;quot;grey brick&amp;quot;), the smaller Pocket with an improved screen, and the Light which was similar to the Pocket in shape and included a screen with a light, but only released in Japan. Released several years into the life of the system was the Super Game Boy, a cartridge with a slot to play Game Boy games on the [[Super Nintendo Entertainment System|SNES]] in limited color with a possibility of having full color segments, and may also have improved sound. &amp;#039;&amp;#039;Donkey Kong GB&amp;#039;&amp;#039; is one of the games that took advantage of those features.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 1998, Nintendo developed the the &amp;#039;&amp;#039;&amp;#039;Game Boy Color&amp;#039;&amp;#039;&amp;#039; that offers limited color (but not in the same fashion as the Super Game Boy), with eight color palettes each for sprites and tiles (doubled from the NES&amp;#039; four) at any given time. With it came a range of Game Boy Color-only games on clear cartridges and dual Game Boy and GBC games on black cartridges with the same shape as the original grey cartridges used for the original Game Boy. The Game Boy Color has a faster processor and has an &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;infra-red &lt;/del&gt;sensor as a way of transferring data or &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;for features such as the remote control function on &amp;#039;&amp;#039;Mission Impossible&amp;#039;&amp;#039;&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 1998, Nintendo developed the the &amp;#039;&amp;#039;&amp;#039;Game Boy Color&amp;#039;&amp;#039;&amp;#039; that offers limited color (but not in the same fashion as the Super Game Boy), with eight color palettes each for sprites and tiles (doubled from the NES&amp;#039; four) at any given time. With it came a range of Game Boy Color-only games on clear cartridges and dual Game Boy and GBC games on black cartridges with the same shape as the original grey cartridges used for the original Game Boy. The Game Boy Color has a faster processor and has an &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;infrared &lt;/ins&gt;sensor as a way of transferring data &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;wirelessly between consoles &lt;/ins&gt;or &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;other devices&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Recommended Emulators==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Recommended Emulators==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Kosheh</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1717&amp;oldid=prev</id>
		<title>Superjustinbros at 20:32, 25 July 2018</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1717&amp;oldid=prev"/>
		<updated>2018-07-25T20:32:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 20:32, 25 July 2018&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot; &gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Game Boy&amp;#039;&amp;#039;&amp;#039; is a handheld console made by Nintendo in 1989. It was one of the most successful handhelds made due to the popularity of Tetris and later &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Pokemon&lt;/del&gt;. There are &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;3 &lt;/del&gt;models of the Game Boy; the original, the smaller Pocket with an improved screen and the Light &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that &lt;/del&gt;was only released in Japan. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Also there is an adapter called &lt;/del&gt;the Super Game Boy &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;where &lt;/del&gt;Game Boy games &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;can be played &lt;/del&gt;on the [[Super Nintendo Entertainment System|SNES]] in limited color with a possibility of having full color segments, and may also have improved sound. Donkey Kong GB is one of the games that took advantage of &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;the &lt;/del&gt;features.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Game Boy&amp;#039;&amp;#039;&amp;#039; is a handheld console made by Nintendo in 1989. It was one of the most successful handhelds made due to the popularity of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Tetris&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039; &lt;/ins&gt;and later &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;the &amp;#039;&amp;#039;Pokémon&amp;#039;&amp;#039; franchise&lt;/ins&gt;. There are &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;three &lt;/ins&gt;models of the Game Boy; the original &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;(known widely as the &amp;quot;grey brick&amp;quot;)&lt;/ins&gt;, the smaller Pocket with an improved screen&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and the Light &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;which was similar to the Pocket in shape and included a screen with a light, but &lt;/ins&gt;was only released in Japan. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Released several years into the life of the system was &lt;/ins&gt;the Super Game Boy&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, a cartridge with a slot to play &lt;/ins&gt;Game Boy games on the [[Super Nintendo Entertainment System|SNES]] in limited color with a possibility of having full color segments, and may also have improved sound. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Donkey Kong GB&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039; &lt;/ins&gt;is one of the games that took advantage of &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;those &lt;/ins&gt;features.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 1998, Nintendo &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;made &lt;/del&gt;the &amp;#039;&amp;#039;&amp;#039;Game Boy Color&amp;#039;&amp;#039;&amp;#039; that offers limited color (but not the same as the Super Game Boy) &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;on original games however also features full &lt;/del&gt;color &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;exclusive &lt;/del&gt;games and games &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;that worked &lt;/del&gt;on &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;both&lt;/del&gt;. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Technically, the &lt;/del&gt;Game Boy Color has a faster processor and has an infra-red sensor as a way of transferring data or for &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gimmicky &lt;/del&gt;features such as the remote control function on Mission Impossible.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;In 1998, Nintendo &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;developed the &lt;/ins&gt;the &amp;#039;&amp;#039;&amp;#039;Game Boy Color&amp;#039;&amp;#039;&amp;#039; that offers limited color (but not &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;in &lt;/ins&gt;the same &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;fashion &lt;/ins&gt;as the Super Game Boy)&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, with eight &lt;/ins&gt;color &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;palettes each for sprites and tiles (doubled from the NES&amp;#039; four) at any given time. With it came a range of Game Boy Color-only &lt;/ins&gt;games &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;on clear cartridges &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;dual Game Boy and GBC &lt;/ins&gt;games on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;black cartridges with the same shape as the original grey cartridges used for the original Game Boy&lt;/ins&gt;. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;The &lt;/ins&gt;Game Boy Color has a faster processor and has an infra-red sensor as a way of transferring data or for features such as the remote control function on &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;Mission Impossible&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;&amp;#039;&amp;#039;&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Recommended Emulators==&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==Recommended Emulators==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#160;&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Considering that the Game Boy is often an emulator programmers first port of call due to its simplicity and is well documented, there are plenty of options. Most [[Game Boy Advance]] emulators also emulate the Game Boy and the Game Boy Color as well. &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Some SNES emulators such as &lt;/ins&gt;bsnes &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;and &lt;/ins&gt;Higan &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;can emulate &lt;/ins&gt;the Super Game Boy. Many of these also include a tile viewer and even a background viewer.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Considering that the Game Boy is often an emulator programmers first port of call due to its simplicity and is well documented, there are plenty of options. Most [[Game Boy Advance]] emulators also emulate the Game Boy and the Game Boy Color as well. &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Even &lt;/del&gt;bsnes&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;/&lt;/del&gt;Higan &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;emulates &lt;/del&gt;the Super Game Boy. Many of these also include a tile viewer and even a background viewer.&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(TODO: Mention more emulators including the GBA ones)&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;(TODO: Mention more emulators including the GBA ones)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SameBoy===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===SameBoy===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;SameBoy is considered the most accurate Game Boy emulator and is the only accurate emulator that works on the Spidersoft Pinball games.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;SameBoy &lt;/del&gt;is &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;considered &lt;/del&gt;the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;most accurate &lt;/del&gt;Game Boy &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;emulator &lt;/del&gt;and &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;is the only accurate emulator that works &lt;/del&gt;on the &lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Spidersoft Pinball games&lt;/del&gt;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;===VisualBoyAdvance===&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;VisualBoyAdvance (abbreviated as VBA) &lt;/ins&gt;is &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;a common and easy to use emulator with most of &lt;/ins&gt;the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;traditional features of modern emulators. It can emulate Game Boy, Super &lt;/ins&gt;Game Boy&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;, &lt;/ins&gt;and &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Game Boy Color, titles (with SGB games losing out &lt;/ins&gt;on the &lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;SNES SPC700 sounds) and includes screenshot support, save states, and map and tile viewers&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===mGBA===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===mGBA===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===bsnes/Higan===&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;===bsnes/Higan===&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot;&gt;&amp;#160;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While bsnes is a SNES emulator, it along with Higan also emulates the Super Game Boy. Higan also emulates the Game Boy and the Game Boy Color however is not the most accurate in terms of GB emulators. It is also one of the few emulators that not only emulates the Super Game Boy but all the features including the improved sound from the SNES SPC700 sound chip that most emulators skip on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;While bsnes is a SNES emulator, it along with Higan also emulates the Super Game Boy. Higan also emulates the Game Boy and the Game Boy Color however is not the most accurate in terms of GB emulators. It is also one of the few emulators that not only emulates the Super Game Boy but all the features including the improved sound from the SNES SPC700 sound chip that most emulators skip on.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Consoles}}&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{{Consoles}}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Consoles]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&#039;diff-marker&#039;&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Category:Consoles]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Superjustinbros</name></author>
		
	</entry>
	<entry>
		<id>https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1707&amp;oldid=prev</id>
		<title>Yawackhary: Created page with &quot;The &#039;&#039;&#039;Game Boy&#039;&#039;&#039; is a handheld console made by Nintendo in 1989. It was one of the most successful handhelds made due to the popularity of Tetris and later Pokemon. There ar...&quot;</title>
		<link rel="alternate" type="text/html" href="https://wiki.vg-resource.com/index.php?title=Game_Boy&amp;diff=1707&amp;oldid=prev"/>
		<updated>2018-07-22T20:11:08Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;The &amp;#039;&amp;#039;&amp;#039;Game Boy&amp;#039;&amp;#039;&amp;#039; is a handheld console made by Nintendo in 1989. It was one of the most successful handhelds made due to the popularity of Tetris and later Pokemon. There ar...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;The &amp;#039;&amp;#039;&amp;#039;Game Boy&amp;#039;&amp;#039;&amp;#039; is a handheld console made by Nintendo in 1989. It was one of the most successful handhelds made due to the popularity of Tetris and later Pokemon. There are 3 models of the Game Boy; the original, the smaller Pocket with an improved screen and the Light that was only released in Japan. Also there is an adapter called the Super Game Boy where Game Boy games can be played on the [[Super Nintendo Entertainment System|SNES]] in limited color with a possibility of having full color segments, and may also have improved sound. Donkey Kong GB is one of the games that took advantage of the features.&lt;br /&gt;
&lt;br /&gt;
In 1998, Nintendo made the &amp;#039;&amp;#039;&amp;#039;Game Boy Color&amp;#039;&amp;#039;&amp;#039; that offers limited color (but not the same as the Super Game Boy) on original games however also features full color exclusive games and games that worked on both. Technically, the Game Boy Color has a faster processor and has an infra-red sensor as a way of transferring data or for gimmicky features such as the remote control function on Mission Impossible.&lt;br /&gt;
&lt;br /&gt;
==Recommended Emulators==&lt;br /&gt;
&lt;br /&gt;
Considering that the Game Boy is often an emulator programmers first port of call due to its simplicity and is well documented, there are plenty of options. Most [[Game Boy Advance]] emulators also emulate the Game Boy and the Game Boy Color as well. Even bsnes/Higan emulates the Super Game Boy. Many of these also include a tile viewer and even a background viewer.&lt;br /&gt;
&lt;br /&gt;
(TODO: Mention more emulators including the GBA ones)&lt;br /&gt;
&lt;br /&gt;
===SameBoy===&lt;br /&gt;
&lt;br /&gt;
SameBoy is considered the most accurate Game Boy emulator and is the only accurate emulator that works on the Spidersoft Pinball games.&lt;br /&gt;
&lt;br /&gt;
===mGBA===&lt;br /&gt;
&lt;br /&gt;
===bsnes/Higan===&lt;br /&gt;
&lt;br /&gt;
While bsnes is a SNES emulator, it along with Higan also emulates the Super Game Boy. Higan also emulates the Game Boy and the Game Boy Color however is not the most accurate in terms of GB emulators. It is also one of the few emulators that not only emulates the Super Game Boy but all the features including the improved sound from the SNES SPC700 sound chip that most emulators skip on.&lt;br /&gt;
&lt;br /&gt;
{{Consoles}}&lt;br /&gt;
[[Category:Consoles]]&lt;/div&gt;</summary>
		<author><name>Yawackhary</name></author>
		
	</entry>
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